Player Matchup

Cu Chulainn
Cu Chulainn
Crossrite
Cu Chulainn
Level 148
God Stats
6W - 6L
1,341 SR
Queue Stats
225W - 219L
1,515 Elo+
Party 2
Tiamat
Tiamat
HelckAdmnarus
Tiamat
Level 125
God Stats
2W - 3L
1,465 SR
Queue Stats
30W - 38L
1,471 Elo+
Solo
Neith
Neith
VladTepez25
Neith
Level 122
God Stats
2W - 1L
1,594 SR
Queue Stats
120W - 123L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
azurial
Jormungandr
Level 149
God Stats
3W - 3L
1,382 SR
Queue Stats
193W - 185L
1,520 Elo+
Party 2
Izanami
Izanami
xDiexDie
Izanami
Level 142
God Stats
8W - 9L
1,437 SR
Queue Stats
429W - 460L
1,517 Elo+
Solo
Team Averages
Level 137
1,444 SR
1,504 Elo+

VS

Team Averages
Level 114
1,542 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Vandemis
Artio
Level 126
God Stats
1W - 1L
1,712 SR
Queue Stats
120W - 122L
1,480 Elo+
Solo
Arachne
Arachne
canutos
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,475 Elo+
Party 1
Charybdis
Charybdis
karakateca
Charybdis
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 51L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crossrite
Cu Chulainn
17
12 / 3 / 10
10,229
930
19,324
18,319
24,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
8 / 1 / 13
9,646
877
14,449
10,760
10,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 15
8,237
749
8,085
8,999
5,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
azurial
Jormungandr
16
3 / 1 / 21
9,720
884
12,093
15,452
20,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
xDiexDie
Izanami
15
2 / 2 / 18
8,783
798
10,866
11,546
6,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 5 / 3
7,896
718
11,348
10,470
5,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
 
Janus
14
2 / 5 / 3
7,616
692
14,535
9,546
4,389
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Vandemis
Artio
14
0 / 4 / 3
7,467
679
3,796
18,719
20,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
canutos
Arachne
14
3 / 6 / 3
8,230
748
5,153
16,952
15,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
karakateca
Charybdis
14
2 / 6 / 1
7,796
709
7,309
14,195
7,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
21
26
Kills
8
9
Deaths
26
77
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
3
0.5
L
Janus
 
Janus
2
5
3
0.7
W
Cu Chulainn
Crossrite
Cu Chulainn
12
3
10
5.67
W
8
1
13
14.5
L
Artio
Vandemis
Artio
0
4
3
0.38
W
1
2
15
4.25
W
Jormungandr
azurial
Jormungandr
3
1
21
13.5
L
Arachne
canutos
Arachne
3
6
3
0.75
L
Charybdis
karakateca
Charybdis
2
6
1
0.42
W
Izanami
xDiexDie
Izanami
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,817
Damage
42,141
65,076
Taken
69,882
66,579
Mitigated
53,526
24,922
Healing
20,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,348
3,504
0
1,203
10,470
5,358
0
5,395
5,075
0
20,213
L
Janus
 
Janus
14,535
505
1,281
1,086
9,546
4,389
0
3,763
5,783
23,632
0
W
Cu Chulainn
Crossrite
Cu Chulainn
19,324
1,530
1,279
2,401
18,319
24,131
102
2,867
15,452
0
37,038
W
14,449
921
1,652
2,873
10,760
10,143
909
3,362
7,398
21,704
0
L
Artio
Vandemis
Artio
3,796
467
3,031
5,297
18,719
20,737
0
6,986
11,733
10,853
0
W
8,085
2,229
2,042
2,068
8,999
5,106
2,663
2,594
6,405
0
14,858
W
Jormungandr
azurial
Jormungandr
12,093
3,133
4,533
3,449
15,452
20,665
375
4,270
11,182
23,047
0
L
Arachne
canutos
Arachne
5,153
3,080
1,588
3,958
16,952
15,924
0
4,442
12,510
0
7,155
L
Charybdis
karakateca
Charybdis
7,309
2,609
131
2,581
14,195
7,118
0
5,956
8,239
0
19,488
W
Izanami
xDiexDie
Izanami
10,866
5,796
1,179
3,446
11,546
6,534
658
5,238
6,308
0
24,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,615
Gold Earned
39,005
192
Minions Killed
89
0
Camps Cleared
0
1,031,624
Distance Traveled
904,948
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,896
718
23
2
0
179,917
0
L
Janus
7,616
692
28
3
0
182,802
3
W
Cu Chulainn
10,229
930
36
3
0
210,440
0
W
Tiamat
9,646
877
27
2
0
228,835
1
L
Artio
7,467
679
9
1
0
206,623
5
W
Neith
8,237
749
31
3
0
188,301
1
W
Jormungandr
9,720
884
47
4
0
218,771
1
L
Arachne
8,230
748
7
1
0
183,388
0
L
Charybdis
7,796
709
22
2
0
152,218
1
W
Izanami
8,783
798
51
5
0
185,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role