Player Matchup

Da Ji
Da Ji
CLOTALDO33
Da Ji
Level 79
God Stats
2W - 2L
1,280 SR
Queue Stats
80W - 102L
1,377 Elo+
Solo
Olorun
Olorun
The Skoon D
Olorun
Level 107
God Stats
47W - 112L
1,254 SR
Queue Stats
629W - 1,356L
1,152 Elo+
Solo
Nike
Nike
vito_status
Nike
Level 60
God Stats
15W - 23L
1,393 SR
Queue Stats
39W - 68L
1,253 Elo+
Solo
Team Averages
Level 82
1,309 SR
1,260 Elo+

VS

Team Averages
Level 74
1,403 SR
1,404 Elo+
Baron Samedi
Baron Samedi
BlackRooster178
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
ItzNotDonovin
Thor
Level 65
God Stats
0W - 4L
1,096 SR
Queue Stats
81W - 142L
1,288 Elo+
Solo
Ishtar
Ishtar
RisingShadow94
Ishtar
Level 110
God Stats
0W - 3L
1,612 SR
Queue Stats
6W - 11L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
9 / 1 / 0
9,447
787
14,037
11,036
4,945
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
11
0 / 0 / 3
7,879
657
320
310
165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 5
8,482
707
6,711
9,929
4,114
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackRooster178
Baron Samedi
10
1 / 6 / 0
7,139
595
4,576
9,117
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 1 / 1
7,705
642
3,544
8,546
2,579
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
7,641
637
4,457
8,965
2,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
2
2
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlackRooster178
Baron Samedi
1
6
0
0.17
W
Da Ji
9
1
0
9
L
1
1
1
1.5
L
0
3
2
0.33
W
Olorun
0
0
3
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,068
Damage
12,577
21,275
Taken
26,628
9,224
Mitigated
8,741
1,613
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlackRooster178
Baron Samedi
4,576
172
291
1,254
9,117
3,553
0
178
8,939
21,021
0
W
Da Ji
14,037
2,373
0
787
11,036
4,945
0
1,417
9,619
0
46,804
L
3,544
762
0
140
8,546
2,579
0
602
7,944
0
7,781
L
4,457
2,815
255
1,633
8,965
2,609
0
145
8,820
0
24,770
W
Olorun
320
0
0
206
310
165
32
0
310
3,908
0
W
6,711
556
0
620
9,929
4,114
0
3,673
6,256
2,219
32,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,808
Gold Earned
22,485
130
Minions Killed
94
8
Camps Cleared
1
716,566
Distance Traveled
602,686
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,139
595
39
3
0
178,818
2
W
Da Ji
9,447
787
51
4
8
244,424
1
L
Thor
7,705
642
15
1
0
207,233
0
L
Ishtar
7,641
637
40
3
1
216,635
5
W
Olorun
7,879
657
10
1
0
260,251
0
W
Nike
8,482
707
69
6
0
211,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role