Player Matchup

Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Mainal
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,475 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,495 Elo+

VS

Team Averages
Level 64
1,554 SR
1,491 Elo+
Fafnir
Fafnir
Kgasi
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,371 Elo+
Solo
Ishtar
Ishtar
Krestone
Ishtar
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 148L
1,415 Elo+
Solo
Sol
Sol
Penelo541
Sol
Level 29
God Stats
1W - 1L
1,341 SR
Queue Stats
31W - 31L
1,503 Elo+
Party 2
Hun Batz
Hun Batz
Rudimentum
Hun Batz
Level 27
God Stats
4W - 0L
1,859 SR
Queue Stats
159W - 82L
1,607 Elo+
Solo
Amaterasu
Amaterasu
samarcand32
Amaterasu
Level 129
God Stats
2W - 1L
1,569 SR
Queue Stats
92W - 83L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 6 / 7
9,267
842
8,748
14,816
8,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
 
The Morrigan
14
1 / 7 / 8
8,061
733
6,178
12,381
6,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
 
Agni
13
2 / 7 / 7
7,772
707
10,177
10,902
4,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
 
Poseidon
15
0 / 4 / 6
7,552
687
12,174
10,202
4,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Mainal
Fafnir
14
4 / 5 / 3
8,557
778
5,221
15,981
19,908
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Kgasi
Fafnir
15
2 / 2 / 18
9,968
906
4,808
12,226
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Krestone
Ishtar
15
4 / 3 / 10
9,036
821
9,673
8,659
4,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 13
9,640
876
14,823
8,401
4,551
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
Rudimentum
Hun Batz
17
9 / 1 / 13
10,232
930
20,279
15,407
9,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
samarcand32
Amaterasu
18
9 / 3 / 18
11,122
1,011
12,162
20,032
24,136
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
10
Kills
29
29
Deaths
10
31
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
6
7
1.08
L
The Morrigan
 
The Morrigan
1
7
8
0.71
L
Agni
 
Agni
2
7
7
0.79
L
Poseidon
 
Poseidon
0
4
6
0.75
W
Fafnir
Kgasi
Fafnir
2
2
18
5.5
W
Ishtar
Krestone
Ishtar
4
3
10
3
L
Fafnir
Mainal
Fafnir
4
5
3
1.1
W
5
1
13
11.5
W
Hun Batz
Rudimentum
Hun Batz
9
1
13
15.5
W
Amaterasu
samarcand32
Amaterasu
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,498
Damage
61,745
64,282
Taken
64,725
43,884
Mitigated
60,021
15,018
Healing
34,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,748
4,844
1,082
2,026
14,816
8,403
0
5,756
9,060
0
19,120
L
The Morrigan
 
The Morrigan
6,178
724
2,899
1,509
12,381
6,216
0
4,481
7,859
10,614
0
L
Agni
 
Agni
10,177
832
587
750
10,902
4,754
0
2,597
8,305
14,449
0
L
Poseidon
 
Poseidon
12,174
1,264
570
2,468
10,202
4,603
0
1,513
8,689
29,567
0
W
Fafnir
Kgasi
Fafnir
4,808
1,219
1,071
5,154
12,226
16,838
377
6,857
5,369
7,769
0
W
Ishtar
Krestone
Ishtar
9,673
4,138
884
1,714
8,659
4,590
2,707
4,631
4,028
0
25,024
L
Fafnir
Mainal
Fafnir
5,221
1,861
617
2,510
15,981
19,908
0
5,243
10,738
8,429
0
W
14,823
4,386
185
2,660
8,401
4,551
2,897
6,009
2,392
37,912
0
W
Hun Batz
Rudimentum
Hun Batz
20,279
3,905
850
6,738
15,407
9,906
916
6,718
8,689
0
37,962
W
Amaterasu
samarcand32
Amaterasu
12,162
2,884
3,998
10,981
20,032
24,136
488
9,535
10,497
0
23,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
49,998
98
Minions Killed
129
0
Camps Cleared
0
864,043
Distance Traveled
1,011,212
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,267
842
35
3
0
164,932
1
L
The Morrigan
8,061
733
18
2
0
141,541
0
L
Agni
7,772
707
10
1
0
163,211
2
L
Poseidon
7,552
687
33
3
0
201,597
2
W
Fafnir
9,968
906
3
0
0
203,068
4
W
Ishtar
9,036
821
38
3
0
167,402
0
L
Fafnir
8,557
778
2
0
0
192,762
2
W
Sol
9,640
876
38
3
0
191,960
1
W
Hun Batz
10,232
930
33
3
0
223,405
0
W
Amaterasu
11,122
1,011
17
2
0
225,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role