Player Matchup

Hera
Hera
Alpha762620
Hera
Level 49
God Stats
5W - 7L
1,372 SR
Queue Stats
141W - 175L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R_SKILLZ15
Tsukuyomi
Level 7
God Stats
2W - 2L
1,322 SR
Queue Stats
17W - 23L
1,312 Elo+
Party 1
Sun Wukong
Sun Wukong
Rob_08166
Sun Wukong
Level 47
God Stats
2W - 0L
1,669 SR
Queue Stats
98W - 132L
1,251 Elo+
Party 1
Team Averages
Level 34
1,454 SR
1,293 Elo+

VS

Team Averages
Level 59
1,363 SR
1,276 Elo+
Arachne
Arachne
Ganjhaboy22
Arachne
Level 65
God Stats
0W - 2L
1,187 SR
Queue Stats
58W - 90L
1,302 Elo+
Solo
Sol
Sol
WayneMane420
Sol
Level 69
God Stats
13W - 11L
1,500 SR
Queue Stats
68W - 118L
1,253 Elo+
Solo
Bastet
Bastet
task_pb_626
Bastet
Level 42
God Stats
4W - 8L
1,402 SR
Queue Stats
20W - 35L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,941
745
10,925
8,538
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
R_SKILLZ15
Tsukuyomi
13
2 / 5 / 2
8,206
684
6,006
9,970
4,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Rob_08166
Sun Wukong
13
2 / 1 / 4
8,896
741
8,057
13,102
7,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ganjhaboy22
Arachne
12
1 / 2 / 4
7,878
657
7,136
10,032
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 8
8,410
701
5,061
9,536
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
13
8 / 2 / 1
9,154
763
12,231
11,855
5,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
10
10
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
L
Arachne
Ganjhaboy22
Arachne
1
2
4
1.5
W
Tsukuyomi
R_SKILLZ15
Tsukuyomi
2
5
2
0.6
W
Sun Wukong
Rob_08166
Sun Wukong
2
1
4
4
L
1
3
8
1.67
L
Bastet
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,988
Damage
24,428
31,610
Taken
31,423
14,106
Mitigated
14,481
5,183
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,925
4,100
0
250
8,538
2,749
586
977
7,561
30,791
0
L
Arachne
Ganjhaboy22
Arachne
7,136
3,943
0
1,477
10,032
5,583
0
3,956
6,076
0
25,191
W
Tsukuyomi
R_SKILLZ15
Tsukuyomi
6,006
1,152
0
1,251
9,970
4,067
577
1,489
8,481
0
21,899
W
Sun Wukong
Rob_08166
Sun Wukong
8,057
1,800
0
3,682
13,102
7,290
1,340
2,795
10,307
0
19,477
L
5,061
1,414
0
3,372
9,536
3,671
794
2,639
6,897
27,288
0
L
Bastet
12,231
4,315
0
1,718
11,855
5,227
0
5,078
6,777
0
30,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,043
Gold Earned
25,442
135
Minions Killed
115
3
Camps Cleared
8
685,079
Distance Traveled
691,506
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,941
745
55
5
3
207,692
2
L
Arachne
7,878
657
33
3
3
257,065
0
W
Tsukuyomi
8,206
684
40
3
0
221,918
0
W
Sun Wukong
8,896
741
40
3
0
255,469
2
L
Sol
8,410
701
47
4
1
203,614
1
L
Bastet
9,154
763
35
3
4
230,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role