Player Matchup

Hachiman
Hachiman
Arclander
Hachiman
Level 85
God Stats
3W - 4L
1,674 SR
Queue Stats
115W - 48L
1,756 Elo+
Party 1
Yu Huang
Yu Huang
Charlios0
Yu Huang
Level 122
God Stats
2W - 2L
1,748 SR
Queue Stats
122W - 115L
1,691 Elo+
Solo
King Arthur
King Arthur
EdgeLord RDubs
King Arthur
Level 149
God Stats
1W - 5L
1,211 SR
Queue Stats
302W - 207L
1,655 Elo+
Party 2
Baron Samedi
Baron Samedi
SonnicMuffen
Baron Samedi
Level 124
God Stats
3W - 2L
1,529 SR
Queue Stats
302W - 197L
1,619 Elo+
Party 1
Ravana
Ravana
TwistyMcFlop
Ravana
Level 154
God Stats
0W - 3L
1,533 SR
Queue Stats
155W - 116L
1,593 Elo+
Party 2
Team Averages
Level 127
1,539 SR
1,663 Elo+

VS

Team Averages
Level 125
1,640 SR
1,634 Elo+
Ullr
Ullr
JerbiesDad
Ullr
Level 66
God Stats
16W - 5L
1,744 SR
Queue Stats
82W - 55L
1,671 Elo+
Solo
Hun Batz
Hun Batz
NecRokiss
Hun Batz
Level 154
God Stats
13W - 8L
1,691 SR
Queue Stats
262W - 260L
1,601 Elo+
Solo
Zeus
Zeus
TtvArroyoYo
Zeus
Level 86
God Stats
2W - 0L
1,716 SR
Queue Stats
91W - 75L
1,684 Elo+
Solo
Ares
Ares
barduc19
Ares
Level 160
God Stats
1W - 0L
1,550 SR
Queue Stats
10W - 7L
1,605 Elo+
Solo
Izanami
Izanami
mjay252
Izanami
Level 160
God Stats
5W - 5L
1,499 SR
Queue Stats
242W - 248L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arclander
Hachiman
18
3 / 2 / 1
10,450
550
9,679
12,278
5,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Charlios0
Yu Huang
14
6 / 1 / 4
9,668
509
14,265
11,425
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
EdgeLord RDubs
King Arthur
14
1 / 9 / 0
9,164
482
9,362
22,273
24,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
SonnicMuffen
Baron Samedi
12
1 / 6 / 6
8,287
436
6,298
20,508
18,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ravana
15
4 / 4 / 7
9,620
506
9,375
15,062
7,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
12,514
659
21,565
16,583
8,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
NecRokiss
Hun Batz
17
6 / 3 / 4
10,687
562
12,451
15,084
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 4 / 8
10,247
539
11,072
11,051
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
4 / 3 / 7
10,497
552
10,992
16,815
15,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Izanami
mjay252
Izanami
16
2 / 3 / 2
10,267
540
7,479
15,250
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
15
Kills
22
22
Deaths
15
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arclander
Hachiman
3
2
1
1.75
L
Yu Huang
Charlios0
Yu Huang
6
1
4
8
L
King Arthur
EdgeLord RDubs
King Arthur
1
9
0
0.11
W
8
2
7
5.75
W
Hun Batz
NecRokiss
Hun Batz
6
3
4
2.67
L
Baron Samedi
SonnicMuffen
Baron Samedi
1
6
6
0.67
W
2
4
8
1.5
L
Ravana
4
4
7
1.88
W
Ares
4
3
7
2.5
W
Izanami
mjay252
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,979
Damage
63,559
81,546
Taken
74,783
61,566
Mitigated
41,527
21,594
Healing
23,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arclander
Hachiman
9,679
5,905
0
5,035
12,278
5,640
0
2,915
9,363
0
102,972
L
Yu Huang
Charlios0
Yu Huang
14,265
1,890
0
2,203
11,425
5,399
682
5,541
5,884
74,848
0
L
King Arthur
EdgeLord RDubs
King Arthur
9,362
1,044
0
1,803
22,273
24,481
0
1,582
20,691
0
62,265
W
21,565
10,793
0
4,381
16,583
8,131
618
2,417
14,166
0
99,261
W
Hun Batz
NecRokiss
Hun Batz
12,451
4,508
0
5,939
15,084
6,595
0
4,261
10,823
0
94,842
L
Baron Samedi
SonnicMuffen
Baron Samedi
6,298
799
2,064
5,653
20,508
18,620
0
9,276
11,232
30,930
0
W
11,072
2,747
0
546
11,051
4,665
0
7,540
3,511
67,682
0
L
Ravana
9,375
3,837
0
4,836
15,062
7,426
0
3,469
11,593
0
65,855
W
Ares
10,992
277
0
4,231
16,815
15,941
0
6,191
10,624
39,301
0
W
Izanami
mjay252
Izanami
7,479
5,189
0
8,080
15,250
6,195
1,290
1,713
13,537
0
103,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,189
Gold Earned
54,212
571
Minions Killed
592
0
Camps Cleared
0
1,688,285
Distance Traveled
1,844,813
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,450
550
179
9
0
330,119
3
L
Yu Huang
9,668
509
142
7
0
316,629
5
L
King Arthur
9,164
482
112
6
0
326,362
3
W
Ullr
12,514
659
137
7
0
357,020
2
W
Hun Batz
10,687
562
130
7
0
434,456
3
L
Baron Samedi
8,287
436
30
2
0
314,332
4
W
Zeus
10,247
539
121
6
0
363,606
3
L
Ravana
9,620
506
108
6
0
400,843
10
W
Ares
10,497
552
50
3
0
373,307
3
W
Izanami
10,267
540
154
8
0
316,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role