Player Matchup

Serqet
Serqet
KilluaSelect
Serqet
Level 129
God Stats
2W - 2L
1,209 SR
Queue Stats
288W - 337L
1,454 Elo+
Party 1
King Arthur
King Arthur
LoskiSelect
King Arthur
Level 84
God Stats
26W - 32L
1,495 SR
Queue Stats
170W - 178L
1,451 Elo+
Party 1
Neith
Neith
SnoopyDragoon52
Neith
Level 106
God Stats
0W - 1L
1,255 SR
Queue Stats
46W - 50L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
Tokohiamy
Sylvanus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 65L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ksy_KaLiFha
Morgan Le Fay
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 146L
1,418 Elo+
Solo
Team Averages
Level 98
1,392 SR
1,450 Elo+

VS

Team Averages
Level 88
1,538 SR
1,520 Elo+
Shiva
Shiva
Bhomer
Shiva
Level 160
God Stats
4W - 0L
1,546 SR
Queue Stats
61W - 41L
1,621 Elo+
Party 2
Olorun
Olorun
Franquito18
Olorun
Level 5
God Stats
1W - 0L
1,735 SR
Queue Stats
14W - 3L
1,801 Elo+
Party 2
Aphrodite
Aphrodite
HatsuneWitch_
Aphrodite
Level 61
God Stats
11W - 12L
1,449 SR
Queue Stats
69W - 105L
1,285 Elo+
Solo
Cupid
Cupid
OshieSama
Cupid
Level 56
God Stats
4W - 2L
1,555 SR
Queue Stats
36W - 33L
1,462 Elo+
Solo
Arachne
Arachne
SheaCouleé
Arachne
Level 158
God Stats
26W - 30L
1,405 SR
Queue Stats
355W - 375L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
2 / 11 / 10
18,727
506
13,783
42,041
26,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
LoskiSelect
King Arthur
20
10 / 3 / 7
19,546
528
47,271
45,626
76,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 10 / 5
19,629
531
28,608
31,525
20,528
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Tokohiamy
Sylvanus
20
2 / 4 / 15
17,003
460
14,018
45,246
66,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
ksy_KaLiFha
Morgan Le Fay
20
3 / 9 / 9
17,359
469
23,015
37,602
21,927
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bhomer
Shiva
20
8 / 5 / 15
21,518
582
39,224
62,956
66,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
20
15 / 5 / 11
22,603
611
63,109
53,867
29,694
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
HatsuneWitch_
Aphrodite
18
0 / 6 / 7
14,149
382
3,532
15,231
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
OshieSama
Cupid
6
0 / 2 / 0
10,384
281
404
1,767
294
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
SheaCouleé
Arachne
20
12 / 11 / 12
20,742
561
25,109
54,988
33,989
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
80
28
Kills
35
37
Deaths
29
46
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Shiva
Bhomer
Shiva
8
5
15
3.1
W
Olorun
15
5
11
4.1
W
Aphrodite
HatsuneWitch_
Aphrodite
0
6
7
0.58
L
Serqet
2
11
10
0.64
L
King Arthur
LoskiSelect
King Arthur
10
3
7
4.5
W
Cupid
OshieSama
Cupid
0
2
0
0
W
Arachne
SheaCouleé
Arachne
12
11
12
1.64
L
11
10
5
1.35
L
Sylvanus
Tokohiamy
Sylvanus
2
4
15
2.38
L
Morgan Le Fay
ksy_KaLiFha
Morgan Le Fay
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,695
Damage
131,378
202,040
Taken
188,809
211,596
Mitigated
139,339
49,351
Healing
92,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Bhomer
Shiva
39,224
4,694
1,813
23,680
62,956
66,586
0
7,439
54,023
6,549
185,455
W
Olorun
63,109
41,922
3,074
37,907
53,867
29,694
10,456
17,692
35,425
264,744
0
W
Aphrodite
HatsuneWitch_
Aphrodite
3,532
465
1,872
4,592
15,231
8,776
738
3,883
11,236
47,712
0
L
Serqet
13,783
3,226
0
12,050
42,041
26,298
3,484
13,402
28,639
0
194,666
L
King Arthur
LoskiSelect
King Arthur
47,271
4,565
0
5,424
45,626
76,606
707
16,629
28,997
0
174,558
W
Cupid
OshieSama
Cupid
404
216
0
71
1,767
294
0
568
1,199
65
3,974
W
Arachne
SheaCouleé
Arachne
25,109
15,060
0
19,459
54,988
33,989
3,205
10,590
41,817
0
188,906
L
28,608
10,791
0
5,542
31,525
20,528
8,839
11,885
19,640
0
209,168
L
Sylvanus
Tokohiamy
Sylvanus
14,018
2,413
6,676
11,538
45,246
66,237
1,122
24,245
21,001
68,247
0
L
Morgan Le Fay
ksy_KaLiFha
Morgan Le Fay
23,015
1,574
58
8,063
37,602
21,927
2,720
16,122
21,480
166,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,264
Gold Earned
89,396
980
Minions Killed
808
0
Camps Cleared
0
3,061,213
Distance Traveled
2,669,908
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
21,518
582
273
7
0
717,348
6
W
Olorun
22,603
611
282
8
0
674,797
4
W
Aphrodite
14,149
382
61
2
0
449,378
0
L
Serqet
18,727
506
244
7
0
642,168
10
L
King Arthur
19,546
528
251
7
0
674,133
3
W
Cupid
10,384
281
9
0
0
45,589
1
W
Arachne
20,742
561
183
5
0
782,796
4
L
Neith
19,629
531
214
6
0
567,779
1
L
Sylvanus
17,003
460
87
2
0
601,804
7
L
Morgan Le Fay
17,359
469
184
5
0
575,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role