Player Matchup

Izanami
Izanami
Silver I
FFWolle
Izanami
Silver I
Level 125
God Stats
7W - 8L
1,593 SR
Queue Stats
38W - 55L
1,323 MMR
Solo
Raijin
Raijin
Silver V
MALLER43
Raijin
Silver V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,482 MMR
Solo
Tyr
Tyr
Silver II
tonikole
Tyr
Silver II
Level 98
God Stats
2W - 2L
1,595 SR
Queue Stats
136W - 198L
1,283 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,563 SR
1,363 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,546 SR
1,605 MMR
Xbalanque
Xbalanque
Silver V
 
Xbalanque
Silver V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
Sympathikus
Baron Samedi
Platinum II
Level 155
God Stats
18W - 17L
1,637 SR
Queue Stats
83W - 106L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FFWolle
Izanami
11
3 / 2 / 1
7,298
730
7,666
8,692
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
MALLER43
Raijin
10
1 / 5 / 2
6,906
691
6,193
9,691
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 2
6,192
619
3,531
10,882
7,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusAtlasNoxAchillesPersephone

VS

Bans
FenrirAthenaCabrakanCthulhuHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
4 / 0 / 4
7,791
779
7,175
7,108
2,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
 
Ganesha
11
0 / 2 / 9
7,749
775
6,367
12,620
11,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Sympathikus
Baron Samedi
12
5 / 2 / 4
7,838
784
11,983
7,560
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
9
9
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
0
4
6
W
Ganesha
 
Ganesha
0
2
9
2.25
L
Izanami
FFWolle
Izanami
3
2
1
1.75
L
Raijin
MALLER43
Raijin
1
5
2
0.4
W
Baron Samedi
Sympathikus
Baron Samedi
5
2
4
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,390
Damage
25,525
29,265
Taken
27,288
15,281
Mitigated
18,807
4,942
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,175
3,430
0
1,197
7,108
2,954
589
2,061
5,047
0
30,924
W
Ganesha
 
Ganesha
6,367
740
0
2,945
12,620
11,886
103
2,509
10,111
17,230
0
L
Izanami
FFWolle
Izanami
7,666
3,982
0
1,831
8,692
3,935
147
5,392
3,300
0
27,831
L
Raijin
MALLER43
Raijin
6,193
784
0
1,420
9,691
3,866
0
6,720
2,971
18,758
0
W
Baron Samedi
Sympathikus
Baron Samedi
11,983
530
3,655
3,372
7,560
3,967
411
1,869
5,691
27,157
0
L
3,531
867
149
1,542
10,882
7,480
0
6,364
4,518
0
11,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,396
Gold Earned
23,378
103
Minions Killed
115
4
Camps Cleared
5
553,844
Distance Traveled
588,062
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,791
779
66
7
2
208,465
3
W
Ganesha
7,749
775
5
1
0
198,020
4
L
Izanami
7,298
730
44
4
3
175,896
1
L
Raijin
6,906
691
44
4
1
172,565
4
W
Baron Samedi
7,838
784
44
4
3
181,577
2
L
Tyr
6,192
619
15
2
0
205,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role