Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ACE_Villin
Heimdallr
Level 66
God Stats
17W - 8L
1,562 SR
Queue Stats
356W - 360L
1,333 Elo+
Solo
Vulcan
Vulcan
CCMP-Chappy
Vulcan
Level 18
God Stats
3W - 4L
1,266 SR
Queue Stats
14W - 29L
1,146 Elo+
Party 2
Cthulhu
Cthulhu
DollarStoreDrip
Cthulhu
Level 67
God Stats
64W - 85L
1,469 SR
Queue Stats
240W - 272L
1,400 Elo+
Party 2
Cu Chulainn
Cu Chulainn
patdagamer
Cu Chulainn
Level 125
God Stats
8W - 15L
1,368 SR
Queue Stats
97W - 128L
1,285 Elo+
Solo
Team Averages
Level 65
1,433 SR
1,333 Elo+

VS

Team Averages
Level 59
1,470 SR
1,327 Elo+
Da Ji
Da Ji
Eydinou
Da Ji
Level 31
God Stats
0W - 1L
1,647 SR
Queue Stats
36W - 64L
1,374 Elo+
Solo
Charybdis
Charybdis
Reverb_Zeyrox
Charybdis
Level 29
God Stats
21W - 12L
1,682 SR
Queue Stats
55W - 44L
1,349 Elo+
Party 1
Chaac
Chaac
Sori_I_am_get
Chaac
Level 41
God Stats
2W - 5L
1,493 SR
Queue Stats
89W - 106L
1,243 Elo+
Party 1
Lancelot
Lancelot
VictorHvv
Lancelot
Level 65
God Stats
7W - 6L
1,231 SR
Queue Stats
167W - 165L
1,356 Elo+
Solo
Scylla
Scylla
mmettallicca
Scylla
Level 127
God Stats
3W - 12L
1,295 SR
Queue Stats
84W - 91L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 1 / 0
6,123
557
4,130
9,537
8,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ACE_Villin
Heimdallr
11
7 / 1 / 4
6,941
631
8,169
6,154
2,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
10
0 / 2 / 3
6,066
551
4,961
4,733
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 0 / 5
7,001
636
4,505
5,877
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
patdagamer
Cu Chulainn
10
4 / 1 / 1
6,310
574
4,044
8,698
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eydinou
Da Ji
8
1 / 4 / 0
5,073
461
4,640
10,643
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Reverb_Zeyrox
Charybdis
8
1 / 5 / 2
5,269
479
4,418
9,958
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,714
519
5,449
8,720
4,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
VictorHvv
Lancelot
8
0 / 3 / 0
4,876
443
1,172
7,442
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
7
2 / 2 / 0
5,027
457
1,124
3,696
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
5
5
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
0
2
W
Heimdallr
ACE_Villin
Heimdallr
7
1
4
9
W
Vulcan
0
2
3
0.75
W
4
0
5
6.5
L
Da Ji
Eydinou
Da Ji
1
4
0
0.25
L
Charybdis
Reverb_Zeyrox
Charybdis
1
5
2
0.4
L
1
3
0
0.33
L
Lancelot
VictorHvv
Lancelot
0
3
0
0
L
Scylla
2
2
0
1
W
Cu Chulainn
patdagamer
Cu Chulainn
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,809
Damage
16,803
34,999
Taken
40,459
25,250
Mitigated
15,603
6,345
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,130
1,106
0
234
9,537
8,476
725
0
9,537
0
26,745
W
Heimdallr
ACE_Villin
Heimdallr
8,169
5,538
0
1,019
6,154
2,497
2,424
0
6,154
0
34,201
W
Vulcan
4,961
1,934
0
907
4,733
1,776
1,131
1,124
3,609
35,171
0
W
4,505
1,106
222
1,582
5,877
6,029
774
0
5,877
27,099
0
L
Da Ji
Eydinou
Da Ji
4,640
1,087
0
1,058
10,643
3,610
0
3,261
7,382
0
23,741
L
Charybdis
Reverb_Zeyrox
Charybdis
4,418
2,668
0
2,659
9,958
3,179
0
2,255
7,700
0
22,714
L
5,449
1,676
0
2,655
8,720
4,745
847
0
8,720
0
38,467
L
Lancelot
VictorHvv
Lancelot
1,172
50
0
2,268
7,442
2,799
0
1,951
5,490
0
23,478
L
Scylla
1,124
106
123
1,051
3,696
1,270
75
1,999
1,697
18,599
0
W
Cu Chulainn
patdagamer
Cu Chulainn
4,044
701
0
2,381
8,698
6,472
0
0
8,698
0
34,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,441
Gold Earned
25,959
231
Minions Killed
204
0
Camps Cleared
0
1,106,019
Distance Traveled
953,894
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,123
557
44
4
0
220,771
0
W
Heimdallr
6,941
631
52
5
0
211,571
0
W
Vulcan
6,066
551
51
5
0
191,734
4
W
Cthulhu
7,001
636
34
3
0
236,708
1
L
Da Ji
5,073
461
36
3
0
207,984
2
L
Charybdis
5,269
479
30
3
0
206,559
0
L
Chaac
5,714
519
56
5
0
203,478
0
L
Lancelot
4,876
443
42
4
0
219,830
0
L
Scylla
5,027
457
40
4
0
116,043
0
W
Cu Chulainn
6,310
574
50
5
0
245,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role