Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Shadow-Azazel17
Hera
Level 109
God Stats
1W - 2L
1,305 SR
Queue Stats
128W - 125L
1,436 Elo+
Solo
Bacchus
Bacchus
TheWinner 727
Bacchus
Level 158
God Stats
12W - 6L
1,532 SR
Queue Stats
284W - 290L
1,390 Elo+
Solo
Cerberus
Cerberus
UnoMarkG
Cerberus
Level 87
God Stats
1W - 2L
1,334 SR
Queue Stats
354W - 379L
1,401 Elo+
Solo
Ishtar
Ishtar
YEDO_YESCA
Ishtar
Level 120
God Stats
9W - 8L
1,515 SR
Queue Stats
233W - 214L
1,412 Elo+
Solo
Team Averages
Level 127
1,437 SR
1,428 Elo+

VS

Team Averages
Level 86
1,480 SR
1,424 Elo+
Ra
Ra
AnAcuteAngle
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,412 Elo+
Party 1
Hera
Hera
AquaDiscotekaa
Hera
Level 66
God Stats
5W - 9L
1,622 SR
Queue Stats
199W - 231L
1,445 Elo+
Solo
Danzaburou
Danzaburou
BIGCHUNGUS69705
Danzaburou
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 224L
1,398 Elo+
Solo
Cthulhu
Cthulhu
RIPCobebryan
Cthulhu
Level 120
God Stats
0W - 2L
1,256 SR
Queue Stats
13W - 20L
1,409 Elo+
Solo
Loki
Loki
titan_xavi25
Loki
Level 96
God Stats
5W - 4L
1,524 SR
Queue Stats
73W - 66L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
9 / 0 / 3
11,744
618
8,020
14,675
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 2 / 5
11,380
599
16,574
10,195
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
16
2 / 1 / 7
9,898
521
7,234
16,245
22,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
UnoMarkG
Cerberus
17
0 / 2 / 1
10,310
543
2,126
12,837
9,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
YEDO_YESCA
Ishtar
17
2 / 2 / 3
9,913
522
8,825
12,355
5,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,048
424
4,992
12,012
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 1
9,447
497
9,538
6,822
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
BIGCHUNGUS69705
Danzaburou
13
3 / 5 / 0
8,360
440
8,986
14,097
5,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RIPCobebryan
Cthulhu
11
0 / 3 / 1
7,298
384
5,967
10,388
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 5 / 2
8,838
465
8,794
16,066
6,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
20
Kills
7
7
Deaths
20
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
0
3
10.5
L
2
6
0
0.33
L
0
1
1
0.5
L
Danzaburou
BIGCHUNGUS69705
Danzaburou
3
5
0
0.6
L
Cthulhu
RIPCobebryan
Cthulhu
0
3
1
0.17
W
7
2
5
4.75
W
Bacchus
2
1
7
5.5
W
Cerberus
UnoMarkG
Cerberus
0
2
1
0.25
W
Ishtar
YEDO_YESCA
Ishtar
2
2
3
1.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,779
Damage
38,277
66,307
Taken
59,385
49,780
Mitigated
32,762
24,095
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,020
2,676
0
8,066
14,675
6,827
0
1,732
12,351
0
99,360
L
4,992
390
530
2,199
12,012
5,197
24
7,273
4,739
58,046
0
L
9,538
3,279
0
899
6,822
4,589
0
3,084
3,738
89,614
0
L
Danzaburou
BIGCHUNGUS69705
Danzaburou
8,986
4,153
0
2,323
14,097
5,925
548
6,719
7,378
0
61,635
L
Cthulhu
RIPCobebryan
Cthulhu
5,967
282
62
1,816
10,388
10,357
0
4,068
6,320
25,225
0
W
16,574
4,124
0
2,080
10,195
4,746
3,455
4,882
5,313
91,893
0
W
Bacchus
7,234
627
0
4,456
16,245
22,397
17
2,849
13,396
36,920
0
W
Cerberus
UnoMarkG
Cerberus
2,126
0
0
5,841
12,837
9,983
354
7,780
5,057
85,427
0
W
Ishtar
YEDO_YESCA
Ishtar
8,825
5,846
0
3,652
12,355
5,827
3,452
3,254
9,101
0
93,599
L
8,794
3,742
0
217
16,066
6,694
0
4,790
11,276
0
75,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,245
Gold Earned
41,991
682
Minions Killed
500
0
Camps Cleared
0
1,822,805
Distance Traveled
1,642,739
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,744
618
143
8
0
445,043
2
L
Ra
8,048
424
94
5
0
329,007
3
L
Hera
9,447
497
166
9
0
351,050
2
L
Danzaburou
8,360
440
99
5
0
295,708
2
L
Cthulhu
7,298
384
37
2
0
279,546
0
W
Hera
11,380
599
150
8
0
332,285
0
W
Bacchus
9,898
521
29
2
0
372,572
4
W
Cerberus
10,310
543
211
11
0
333,138
4
W
Ishtar
9,913
522
149
8
0
339,767
0
L
Loki
8,838
465
104
5
0
387,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role