Player Matchup

Ymir
Ymir
DDkillDD
Ymir
Level 123
God Stats
148W - 250L
1,501 SR
Queue Stats
373W - 411L
1,542 Elo+
Party 2
Agni
Agni
Dari0H
Agni
Level 158
God Stats
3W - 10L
1,509 SR
Queue Stats
333W - 334L
1,542 Elo+
Solo
Heimdallr
Heimdallr
Haethric
Heimdallr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,706 Elo+
Party 3
Loki
Loki
kransegutten
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Camazotz
Camazotz
slovencek
Camazotz
Level 26
God Stats
5W - 7L
1,561 SR
Queue Stats
30W - 25L
1,651 Elo+
Party 2
Team Averages
Level 73
1,514 SR
1,588 Elo+

VS

Team Averages
Level 80
1,589 SR
1,523 Elo+
Tyr
Tyr
 
Tyr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Axxou
Da Ji
Level 158
God Stats
1W - 2L
1,471 SR
Queue Stats
656W - 665L
1,490 Elo+
Solo
Neith
Neith
CaptainDerLiebe
Neith
Level 34
God Stats
4W - 0L
1,887 SR
Queue Stats
47W - 61L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
GG_Emela_GG
Zhong Kui
Level 6
God Stats
2W - 2L
1,472 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
Luizegcovopian
Sylvanus
Level 157
God Stats
2W - 0L
1,615 SR
Queue Stats
30W - 19L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 2 / 2
8,896
494
5,141
15,470
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
Dari0H
Agni
13
3 / 6 / 5
8,019
446
12,924
10,400
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Haethric
Heimdallr
11
0 / 6 / 6
6,965
387
9,221
13,592
5,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 3
7,287
405
3,317
12,468
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
slovencek
Camazotz
12
0 / 3 / 0
7,704
428
8,561
16,457
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
5 / 0 / 5
10,760
598
15,653
21,846
24,327
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Axxou
Da Ji
17
10 / 0 / 4
10,845
603
14,487
14,135
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 5
8,599
478
4,786
6,820
2,782
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
GG_Emela_GG
Zhong Kui
13
1 / 5 / 5
7,912
440
4,027
13,765
11,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
13
3 / 3 / 7
8,351
464
10,598
17,781
19,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
8
Kills
20
20
Deaths
8
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
5
7.5
W
Da Ji
Axxou
Da Ji
10
0
4
12
W
1
0
5
3.5
L
Ymir
4
2
2
2.5
L
Agni
Dari0H
Agni
3
6
5
0.92
W
Zhong Kui
GG_Emela_GG
Zhong Kui
1
5
5
0.7
L
Heimdallr
Haethric
Heimdallr
0
6
6
0.5
W
Sylvanus
3
3
7
2.17
L
1
3
3
0.83
L
Camazotz
slovencek
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,164
Damage
49,551
68,387
Taken
74,347
33,628
Mitigated
64,316
21,234
Healing
32,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,653
1,335
0
9,776
21,846
24,327
0
1,797
19,121
393
90,394
W
Da Ji
Axxou
Da Ji
14,487
3,751
0
6,647
14,135
6,787
0
1,198
12,899
0
89,411
W
4,786
1,977
52
3,942
6,820
2,782
2,659
930
5,890
0
56,051
L
Ymir
5,141
1,467
0
3,136
15,470
11,298
0
5,070
10,400
42,182
0
L
Agni
Dari0H
Agni
12,924
940
0
1,680
10,400
4,204
432
3,765
6,635
62,755
0
W
Zhong Kui
GG_Emela_GG
Zhong Kui
4,027
915
0
4,114
13,765
11,209
320
7,981
5,784
37,141
0
L
Heimdallr
Haethric
Heimdallr
9,221
4,845
0
2,378
13,592
5,318
0
3,090
10,502
0
44,668
W
Sylvanus
10,598
2,384
2,221
6,175
17,781
19,211
0
6,323
11,458
41,153
12,185
L
3,317
809
0
3,616
12,468
4,566
329
2,005
10,463
0
48,436
L
Camazotz
slovencek
Camazotz
8,561
1,731
0
10,424
16,457
8,242
0
239
16,218
0
56,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,871
Gold Earned
46,467
432
Minions Killed
494
0
Camps Cleared
0
1,590,574
Distance Traveled
1,728,287
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,760
598
147
8
0
386,840
2
W
Da Ji
10,845
603
119
7
0
402,194
1
W
Neith
8,599
478
117
7
0
354,111
3
L
Ymir
8,896
494
58
3
0
345,957
5
L
Agni
8,019
446
104
6
0
316,522
2
W
Zhong Kui
7,912
440
56
3
0
279,087
0
L
Heimdallr
6,965
387
77
4
0
313,757
3
W
Sylvanus
8,351
464
55
3
0
306,055
5
L
Loki
7,287
405
84
5
0
383,616
0
L
Camazotz
7,704
428
109
6
0
230,722
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role