Player Matchup

Medusa
Medusa
 
Medusa
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
A ShwiftySOB
Ao Kuang
Level 130
God Stats
3W - 4L
1,467 SR
Queue Stats
901W - 962L
1,404 Elo+
Solo
King Arthur
King Arthur
Carsyyn
King Arthur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
1,360 Elo+
Party 1
Zhong Kui
Zhong Kui
DaBandOfYeet
Zhong Kui
Level 67
God Stats
5W - 1L
1,824 SR
Queue Stats
174W - 186L
1,373 Elo+
Party 1
Bellona
Bellona
percaddictionnn
Bellona
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 89L
1,503 Elo+
Solo
Team Averages
Level 61
1,558 SR
1,428 Elo+

VS

Team Averages
Level 70
1,334 SR
1,466 Elo+
Mercury
Mercury
BTMH
Mercury
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Discordia
Discordia
DarkSide2273
Discordia
Level 143
God Stats
0W - 3L
1,177 SR
Queue Stats
155W - 157L
1,374 Elo+
Solo
Bellona
Bellona
MastaBlasta301
Bellona
Level 89
God Stats
1W - 6L
1,265 SR
Queue Stats
12W - 19L
1,403 Elo+
Solo
Fenrir
Fenrir
Nysstul
Fenrir
Level 47
God Stats
4W - 9L
1,284 SR
Queue Stats
133W - 133L
1,435 Elo+
Solo
Xing Tian
Xing Tian
ijustputwhatever
Xing Tian
Level 34
God Stats
2W - 5L
1,442 SR
Queue Stats
299W - 187L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 1 / 11
15,640
579
19,850
14,220
8,893
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
A ShwiftySOB
Ao Kuang
19
4 / 3 / 9
12,574
466
8,764
30,325
14,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Carsyyn
King Arthur
19
3 / 7 / 3
13,324
493
10,589
23,214
23,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
DaBandOfYeet
Zhong Kui
18
8 / 3 / 11
13,430
497
31,454
22,895
17,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
11 / 3 / 10
13,447
498
15,702
21,909
14,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BTMH
Mercury
16
4 / 8 / 1
11,398
422
7,050
21,110
8,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
DarkSide2273
Discordia
15
0 / 8 / 6
10,204
378
10,217
19,043
9,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 6 / 3
13,100
485
19,832
30,146
27,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Nysstul
Fenrir
15
3 / 9 / 2
11,184
414
5,532
24,971
9,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
15
2 / 2 / 6
11,158
413
8,018
20,439
24,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
33
Kills
16
17
Deaths
33
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
11
12.5
W
Ao Kuang
A ShwiftySOB
Ao Kuang
4
3
9
2.83
L
Mercury
BTMH
Mercury
4
8
1
0.56
W
King Arthur
Carsyyn
King Arthur
3
7
3
0.64
W
Zhong Kui
DaBandOfYeet
Zhong Kui
8
3
11
4.5
L
Discordia
DarkSide2273
Discordia
0
8
6
0.38
L
7
6
3
1.42
L
Fenrir
Nysstul
Fenrir
3
9
2
0.44
L
Xing Tian
2
2
6
2.5
W
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,359
Damage
50,649
112,563
Taken
115,709
78,902
Mitigated
80,378
37,103
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,850
7,317
0
5,492
14,220
8,893
8,134
2,370
11,712
0
157,367
W
Ao Kuang
A ShwiftySOB
Ao Kuang
8,764
2,359
0
12,270
30,325
14,067
0
6,789
23,338
114,657
0
L
Mercury
BTMH
Mercury
7,050
3,446
0
37
21,110
8,243
0
5,028
16,082
0
67,001
W
King Arthur
Carsyyn
King Arthur
10,589
806
0
5,638
23,214
23,966
401
1,477
20,426
0
94,210
W
Zhong Kui
DaBandOfYeet
Zhong Kui
31,454
4,868
0
7,472
22,895
17,098
698
9,249
13,037
95,068
0
L
Discordia
DarkSide2273
Discordia
10,217
630
348
2,709
19,043
9,454
408
8,242
10,801
62,372
0
L
19,832
9,931
0
1,792
30,146
27,865
576
10,782
19,364
0
107,190
L
Fenrir
Nysstul
Fenrir
5,532
1,828
0
7,670
24,971
9,903
0
9,203
15,768
0
68,716
L
Xing Tian
8,018
526
309
3,984
20,439
24,913
145
7,028
13,411
31,881
0
W
15,702
4,876
0
6,231
21,909
14,878
638
6,796
14,955
0
77,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,415
Gold Earned
57,044
695
Minions Killed
476
0
Camps Cleared
0
2,436,925
Distance Traveled
2,338,185
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,640
579
225
8
0
500,871
7
W
Ao Kuang
12,574
466
127
5
0
504,359
0
L
Mercury
11,398
422
100
4
0
516,864
0
W
King Arthur
13,324
493
145
5
0
423,636
2
W
Zhong Kui
13,430
497
108
4
0
460,651
3
L
Discordia
10,204
378
84
3
0
385,723
2
L
Bellona
13,100
485
152
6
0
444,231
4
L
Fenrir
11,184
414
99
4
0
500,672
6
L
Xing Tian
11,158
413
41
2
0
490,695
3
W
Bellona
13,447
498
90
3
0
547,408
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role