Player Matchup

Cabrakan
Cabrakan
Conquestgamer
Cabrakan
Level 127
God Stats
3W - 2L
1,564 SR
Queue Stats
102W - 115L
1,382 Elo+
Solo
Jormungandr
Jormungandr
Evernaujt
Jormungandr
Level 66
God Stats
3W - 0L
1,821 SR
Queue Stats
193W - 223L
1,369 Elo+
Solo
Olorun
Olorun
Fischieee
Olorun
Level 156
God Stats
2W - 5L
1,390 SR
Queue Stats
444W - 471L
1,420 Elo+
Solo
Scylla
Scylla
Scarface6587
Scylla
Level 87
God Stats
5W - 3L
1,471 SR
Queue Stats
119W - 114L
1,359 Elo+
Solo
Pele
Pele
xxxBMH
Pele
Level 67
God Stats
11W - 5L
1,363 SR
Queue Stats
217W - 220L
1,455 Elo+
Solo
Team Averages
Level 101
1,522 SR
1,397 Elo+

VS

Team Averages
Level 79
1,424 SR
1,479 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Granmagnus
Cupid
Level 129
God Stats
1W - 7L
1,120 SR
Queue Stats
164W - 169L
1,353 Elo+
Solo
Serqet
Serqet
H0NiF
Serqet
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,543 Elo+
Party 1
Tiamat
Tiamat
mac-dotze
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Conquestgamer
Cabrakan
17
2 / 1 / 11
10,031
717
9,788
16,035
16,435
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Evernaujt
Jormungandr
16
1 / 4 / 12
9,623
687
13,215
20,740
22,126
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Fischieee
Olorun
17
5 / 6 / 7
10,159
726
19,323
18,372
10,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
19
5 / 1 / 9
10,900
779
18,501
8,993
4,877
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
xxxBMH
Pele
18
5 / 3 / 8
10,815
773
22,812
19,290
9,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 1 / 11
8,804
629
20,186
9,446
4,765
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
 
Geb
15
1 / 4 / 8
8,472
605
9,839
27,526
22,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
18
4 / 5 / 7
9,991
714
12,301
16,162
8,564
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
H0NiF
Serqet
16
3 / 3 / 7
8,916
637
10,023
20,513
25,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
mac-dotze
Tiamat
16
4 / 5 / 7
9,033
645
11,636
15,509
9,702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
54
18
Kills
14
15
Deaths
18
47
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
11
7.5
L
Geb
 
Geb
1
4
8
1.25
W
Cabrakan
Conquestgamer
Cabrakan
2
1
11
7.5
W
Jormungandr
Evernaujt
Jormungandr
1
4
12
1.75
W
Olorun
Fischieee
Olorun
5
6
7
1.42
L
Cupid
4
5
7
1.5
L
Serqet
H0NiF
Serqet
3
3
7
2.17
W
Scylla
5
1
9
9.5
L
Tiamat
mac-dotze
Tiamat
4
5
7
1.5
W
Pele
xxxBMH
Pele
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,639
Damage
63,985
83,430
Taken
89,156
63,985
Mitigated
71,464
34,737
Healing
31,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
20,186
4,295
2,017
2,358
9,446
4,765
0
6,332
3,114
35,342
0
L
Geb
 
Geb
9,839
1,053
3,688
7,683
27,526
22,617
0
18,928
8,598
20,264
0
W
Cabrakan
Conquestgamer
Cabrakan
9,788
1,326
2,876
4,186
16,035
16,435
0
8,647
7,172
22,536
0
W
Jormungandr
Evernaujt
Jormungandr
13,215
4,265
1,616
1,629
20,740
22,126
613
9,850
10,890
35,064
0
W
Olorun
Fischieee
Olorun
19,323
7,601
6,707
5,719
18,372
10,869
0
9,151
9,139
31,243
0
L
Cupid
12,301
8,952
4,775
4,348
16,162
8,564
41
12,033
4,129
0
37,338
L
Serqet
H0NiF
Serqet
10,023
2,141
688
1,067
20,513
25,816
0
14,255
6,258
170
10,712
W
Scylla
18,501
2,311
912
2,714
8,993
4,877
2,527
3,971
5,022
37,445
0
L
Tiamat
mac-dotze
Tiamat
11,636
2,563
950
3,511
15,509
9,702
0
9,279
6,230
19,679
0
W
Pele
xxxBMH
Pele
22,812
3,501
1,189
7,189
19,290
9,678
2,849
10,212
8,030
0
34,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
45,216
176
Minions Killed
137
0
Camps Cleared
0
1,229,666
Distance Traveled
1,205,850
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,804
629
50
4
0
245,563
0
L
Geb
8,472
605
11
1
0
238,115
0
W
Cabrakan
10,031
717
34
2
0
229,576
1
W
Jormungandr
9,623
687
39
3
0
231,328
0
W
Olorun
10,159
726
28
2
0
239,836
1
L
Cupid
9,991
714
50
4
0
228,183
0
L
Serqet
8,916
637
2
0
0
284,661
1
W
Scylla
10,900
779
50
4
0
235,322
1
L
Tiamat
9,033
645
24
2
0
209,328
0
W
Pele
10,815
773
25
2
0
293,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role