Player Matchup

Yu Huang
Yu Huang
Insiginous
Yu Huang
Level 159
God Stats
2W - 4L
1,572 SR
Queue Stats
184W - 119L
1,685 Elo+
Solo
Horus
Horus
KingCaIeb
Horus
Level 122
God Stats
2W - 2L
1,720 SR
Queue Stats
191W - 240L
1,618 Elo+
Party 1
Bacchus
Bacchus
LostLambSuace
Bacchus
Level 144
God Stats
1W - 2L
1,372 SR
Queue Stats
240W - 275L
1,640 Elo+
Party 1
Artemis
Artemis
Vicodin_Villan
Artemis
Level 148
God Stats
5W - 5L
1,911 SR
Queue Stats
314W - 296L
1,683 Elo+
Solo
Arachne
Arachne
YellowClutch
Arachne
Level 122
God Stats
8W - 12L
1,546 SR
Queue Stats
256W - 296L
1,624 Elo+
Party 1
Team Averages
Level 139
1,624 SR
1,650 Elo+

VS

Team Averages
Level 120
1,627 SR
1,664 Elo+
Hades
Hades
CoolRoach
Hades
Level 84
God Stats
25W - 14L
1,736 SR
Queue Stats
450W - 383L
1,616 Elo+
Party 2
Yemoja
Yemoja
FREEFALCON1539
Yemoja
Level 64
God Stats
3W - 1L
1,745 SR
Queue Stats
136W - 128L
1,621 Elo+
Solo
Ratatoskr
Ratatoskr
HoLeeFawk
Ratatoskr
Level 153
God Stats
9W - 3L
1,814 SR
Queue Stats
330W - 190L
1,835 Elo+
Solo
Tsukuyomi
Tsukuyomi
KomodoMoose
Tsukuyomi
Level 158
God Stats
5W - 4L
1,488 SR
Queue Stats
426W - 358L
1,650 Elo+
Party 2
Ishtar
Ishtar
Scarlett-Jackal
Ishtar
Level 143
God Stats
6W - 8L
1,350 SR
Queue Stats
175W - 142L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Insiginous
Yu Huang
19
4 / 5 / 11
12,921
461
25,404
17,545
9,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
KingCaIeb
Horus
15
1 / 4 / 11
10,970
392
12,477
27,551
37,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
19
5 / 6 / 5
12,860
459
23,255
31,231
45,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 8
12,999
464
23,886
20,936
10,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
YellowClutch
Arachne
18
9 / 9 / 6
12,722
454
15,051
30,691
16,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CoolRoach
Hades
20
5 / 4 / 15
15,753
563
23,548
27,526
16,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 11
13,554
484
7,488
27,907
32,707
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
HoLeeFawk
Ratatoskr
20
7 / 4 / 5
17,805
636
26,781
34,553
35,693
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
KomodoMoose
Tsukuyomi
20
15 / 5 / 6
17,142
612
35,258
36,429
18,438
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 6 / 13
13,445
480
11,172
24,634
12,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
79
23
Kills
29
29
Deaths
23
41
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hades
CoolRoach
Hades
5
4
15
3.13
W
1
4
11
1.63
W
Ratatoskr
HoLeeFawk
Ratatoskr
7
4
5
2.38
L
Yu Huang
Insiginous
Yu Huang
4
5
11
1.9
L
Horus
KingCaIeb
Horus
1
4
11
1.63
W
Tsukuyomi
KomodoMoose
Tsukuyomi
15
5
6
3.6
L
Bacchus
5
6
5
1.25
W
1
6
13
1.25
L
4
5
8
1.6
L
Arachne
YellowClutch
Arachne
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,073
Damage
104,247
127,954
Taken
151,049
119,959
Mitigated
115,903
30,463
Healing
68,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
CoolRoach
Hades
23,548
2,563
2,753
11,732
27,526
16,389
3,968
9,318
17,136
127,699
0
W
7,488
1,803
9,218
7,022
27,907
32,707
669
8,258
19,323
40,358
0
W
Ratatoskr
HoLeeFawk
Ratatoskr
26,781
3,281
0
16,616
34,553
35,693
721
11,009
21,360
0
163,396
L
Yu Huang
Insiginous
Yu Huang
25,404
1,233
0
2,194
17,545
9,206
0
3,471
14,074
123,955
0
L
Horus
KingCaIeb
Horus
12,477
4,228
3,584
6,641
27,551
37,396
60
6,903
20,648
0
37,578
W
Tsukuyomi
KomodoMoose
Tsukuyomi
35,258
11,573
0
16,664
36,429
18,438
9,805
14,328
21,405
0
189,506
L
Bacchus
23,255
3,007
0
5,232
31,231
45,836
118
5,095
26,136
92,115
0
W
11,172
5,540
0
4,071
24,634
12,676
5,341
6,768
17,528
0
80,043
L
23,886
12,603
0
5,425
20,936
10,555
708
5,352
15,584
0
98,363
L
Arachne
YellowClutch
Arachne
15,051
9,273
0
7,387
30,691
16,966
157
10,454
20,237
0
84,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,472
Gold Earned
77,699
654
Minions Killed
823
0
Camps Cleared
0
2,479,919
Distance Traveled
2,767,539
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,753
563
199
7
0
503,491
4
W
Yemoja
13,554
484
52
2
0
491,191
5
W
Ratatoskr
17,805
636
259
9
0
606,224
8
L
Yu Huang
12,921
461
189
7
0
480,433
6
L
Horus
10,970
392
49
2
0
537,986
4
W
Tsukuyomi
17,142
612
185
7
0
651,918
9
L
Bacchus
12,860
459
167
6
0
474,411
6
W
Ishtar
13,445
480
128
5
0
514,715
3
L
Artemis
12,999
464
144
5
0
474,625
6
L
Arachne
12,722
454
105
4
0
512,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role