Player Matchup

Freya
Freya
BlueFalcon2022
Freya
Level 27
God Stats
26W - 9L
1,676 SR
Queue Stats
86W - 62L
1,568 Elo+
Party 2
Thanatos
Thanatos
DrippyPirahna
Thanatos
Level 28
God Stats
15W - 6L
1,837 SR
Queue Stats
130W - 96L
1,528 Elo+
Party 2
Atlas
Atlas
IpotisI
Atlas
Level 60
God Stats
35W - 30L
1,546 SR
Queue Stats
54W - 53L
1,432 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SlimyAto
Ah Muzen Cab
Level 80
God Stats
16W - 7L
1,615 SR
Queue Stats
284W - 225L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
YD NoVa
Sun Wukong
Level 86
God Stats
4W - 1L
1,917 SR
Queue Stats
166W - 178L
1,393 Elo+
Party 3
Team Averages
Level 56
1,718 SR
1,493 Elo+

VS

Team Averages
Level 87
1,569 SR
1,579 Elo+
Kali
Kali
KuchisakeTheRat
Kali
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 81L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Rotulius
Sun Wukong
Level 121
God Stats
30W - 13L
1,665 SR
Queue Stats
469W - 311L
1,600 Elo+
Party 1
King Arthur
King Arthur
SneakyThim
King Arthur
Level 84
God Stats
1W - 1L
1,341 SR
Queue Stats
415W - 317L
1,608 Elo+
Party 1
Raijin
Raijin
Thoro02
Raijin
Level 124
God Stats
2W - 1L
1,506 SR
Queue Stats
365W - 272L
1,590 Elo+
Party 1
Hun Batz
Hun Batz
cptnzach
Hun Batz
Level 21
God Stats
4W - 0L
1,832 SR
Queue Stats
166W - 81L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 7
12,408
496
28,262
30,376
17,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
DrippyPirahna
Thanatos
16
5 / 10 / 7
10,812
432
9,514
22,166
12,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
IpotisI
Atlas
17
2 / 5 / 6
10,890
436
9,342
24,103
30,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
SlimyAto
Ah Muzen Cab
18
5 / 12 / 1
12,072
483
16,470
26,726
11,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
YD NoVa
Sun Wukong
17
1 / 4 / 4
11,072
443
11,006
24,399
21,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 10
12,898
516
10,510
27,460
15,738
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Rotulius
Sun Wukong
20
4 / 3 / 22
13,520
541
23,204
29,681
37,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

King Arthur
SneakyThim
King Arthur
20
1 / 5 / 7
12,962
518
16,311
26,309
33,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Thoro02
Raijin
20
14 / 3 / 9
15,346
614
24,940
20,583
10,761
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
cptnzach
Hun Batz
20
16 / 3 / 5
15,050
602
25,442
22,139
20,033
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
92
21
Kills
39
39
Deaths
21
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
8
8
7
1.44
L
Thanatos
DrippyPirahna
Thanatos
5
10
7
0.85
L
Atlas
IpotisI
Atlas
2
5
6
1
W
4
7
10
1.29
W
Sun Wukong
Rotulius
Sun Wukong
4
3
22
5
L
Ah Muzen Cab
SlimyAto
Ah Muzen Cab
5
12
1
0.46
W
King Arthur
SneakyThim
King Arthur
1
5
7
0.9
W
Raijin
Thoro02
Raijin
14
3
9
6.17
L
Sun Wukong
YD NoVa
Sun Wukong
1
4
4
0.75
W
Hun Batz
cptnzach
Hun Batz
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,594
Damage
100,407
127,770
Taken
126,172
94,033
Mitigated
117,059
40,944
Healing
28,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,262
8,259
0
10,530
30,376
17,653
0
8,059
22,317
75,238
8,941
L
Thanatos
DrippyPirahna
Thanatos
9,514
2,573
0
12,247
22,166
12,034
57
4,971
17,195
0
63,632
L
Atlas
IpotisI
Atlas
9,342
2,406
210
2,958
24,103
30,764
324
7,107
16,996
46,285
0
W
10,510
4,531
0
6,027
27,460
15,738
248
6,447
21,013
0
125,019
W
Sun Wukong
Rotulius
Sun Wukong
23,204
5,035
726
11,212
29,681
37,270
0
11,204
18,477
618
65,095
L
Ah Muzen Cab
SlimyAto
Ah Muzen Cab
16,470
5,472
0
5,166
26,726
11,982
632
3,529
23,197
0
95,346
W
King Arthur
SneakyThim
King Arthur
16,311
2,923
0
1,115
26,309
33,257
279
4,791
21,518
0
102,109
W
Raijin
Thoro02
Raijin
24,940
1,736
282
4,520
20,583
10,761
1,022
7,410
13,173
146,558
0
L
Sun Wukong
YD NoVa
Sun Wukong
11,006
3,568
0
9,833
24,399
21,600
0
2,005
22,394
0
85,499
W
Hun Batz
cptnzach
Hun Batz
25,442
9,688
0
4,913
22,139
20,033
4,276
5,144
16,995
113
135,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,254
Gold Earned
69,776
518
Minions Killed
865
0
Camps Cleared
0
2,172,775
Distance Traveled
2,539,160
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,408
496
92
4
0
434,221
0
L
Thanatos
10,812
432
90
4
0
478,758
1
L
Atlas
10,890
436
50
2
0
464,514
1
W
Kali
12,898
516
147
6
0
542,827
1
W
Sun Wukong
13,520
541
69
3
0
525,627
9
L
Ah Muzen Cab
12,072
483
136
5
0
421,994
2
W
King Arthur
12,962
518
201
8
0
450,328
0
W
Raijin
15,346
614
236
9
0
495,926
5
L
Sun Wukong
11,072
443
150
6
0
373,288
3
W
Hun Batz
15,050
602
212
8
0
524,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role