Player Matchup

Ao Kuang
Ao Kuang
CherishTheBear
Ao Kuang
Level 128
God Stats
0W - 2L
1,711 SR
Queue Stats
23W - 19L
1,445 Elo+
Party 1
Rama
Rama
LeafMilkshake
Rama
Level 66
God Stats
0W - 1L
1,673 SR
Queue Stats
4W - 3L
1,689 Elo+
Party 1
Kukulkan
Kukulkan
NeRv Sun
Kukulkan
Level 103
God Stats
0W - 1L
1,681 SR
Queue Stats
24W - 13L
1,486 Elo+
Party 1
Team Averages
Level 99
1,688 SR
1,540 Elo+

VS

Team Averages
Level 113
1,589 SR
1,481 Elo+
Chaac
Chaac
JesusStoleMyGirl
Chaac
Level 107
God Stats
10W - 10L
1,606 SR
Queue Stats
304W - 504L
1,329 Elo+
Solo
Danzaburou
Danzaburou
elbarrachas
Danzaburou
Level 87
God Stats
5W - 1L
1,504 SR
Queue Stats
459W - 439L
1,558 Elo+
Party 2
Ra
Ra
elptorobertoxddd
Ra
Level 144
God Stats
16W - 9L
1,658 SR
Queue Stats
334W - 286L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 3 / 1
7,848
604
8,840
16,795
7,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 3
7,711
593
7,000
10,182
4,018
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
NeRv Sun
Kukulkan
13
1 / 1 / 1
8,022
617
9,236
7,025
4,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,355
643
6,538
14,568
8,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
elbarrachas
Danzaburou
15
4 / 1 / 4
9,862
759
12,524
10,544
5,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 0 / 5
9,329
718
9,780
7,698
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
3
1
0.83
W
1
2
4
1.5
L
0
4
3
0.38
L
Kukulkan
NeRv Sun
Kukulkan
1
1
1
1.5
W
Danzaburou
elbarrachas
Danzaburou
4
1
4
6
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,076
Damage
28,842
34,002
Taken
32,810
16,218
Mitigated
17,600
7,527
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,840
1,648
0
5,938
16,795
7,284
0
4,059
12,318
24,527
0
W
6,538
936
0
4,110
14,568
8,642
34
7,998
6,255
0
22,831
L
7,000
4,989
0
699
10,182
4,018
0
3,074
6,998
0
17,322
L
Kukulkan
NeRv Sun
Kukulkan
9,236
582
0
890
7,025
4,916
0
2,280
4,597
39,777
0
W
Danzaburou
elbarrachas
Danzaburou
12,524
4,260
0
1,461
10,544
5,244
569
5,539
4,749
0
40,167
W
9,780
822
3,191
2,813
7,698
3,714
37
4,205
3,427
38,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
27,546
143
Minions Killed
176
3
Camps Cleared
10
700,556
Distance Traveled
782,747
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,848
604
29
2
3
242,058
4
W
Chaac
8,355
643
26
2
5
253,166
4
L
Rama
7,711
593
33
3
0
208,473
3
L
Kukulkan
8,022
617
81
6
0
250,025
0
W
Danzaburou
9,862
759
76
6
2
244,006
4
W
Ra
9,329
718
74
6
3
285,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role