Player Matchup

Vulcan
Vulcan
D1rtyKill
Vulcan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,337 Elo+
Party 2
Chaac
Chaac
FunTimesGIGO
Chaac
Level 84
God Stats
0W - 6L
1,250 SR
Queue Stats
19W - 36L
1,287 Elo+
Party 2
Hercules
Hercules
K3yb0ardNinja
Hercules
Level 149
God Stats
20W - 46L
1,337 SR
Queue Stats
350W - 487L
1,384 Elo+
Party 2
Team Averages
Level 111
1,362 SR
1,336 Elo+

VS

Team Averages
Level 115
1,390 SR
1,459 Elo+
Nox
Nox
BadTimeForYou
Nox
Level 68
God Stats
1W - 0L
1,415 SR
Queue Stats
23W - 26L
1,429 Elo+
Party 1
King Arthur
King Arthur
pikuli72
King Arthur
Level 129
God Stats
1W - 2L
1,288 SR
Queue Stats
165W - 225L
1,507 Elo+
Party 1
Chaac
Chaac
Апейрон13
Chaac
Level 149
God Stats
5W - 4L
1,468 SR
Queue Stats
198W - 186L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
D1rtyKill
Vulcan
15
1 / 7 / 1
10,662
627
9,711
11,140
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 7 / 2
10,132
596
16,476
25,664
19,858
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
K3yb0ardNinja
Hercules
15
1 / 5 / 2
10,497
617
14,388
23,120
24,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
11,560
680
9,441
8,083
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
pikuli72
King Arthur
17
4 / 1 / 12
13,236
779
19,323
21,574
23,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 0 / 7
13,540
796
27,142
27,425
28,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
19
19
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Vulcan
D1rtyKill
Vulcan
1
7
1
0.21
L
2
7
2
0.43
L
Hercules
K3yb0ardNinja
Hercules
1
5
2
0.4
W
King Arthur
pikuli72
King Arthur
4
1
12
10
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,575
Damage
55,906
59,924
Taken
57,082
49,400
Mitigated
56,091
12,540
Healing
22,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,441
346
0
1,229
8,083
3,827
864
724
7,359
27,444
0
L
Vulcan
D1rtyKill
Vulcan
9,711
4,739
239
946
11,140
5,345
0
776
9,948
30,709
0
L
16,476
3,668
0
4,835
25,664
19,858
0
5,042
20,019
0
35,094
L
Hercules
K3yb0ardNinja
Hercules
14,388
3,804
0
6,520
23,120
24,197
0
3,983
18,758
0
37,384
W
King Arthur
pikuli72
King Arthur
19,323
1,617
474
7,814
21,574
23,705
372
5,119
16,455
0
45,867
W
27,142
7,801
0
13,212
27,425
28,559
1,356
4,230
23,195
0
84,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
38,336
148
Minions Killed
190
5
Camps Cleared
9
863,170
Distance Traveled
1,070,194
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,560
680
45
3
2
328,719
3
L
Vulcan
10,662
627
55
3
0
272,313
2
L
Chaac
10,132
596
38
2
2
280,351
5
L
Hercules
10,497
617
55
3
3
310,506
1
W
King Arthur
13,236
779
41
2
3
372,077
2
W
Chaac
13,540
796
104
6
4
369,398
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role