Player Matchup

Ra
Ra
I Hen0x I
Ra
Level 155
God Stats
5W - 9L
1,138 SR
Queue Stats
340W - 299L
1,529 Elo+
Party 1
Anhur
Anhur
NiamorTV
Anhur
Level 141
God Stats
5W - 4L
1,691 SR
Queue Stats
701W - 622L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
Scorp5549
Ao Kuang
Level 124
God Stats
3W - 4L
1,236 SR
Queue Stats
396W - 358L
1,484 Elo+
Party 1
Zeus
Zeus
SpayZ 7R
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alexmerinotorres
Tsukuyomi
Level 79
God Stats
26W - 19L
1,558 SR
Queue Stats
336W - 317L
1,425 Elo+
Solo
Team Averages
Level 105
1,425 SR
1,490 Elo+

VS

Team Averages
Level 88
1,516 SR
1,488 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Alb3Th3Gam3rYT
Ah Muzen Cab
Level 89
God Stats
2W - 2L
1,688 SR
Queue Stats
167W - 140L
1,533 Elo+
Party 2
Merlin
Merlin
BooReC
Merlin
Level 104
God Stats
16W - 15L
1,501 SR
Queue Stats
352W - 394L
1,396 Elo+
Solo
Susano
Susano
NAAAZGUUUL
Susano
Level 125
God Stats
2W - 2L
1,391 SR
Queue Stats
36W - 29L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
8,881
592
7,255
6,649
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
NiamorTV
Anhur
14
4 / 2 / 1
8,579
572
7,358
11,500
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Scorp5549
Ao Kuang
16
7 / 0 / 1
9,962
664
10,887
11,148
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
10
0 / 6 / 3
6,246
416
5,598
9,955
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
14
3 / 0 / 0
8,054
537
3,534
8,336
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 4 / 3
7,456
497
4,719
16,364
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
 
Achilles
10
0 / 5 / 0
5,889
393
2,521
11,205
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Alb3Th3Gam3rYT
Ah Muzen Cab
12
3 / 3 / 2
7,496
500
9,914
9,627
2,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
BooReC
Merlin
12
0 / 1 / 1
6,722
448
4,712
7,873
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
NAAAZGUUUL
Susano
13
2 / 2 / 0
7,393
493
5,204
11,053
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
15
Kills
8
8
Deaths
15
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
3
1.13
L
Achilles
 
Achilles
0
5
0
0
L
Ah Muzen Cab
Alb3Th3Gam3rYT
Ah Muzen Cab
3
3
2
1.33
L
Merlin
BooReC
Merlin
0
1
1
0.5
W
1
0
2
2
L
Susano
NAAAZGUUUL
Susano
2
2
0
1
W
Anhur
NiamorTV
Anhur
4
2
1
2.25
W
Ao Kuang
Scorp5549
Ao Kuang
7
0
1
7.5
W
Zeus
0
6
3
0.25
W
Tsukuyomi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,632
Damage
27,070
47,588
Taken
56,122
17,464
Mitigated
29,814
23,204
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,719
419
145
2,529
16,364
10,882
0
7,217
9,147
36,355
0
L
Achilles
 
Achilles
2,521
1,122
111
1,456
11,205
8,152
0
7,450
3,755
0
26,419
L
Ah Muzen Cab
Alb3Th3Gam3rYT
Ah Muzen Cab
9,914
3,898
0
1,432
9,627
2,738
96
1,298
8,329
0
63,634
L
Merlin
BooReC
Merlin
4,712
282
578
2,289
7,873
3,307
0
4,536
3,337
48,749
0
W
7,255
326
342
2,531
6,649
2,988
73
3,220
3,397
80,213
0
L
Susano
NAAAZGUUUL
Susano
5,204
1,064
0
2,742
11,053
4,735
0
4,352
6,701
0
53,374
W
Anhur
NiamorTV
Anhur
7,358
3,558
0
3,014
11,500
4,050
307
1,625
9,875
0
60,925
W
Ao Kuang
Scorp5549
Ao Kuang
10,887
1,726
0
9,127
11,148
4,456
480
2,534
8,336
71,234
0
W
Zeus
5,598
1,809
0
1,682
9,955
2,593
86
1,130
8,825
26,301
0
W
Tsukuyomi
3,534
746
262
6,246
8,336
3,377
80
922
7,391
0
58,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,722
Gold Earned
34,956
563
Minions Killed
359
0
Camps Cleared
0
1,450,093
Distance Traveled
1,401,147
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,456
497
56
4
0
290,124
3
L
Achilles
5,889
393
47
3
0
254,544
0
L
Ah Muzen Cab
7,496
500
86
6
0
255,950
3
L
Merlin
6,722
448
79
5
0
266,548
5
W
Ra
8,881
592
145
10
0
310,982
0
L
Susano
7,393
493
91
6
0
333,981
2
W
Anhur
8,579
572
127
8
0
264,064
1
W
Ao Kuang
9,962
664
146
10
0
312,018
6
W
Zeus
6,246
416
32
2
0
244,407
0
W
Tsukuyomi
8,054
537
113
8
0
318,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role