Player Matchup

Horus
Horus
DcT_KaPiNoU
Horus
Level 88
God Stats
5W - 1L
1,893 SR
Queue Stats
121W - 130L
1,336 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GER MR Drischa
Tsukuyomi
Level 146
God Stats
1W - 6L
1,283 SR
Queue Stats
212W - 243L
1,440 Elo+
Party 3
Chronos
Chronos
Monkey888
Chronos
Level 135
God Stats
2W - 2L
1,456 SR
Queue Stats
109W - 116L
1,473 Elo+
Party 3
Hades
Hades
Slydezuma9697
Hades
Level 26
God Stats
6W - 9L
1,237 SR
Queue Stats
51W - 58L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
tenshiro63
Danzaburou
Level 36
God Stats
10W - 13L
1,390 SR
Queue Stats
41W - 58L
1,270 Elo+
Party 1
Team Averages
Level 86
1,452 SR
1,385 Elo+

VS

Team Averages
Level 92
1,564 SR
1,437 Elo+
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ComandantCody
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,413 Elo+
Party 2
Shiva
Shiva
Kazookdu58
Shiva
Level 111
God Stats
25W - 16L
1,598 SR
Queue Stats
46W - 50L
1,415 Elo+
Party 2
Scylla
Scylla
Warriouf
Scylla
Level 121
God Stats
4W - 8L
1,398 SR
Queue Stats
49W - 58L
1,433 Elo+
Party 2
Chaac
Chaac
supersaiyen99
Chaac
Level 124
God Stats
5W - 0L
1,822 SR
Queue Stats
47W - 47L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,614
441
2,156
13,162
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
GER MR Drischa
Tsukuyomi
12
7 / 4 / 0
7,949
530
11,476
12,835
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Monkey888
Chronos
13
0 / 3 / 4
7,425
495
3,324
13,433
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 0
6,223
415
2,801
11,145
6,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
tenshiro63
Danzaburou
10
0 / 0 / 0
5,719
381
2,826
3,606
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 1
6,725
448
4,636
6,318
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 6 / 1
6,815
454
5,847
12,650
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
11
1 / 0 / 2
7,408
494
5,766
9,453
7,543
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Warriouf
Scylla
13
1 / 0 / 2
7,636
509
7,700
6,141
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 1 / 2
8,652
577
10,304
12,279
8,290
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
12
12
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
1
1.25
W
2
6
1
0.42
L
0
2
1
0.25
L
Tsukuyomi
GER MR Drischa
Tsukuyomi
7
4
0
1.75
W
Shiva
1
0
2
2
L
Chronos
Monkey888
Chronos
0
3
4
0.67
L
0
3
0
0
W
Scylla
Warriouf
Scylla
1
0
2
2
W
6
1
2
7
L
Danzaburou
tenshiro63
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
34,253
54,181
Taken
46,841
26,863
Mitigated
25,379
20,601
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,636
2,120
0
2,782
6,318
2,437
0
0
6,318
0
39,615
W
5,847
1,298
0
4,124
12,650
4,868
0
735
11,915
0
37,916
L
2,156
1,242
1,116
5,595
13,162
8,974
0
0
13,162
0
22,388
L
Tsukuyomi
GER MR Drischa
Tsukuyomi
11,476
3,825
0
3,776
12,835
5,069
0
1,014
11,693
0
38,111
W
Shiva
5,766
392
172
3,055
9,453
7,543
0
0
9,453
0
26,911
L
Chronos
Monkey888
Chronos
3,324
787
0
6,616
13,433
4,581
116
6,096
6,875
58,187
0
L
2,801
363
66
1,485
11,145
6,616
0
0
11,145
32,847
0
W
Scylla
Warriouf
Scylla
7,700
610
0
1,617
6,141
2,241
0
1,847
4,294
59,910
0
W
10,304
1,989
0
6,653
12,279
8,290
1,436
3,543
8,736
0
55,563
L
Danzaburou
tenshiro63
Danzaburou
2,826
884
710
1,237
3,606
1,623
0
0
3,606
0
43,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
37,236
319
Minions Killed
386
0
Camps Cleared
0
1,328,849
Distance Traveled
1,426,298
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,725
448
66
4
0
240,631
8
W
Fenrir
6,815
454
58
4
0
280,376
0
L
Horus
6,614
441
27
2
0
287,699
3
L
Tsukuyomi
7,949
530
59
4
0
303,421
1
W
Shiva
7,408
494
39
3
0
319,245
2
L
Chronos
7,425
495
108
7
0
275,279
4
L
Hades
6,223
415
61
4
0
217,738
0
W
Scylla
7,636
509
122
8
0
273,101
4
W
Chaac
8,652
577
101
7
0
312,945
5
L
Danzaburou
5,719
381
64
4
0
244,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role