Player Matchup

Mercury
Mercury
BobPlaysGames
Mercury
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 11L
1,366 Elo+
Party 3
Ganesha
Ganesha
IdealLemello
Ganesha
Level 129
God Stats
5W - 0L
1,582 SR
Queue Stats
42W - 24L
1,638 Elo+
Party 3
Terra
Terra
KianIsHot_
Terra
Level 126
God Stats
1W - 0L
1,571 SR
Queue Stats
8W - 5L
1,604 Elo+
Party 3
Gilgamesh
Gilgamesh
SplashyPlot8017
Gilgamesh
Level 123
God Stats
2W - 0L
1,547 SR
Queue Stats
30W - 35L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
zeepatrol6
Zhong Kui
Level 129
God Stats
3W - 1L
1,306 SR
Queue Stats
56W - 53L
1,513 Elo+
Party 3
Team Averages
Level 103
1,501 SR
1,510 Elo+

VS

Team Averages
Level 28
1,535 SR
1,437 Elo+
Ishtar
Ishtar
BRONX 78
Ishtar
Level 17
God Stats
11W - 11L
1,500 SR
Queue Stats
18W - 31L
1,394 Elo+
Party 1
Bastet
Bastet
Jerx07
Bastet
Level 30
God Stats
12W - 10L
1,675 SR
Queue Stats
80W - 83L
1,624 Elo+
Solo
Izanami
Izanami
Kazneki
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,510 Elo+
Party 1
Nemesis
Nemesis
MySzeq13
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 2
Hercules
Hercules
SZEQTM
Hercules
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
4 / 1 / 7
9,512
793
6,466
8,874
4,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
IdealLemello
Ganesha
16
0 / 4 / 18
9,381
782
21,576
13,427
7,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
17
5 / 0 / 11
10,300
858
8,449
10,537
12,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SplashyPlot8017
Gilgamesh
16
4 / 1 / 8
9,710
809
7,923
16,130
17,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
zeepatrol6
Zhong Kui
19
13 / 1 / 8
11,169
931
19,971
12,377
10,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BRONX 78
Ishtar
13
0 / 4 / 2
7,350
613
4,631
10,077
3,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Jerx07
Bastet
15
2 / 8 / 3
8,129
677
7,864
15,557
4,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Kazneki
Izanami
14
0 / 3 / 4
8,047
671
9,431
11,108
4,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
MySzeq13
Nemesis
16
4 / 8 / 3
9,422
785
9,327
19,793
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
SZEQTM
Hercules
15
1 / 3 / 6
8,327
694
7,890
16,539
10,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
26
Kills
7
7
Deaths
26
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BRONX 78
Ishtar
0
4
2
0.25
W
Mercury
4
1
7
7.5
W
Ganesha
IdealLemello
Ganesha
0
4
18
2.25
L
Bastet
Jerx07
Bastet
2
8
3
0.44
L
Izanami
Kazneki
Izanami
0
3
4
0.67
W
Terra
5
0
11
10.5
L
Nemesis
MySzeq13
Nemesis
4
8
3
0.69
L
Hercules
SZEQTM
Hercules
1
3
6
1.33
W
Gilgamesh
SplashyPlot8017
Gilgamesh
4
1
8
8
W
Zhong Kui
zeepatrol6
Zhong Kui
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,385
Damage
39,143
61,345
Taken
73,074
51,385
Mitigated
31,845
17,344
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BRONX 78
Ishtar
4,631
3,472
0
297
10,077
3,433
0
6,972
3,045
0
10,937
W
Mercury
6,466
3,482
0
1,595
8,874
4,175
2,329
0
8,724
0
21,029
W
Ganesha
IdealLemello
Ganesha
21,576
1,580
0
1,964
13,427
7,208
1,011
0
11,814
42,337
0
L
Bastet
Jerx07
Bastet
7,864
2,216
541
1,389
15,557
4,721
0
10,927
4,364
0
21,751
L
Izanami
Kazneki
Izanami
9,431
4,922
0
738
11,108
4,336
0
8,551
2,467
0
34,486
W
Terra
8,449
631
2,456
2,146
10,537
12,093
450
0
10,451
21,270
0
L
Nemesis
MySzeq13
Nemesis
9,327
3,514
0
2,348
19,793
8,537
0
11,833
7,614
0
27,787
L
Hercules
SZEQTM
Hercules
7,890
1,859
704
5,130
16,539
10,818
0
11,045
5,200
0
15,189
W
Gilgamesh
SplashyPlot8017
Gilgamesh
7,923
1,332
180
4,109
16,130
17,471
1,099
0
15,987
388
30,104
W
Zhong Kui
zeepatrol6
Zhong Kui
19,971
2,210
0
4,894
12,377
10,438
3,632
0
12,246
47,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,072
Gold Earned
41,275
254
Minions Killed
163
0
Camps Cleared
0
1,225,863
Distance Traveled
1,021,718
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,350
613
15
1
0
196,425
0
W
Mercury
9,512
793
52
4
0
244,325
0
W
Ganesha
9,381
782
20
2
0
217,521
2
L
Bastet
8,129
677
34
3
0
198,627
0
L
Izanami
8,047
671
60
5
0
175,509
0
W
Terra
10,300
858
45
4
0
271,141
0
L
Nemesis
9,422
785
31
3
0
229,622
1
L
Hercules
8,327
694
23
2
0
221,535
1
W
Gilgamesh
9,710
809
57
5
0
243,348
1
W
Zhong Kui
11,169
931
80
7
0
249,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role