Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Axtrch
Morgan Le Fay
Level 124
God Stats
13W - 16L
1,400 SR
Queue Stats
146W - 214L
1,371 Elo+
Party 1
Neith
Neith
GreenMobBarley
Neith
Level 135
God Stats
1W - 3L
1,092 SR
Queue Stats
148W - 220L
1,358 Elo+
Party 1
Team Averages
Level 127
1,331 SR
1,410 Elo+

VS

Team Averages
Level 60
1,520 SR
1,402 Elo+
Neith
Neith
Deadorrun19
Neith
Level 53
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
King Arthur
King Arthur
ShinR
King Arthur
Level 86
God Stats
36W - 48L
1,514 SR
Queue Stats
664W - 708L
1,510 Elo+
Solo
Merlin
Merlin
Ulnyr
Merlin
Level 42
God Stats
1W - 1L
1,734 SR
Queue Stats
3W - 8L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
6 / 2 / 19
11,198
747
16,622
12,780
6,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
Axtrch
Morgan Le Fay
17
11 / 1 / 15
11,991
799
15,971
10,887
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
11 / 0 / 15
12,440
829
14,934
11,618
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 0
10,168
678
9,778
16,126
5,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ShinR
King Arthur
13
1 / 10 / 2
9,414
628
12,053
25,743
25,562
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Merlin
Ulnyr
Merlin
13
0 / 10 / 2
8,539
569
5,066
13,653
4,546
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
28
Kills
3
3
Deaths
28
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
2
19
7.75
W
Morgan Le Fay
Axtrch
Morgan Le Fay
11
1
15
18.5
L
2
8
0
0.25
W
11
0
15
18.5
L
King Arthur
ShinR
King Arthur
1
10
2
0.2
L
Merlin
Ulnyr
Merlin
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,527
Damage
26,897
35,285
Taken
55,522
17,355
Mitigated
35,559
14,248
Healing
7,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,622
1,824
0
3,944
12,780
6,373
227
1,595
11,185
0
33,661
W
Morgan Le Fay
Axtrch
Morgan Le Fay
15,971
3,081
0
2,869
10,887
5,567
586
1,652
9,235
52,248
0
L
9,778
3,893
0
2,166
16,126
5,451
0
3,918
11,927
0
36,409
W
14,934
5,967
0
7,435
11,618
5,415
2,230
1,891
9,727
0
41,873
L
King Arthur
ShinR
King Arthur
12,053
844
0
3,814
25,743
25,562
0
8,232
17,077
0
28,910
L
Merlin
Ulnyr
Merlin
5,066
438
301
1,207
13,653
4,546
0
3,851
9,572
27,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
28,121
189
Minions Killed
130
6
Camps Cleared
3
844,256
Distance Traveled
651,603
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,198
747
24
2
1
272,439
2
W
Morgan Le Fay
11,991
799
93
6
4
288,002
3
L
Neith
10,168
678
67
4
0
216,111
0
W
Neith
12,440
829
72
5
1
283,815
1
L
King Arthur
9,414
628
28
2
3
243,957
3
L
Merlin
8,539
569
35
2
0
191,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role