Player Matchup

Odin
Odin
 
Odin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CarlosOliver
Ah Puch
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
74W - 64L
1,600 Elo+
Solo
Loki
Loki
Lurgam
Loki
Level 152
God Stats
6W - 4L
1,760 SR
Queue Stats
326W - 370L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Ramiro121415
Gilgamesh
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 33L
1,329 Elo+
Solo
Chernobog
Chernobog
mati8300
Chernobog
Level 144
God Stats
1W - 2L
1,224 SR
Queue Stats
43W - 44L
1,464 Elo+
Solo
Team Averages
Level 144
1,540 SR
1,482 Elo+

VS

Team Averages
Level 100
1,528 SR
1,454 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ManuPa
Hera
Level 146
God Stats
2W - 1L
1,416 SR
Queue Stats
61W - 68L
1,459 Elo+
Solo
Da Ji
Da Ji
Pascutti__
Da Ji
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,548 Elo+
Solo
Nu Wa
Nu Wa
atackarrrrrrr
Nu Wa
Level 25
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
matheus22br
Janus
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 36L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
1 / 2 / 6
5,800
829
2,890
5,695
4,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
CarlosOliver
Ah Puch
13
3 / 0 / 5
6,551
936
5,006
5,261
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Lurgam
Loki
12
3 / 2 / 4
6,311
902
4,161
4,721
1,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Ramiro121415
Gilgamesh
10
1 / 1 / 6
6,203
886
2,994
7,161
4,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
mati8300
Chernobog
12
2 / 2 / 4
6,463
923
1,724
3,961
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 1 / 2
6,727
961
6,497
3,481
1,275
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
ManuPa
Hera
10
0 / 2 / 3
5,548
793
2,547
2,796
949
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
11
3 / 1 / 2
6,098
871
3,158
2,789
1,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 3
5,787
827
3,733
5,062
1,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 2
5,390
770
2,303
5,337
1,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
10
Kills
6
7
Deaths
11
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
2
6
2
L
Zeus
 
Zeus
2
1
2
3
W
Ah Puch
CarlosOliver
Ah Puch
3
0
5
5.5
W
Loki
Lurgam
Loki
3
2
4
2.5
L
Hera
ManuPa
Hera
0
2
3
0.75
L
Da Ji
3
1
2
4
W
Gilgamesh
Ramiro121415
Gilgamesh
1
1
6
4
L
1
3
3
0.83
L
0
4
2
0.25
W
Chernobog
mati8300
Chernobog
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,775
Damage
18,238
26,799
Taken
19,465
15,285
Mitigated
6,890
10,933
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,890
135
479
731
5,695
4,720
0
2,469
3,226
0
4,141
L
Zeus
 
Zeus
6,497
1,243
754
844
3,481
1,275
225
978
2,503
16,523
0
W
Ah Puch
CarlosOliver
Ah Puch
5,006
305
0
3,723
5,261
2,207
159
2,712
2,549
17,174
0
W
Loki
Lurgam
Loki
4,161
640
1,842
744
4,721
1,739
0
2,231
2,490
0
13,153
L
Hera
ManuPa
Hera
2,547
772
38
60
2,796
949
0
737
2,059
8,660
0
L
Da Ji
3,158
337
0
0
2,789
1,131
0
1,631
1,158
0
4,264
W
Gilgamesh
Ramiro121415
Gilgamesh
2,994
566
1,179
1,874
7,161
4,830
0
4,647
2,514
0
6,927
L
3,733
1,050
0
562
5,062
1,814
300
908
4,154
6,137
0
L
2,303
127
241
714
5,337
1,721
90
752
4,585
9,235
0
W
Chernobog
mati8300
Chernobog
1,724
1,252
17
344
3,961
1,789
709
3,021
940
0
16,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,328
Gold Earned
29,550
90
Minions Killed
78
0
Camps Cleared
0
721,291
Distance Traveled
539,683
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,800
829
6
1
0
139,408
0
L
Zeus
6,727
961
26
4
0
110,291
2
W
Ah Puch
6,551
936
32
5
0
153,223
1
W
Loki
6,311
902
7
1
0
147,083
4
L
Hera
5,548
793
12
2
0
83,432
1
L
Da Ji
6,098
871
6
1
0
103,273
1
W
Gilgamesh
6,203
886
8
1
0
156,532
0
L
Nu Wa
5,787
827
11
2
0
123,626
0
L
Janus
5,390
770
23
3
0
119,061
1
W
Chernobog
6,463
923
37
5
0
125,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role