Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DiN0_D0NtA123
Anubis
Level 86
God Stats
1W - 1L
1,270 SR
Queue Stats
38W - 38L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
HermitBeard
Baba Yaga
Level 124
God Stats
2W - 2L
1,289 SR
Queue Stats
315W - 345L
1,383 Elo+
Solo
Cthulhu
Cthulhu
WEATHERMAN 37
Cthulhu
Level 107
God Stats
11W - 5L
1,747 SR
Queue Stats
379W - 376L
1,455 Elo+
Solo
Nox
Nox
xx SUSILEIN xx
Nox
Level 144
God Stats
4W - 7L
1,624 SR
Queue Stats
155W - 162L
1,409 Elo+
Party 1
Team Averages
Level 124
1,486 SR
1,436 Elo+

VS

Team Averages
Level 118
1,399 SR
1,355 Elo+
Thoth
Thoth
IAmAStreamerToo
Thoth
Level 124
God Stats
1W - 2L
1,460 SR
Queue Stats
96W - 119L
1,321 Elo+
Solo
Artio
Artio
MhM-DoHnUts_
Artio
Level 107
God Stats
3W - 2L
1,228 SR
Queue Stats
28W - 46L
1,307 Elo+
Solo
Kuzenbo
Kuzenbo
tinglese
Kuzenbo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,372 Elo+
Solo
Tyr
Tyr
x ONE WING x
Tyr
Level 155
God Stats
4W - 16L
1,155 SR
Queue Stats
588W - 612L
1,385 Elo+
Solo
Hachiman
Hachiman
xKillj
Hachiman
Level 124
God Stats
7W - 6L
1,652 SR
Queue Stats
198W - 196L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
8 / 2 / 14
11,056
850
17,056
22,013
17,552
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

16
5 / 2 / 16
9,631
741
10,968
9,290
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
HermitBeard
Baba Yaga
18
8 / 2 / 15
10,956
843
14,988
11,811
7,243
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
14
0 / 1 / 16
8,483
653
6,293
10,248
10,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 11
9,281
714
5,609
10,145
6,055
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,967
613
6,835
9,334
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 4 / 5
8,576
660
7,268
16,520
13,089
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
tinglese
Kuzenbo
16
4 / 4 / 5
9,408
724
7,827
13,944
23,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 7 / 4
8,156
627
9,134
14,408
10,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hachiman
xKillj
Hachiman
17
4 / 5 / 7
10,083
776
18,403
12,824
6,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
24
Kills
11
11
Deaths
24
72
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
14
7.5
W
5
2
16
6.5
W
Baba Yaga
HermitBeard
Baba Yaga
8
2
15
7.75
L
1
4
5
0.88
L
1
4
5
0.88
W
Cthulhu
0
1
16
8
L
Kuzenbo
tinglese
Kuzenbo
4
4
5
1.63
L
1
7
4
0.43
L
Hachiman
xKillj
Hachiman
4
5
7
1.5
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,914
Damage
49,467
63,507
Taken
67,030
47,261
Mitigated
57,369
22,258
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,056
3,082
803
8,507
22,013
17,552
1,415
8,783
13,230
0
35,988
W
10,968
1,496
938
2,205
9,290
5,849
1,217
3,692
5,598
22,923
0
W
Baba Yaga
HermitBeard
Baba Yaga
14,988
1,703
1,009
2,722
11,811
7,243
1,172
2,630
9,181
30,068
0
L
6,835
1,070
882
1,098
9,334
4,109
289
5,295
4,039
11,054
0
L
7,268
421
3,057
4,879
16,520
13,089
124
8,631
7,889
11,231
0
W
Cthulhu
6,293
447
2,508
1,535
10,248
10,562
417
2,744
7,504
15,392
0
L
Kuzenbo
tinglese
Kuzenbo
7,827
3,495
0
1,714
13,944
23,016
341
8,253
5,691
16,157
0
L
9,134
488
642
1,187
14,408
10,462
479
7,885
6,523
129
15,972
L
Hachiman
xKillj
Hachiman
18,403
6,950
965
2,745
12,824
6,693
374
7,794
5,030
0
42,397
W
5,609
1,749
1,123
908
10,145
6,055
816
4,210
5,935
13,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,407
Gold Earned
44,190
147
Minions Killed
110
0
Camps Cleared
0
1,169,224
Distance Traveled
1,056,243
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,056
850
42
3
0
242,931
3
W
Anubis
9,631
741
19
1
0
208,619
0
W
Baba Yaga
10,956
843
43
3
0
240,225
2
L
Thoth
7,967
613
7
1
0
191,271
0
L
Artio
8,576
660
5
0
0
221,977
2
W
Cthulhu
8,483
653
21
2
0
268,905
0
L
Kuzenbo
9,408
724
23
2
0
226,571
0
L
Tyr
8,156
627
20
2
0
209,009
0
L
Hachiman
10,083
776
55
4
0
207,415
1
W
Nox
9,281
714
22
2
0
208,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role