Player Matchup

Zeus
Zeus
Aginor177
Zeus
Level 105
God Stats
39W - 33L
1,539 SR
Queue Stats
635W - 709L
1,383 Elo+
Solo
Cerberus
Cerberus
Konig_Schicksals
Cerberus
Level 80
God Stats
28W - 31L
1,500 SR
Queue Stats
476W - 468L
1,342 Elo+
Party 1
Medusa
Medusa
SVIXN_16
Medusa
Level 108
God Stats
9W - 1L
1,730 SR
Queue Stats
263W - 262L
1,387 Elo+
Party 1
Loki
Loki
Sdeano0312
Loki
Level 62
God Stats
7W - 6L
1,158 SR
Queue Stats
274W - 302L
1,356 Elo+
Solo
Nemesis
Nemesis
String_-_-_Music
Nemesis
Level 112
God Stats
1W - 0L
1,328 SR
Queue Stats
32W - 37L
1,374 Elo+
Solo
Team Averages
Level 93
1,451 SR
1,368 Elo+

VS

Team Averages
Level 72
1,421 SR
1,285 Elo+
Da Ji
Da Ji
Guih_00
Da Ji
Level 88
God Stats
6W - 6L
1,678 SR
Queue Stats
327W - 376L
1,375 Elo+
Party 2
Izanami
Izanami
JollyKitten158
Izanami
Level 97
God Stats
12W - 16L
1,554 SR
Queue Stats
296W - 328L
1,320 Elo+
Solo
Zhong Kui
Zhong Kui
Tamarindo1076
Zhong Kui
Level 59
God Stats
6W - 5L
1,467 SR
Queue Stats
92W - 101L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
YaEl DoMf
Kukulkan
Level 36
God Stats
0W - 4L
1,241 SR
Queue Stats
1W - 10L
1,002 Elo+
Solo
Ymir
Ymir
cronos765
Ymir
Level 82
God Stats
0W - 3L
1,167 SR
Queue Stats
222W - 233L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 0 / 3
5,006
501
2,072
2,575
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 0 / 2
5,671
567
2,056
4,741
2,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
SVIXN_16
Medusa
9
2 / 1 / 2
5,182
518
5,451
5,034
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 2
6,195
620
5,079
5,122
1,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
2 / 1 / 3
5,428
543
3,038
5,896
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Guih_00
Da Ji
8
0 / 3 / 2
4,873
487
3,241
7,798
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 1 / 0
4,836
484
2,129
5,238
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Tamarindo1076
Zhong Kui
9
1 / 0 / 0
5,221
522
1,403
2,853
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
YaEl DoMf
Kukulkan
4
0 / 2 / 0
3,677
368
250
2,709
787
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
7
0 / 4 / 1
4,812
481
3,679
9,734
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
2
2
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
0
3
1.5
L
Da Ji
Guih_00
Da Ji
0
3
2
0.33
L
1
1
0
1
W
3
0
2
4
W
Medusa
SVIXN_16
Medusa
2
1
2
3
W
3
0
2
4
W
2
1
3
3.5
L
Zhong Kui
Tamarindo1076
Zhong Kui
1
0
0
1
L
Kukulkan
YaEl DoMf
Kukulkan
0
2
0
0
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,696
Damage
10,702
23,368
Taken
28,332
9,056
Mitigated
12,580
8,320
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
2,072
221
0
810
2,575
872
0
664
1,911
22,599
0
L
Da Ji
Guih_00
Da Ji
3,241
920
0
1,835
7,798
2,551
0
384
7,414
0
27,182
L
2,129
1,643
0
1,621
5,238
1,325
251
854
4,384
0
28,768
W
2,056
167
277
1,964
4,741
2,275
117
1,321
3,420
15,300
0
W
Medusa
SVIXN_16
Medusa
5,451
2,484
0
1,455
5,034
1,641
477
1,492
3,542
0
31,637
W
5,079
2,067
0
1,734
5,122
1,755
480
1,139
3,983
0
37,386
W
3,038
1,366
0
2,080
5,896
2,513
0
716
5,180
0
33,785
L
Zhong Kui
Tamarindo1076
Zhong Kui
1,403
181
0
1,586
2,853
2,098
0
480
2,373
27,294
0
L
Kukulkan
YaEl DoMf
Kukulkan
250
68
0
519
2,709
787
138
824
1,885
6,552
0
L
Ymir
3,679
1,015
168
1,814
9,734
5,819
0
1,586
8,148
17,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,482
Gold Earned
23,419
296
Minions Killed
202
0
Camps Cleared
0
870,321
Distance Traveled
767,303
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,006
501
44
4
0
132,219
0
L
Da Ji
4,873
487
53
5
0
174,881
1
L
Izanami
4,836
484
58
6
0
158,968
4
W
Cerberus
5,671
567
43
4
0
185,024
0
W
Medusa
5,182
518
57
6
0
157,167
1
W
Loki
6,195
620
86
9
0
178,034
0
W
Nemesis
5,428
543
66
7
0
217,877
4
L
Zhong Kui
5,221
522
55
6
0
177,846
1
L
Kukulkan
3,677
368
11
1
0
98,601
0
L
Ymir
4,812
481
25
3
0
157,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role