Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GuariMars
Bacchus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 39L
1,495 Elo+
Party 1
Nemesis
Nemesis
Majoraskx
Nemesis
Level 88
God Stats
21W - 9L
1,515 SR
Queue Stats
87W - 84L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
Nefertem15
Gilgamesh
Level 37
God Stats
0W - 3L
1,323 SR
Queue Stats
35W - 41L
1,454 Elo+
Solo
Merlin
Merlin
Nrakkz
Merlin
Level 61
God Stats
2W - 2L
1,372 SR
Queue Stats
57W - 73L
1,446 Elo+
Solo
Team Averages
Level 85
1,442 SR
1,481 Elo+

VS

Team Averages
Level 100
1,603 SR
1,480 Elo+
Nemesis
Nemesis
Arathuir
Nemesis
Level 39
God Stats
17W - 12L
1,732 SR
Queue Stats
280W - 293L
1,465 Elo+
Solo
Hachiman
Hachiman
XxProdigy80xX
Hachiman
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 242L
1,479 Elo+
Party 2
Raijin
Raijin
elbrujo159
Raijin
Level 127
God Stats
1W - 1L
1,211 SR
Queue Stats
344W - 376L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
joseacosta03
Gilgamesh
Level 102
God Stats
6W - 0L
1,857 SR
Queue Stats
126W - 146L
1,534 Elo+
Solo
Bacchus
Bacchus
pWmAxBIGPUMA
Bacchus
Level 120
God Stats
2W - 0L
1,713 SR
Queue Stats
79W - 99L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 4 / 0
6,560
437
4,554
9,142
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
GuariMars
Bacchus
7
0 / 4 / 0
5,447
363
3,467
11,592
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Majoraskx
Nemesis
9
1 / 4 / 0
5,966
398
7,588
13,383
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Nefertem15
Gilgamesh
13
0 / 2 / 0
7,533
502
2,265
12,378
6,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Nrakkz
Merlin
12
0 / 4 / 1
6,526
435
5,639
7,764
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arathuir
Nemesis
13
8 / 0 / 3
8,487
566
10,621
11,731
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
XxProdigy80xX
Hachiman
15
4 / 0 / 4
8,685
579
7,472
7,611
2,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
elbrujo159
Raijin
13
2 / 2 / 5
7,960
531
6,928
9,100
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
joseacosta03
Gilgamesh
10
2 / 0 / 6
7,299
487
5,779
14,401
10,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
pWmAxBIGPUMA
Bacchus
14
1 / 0 / 2
8,549
570
7,226
6,754
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
17
18
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
0
0
W
Nemesis
Arathuir
Nemesis
8
0
3
9.5
L
Bacchus
GuariMars
Bacchus
0
4
0
0
L
Nemesis
Majoraskx
Nemesis
1
4
0
0.25
L
Gilgamesh
Nefertem15
Gilgamesh
0
2
0
0
L
Merlin
Nrakkz
Merlin
0
4
1
0.13
W
Hachiman
XxProdigy80xX
Hachiman
4
0
4
6
W
Raijin
elbrujo159
Raijin
2
2
5
2.25
W
Gilgamesh
joseacosta03
Gilgamesh
2
0
6
5
W
Bacchus
pWmAxBIGPUMA
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,513
Damage
38,026
54,259
Taken
49,597
25,390
Mitigated
27,405
7,101
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,554
3,276
0
1,753
9,142
3,305
0
848
8,294
0
46,837
W
Nemesis
Arathuir
Nemesis
10,621
6,001
0
1,725
11,731
5,001
0
905
10,826
0
60,098
L
Bacchus
GuariMars
Bacchus
3,467
981
0
432
11,592
8,389
0
1,070
10,522
12,524
0
L
Nemesis
Majoraskx
Nemesis
7,588
4,456
0
1,270
13,383
4,392
56
2,079
11,264
0
37,582
L
Gilgamesh
Nefertem15
Gilgamesh
2,265
565
0
3,146
12,378
6,192
0
6,447
5,509
0
46,331
L
Merlin
Nrakkz
Merlin
5,639
457
0
500
7,764
3,112
0
3,248
4,516
51,703
0
W
Hachiman
XxProdigy80xX
Hachiman
7,472
4,432
0
3,734
7,611
2,909
966
1,382
6,229
0
70,611
W
Raijin
elbrujo159
Raijin
6,928
1,310
0
1,535
9,100
3,655
773
3,016
6,084
62,910
0
W
Gilgamesh
joseacosta03
Gilgamesh
5,779
1,955
1,820
4,971
14,401
10,027
0
3,563
10,838
0
26,296
W
Bacchus
pWmAxBIGPUMA
Bacchus
7,226
672
0
1,300
6,754
5,813
0
240
6,514
50,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
40,980
334
Minions Killed
451
0
Camps Cleared
0
1,226,000
Distance Traveled
1,456,488
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,560
437
87
6
0
209,441
6
W
Nemesis
8,487
566
87
6
0
354,000
5
L
Bacchus
5,447
363
17
1
0
259,821
3
L
Nemesis
5,966
398
42
3
0
257,528
1
L
Gilgamesh
7,533
502
105
7
0
261,465
7
L
Merlin
6,526
435
83
6
0
237,745
7
W
Hachiman
8,685
579
119
8
0
253,373
3
W
Raijin
7,960
531
105
7
0
263,552
1
W
Gilgamesh
7,299
487
26
2
0
301,695
7
W
Bacchus
8,549
570
114
8
0
283,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role