Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BOOTYBAZOOKA
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,387 Elo+
Party 2
King Arthur
King Arthur
Cody13_98
King Arthur
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RayRay435
Morgan Le Fay
Level 150
God Stats
2W - 3L
1,317 SR
Queue Stats
72W - 92L
1,460 Elo+
Party 2
Eset
Eset
VoidKitty122
Eset
Level 109
God Stats
1W - 0L
1,319 SR
Queue Stats
26W - 36L
1,453 Elo+
Party 1
Team Averages
Level 92
1,427 SR
1,460 Elo+

VS

Team Averages
Level 95
1,475 SR
1,494 Elo+
He Bo
He Bo
 
He Bo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Brick_Bazooka_69
Loki
Level 147
God Stats
2W - 1L
1,725 SR
Queue Stats
540W - 585L
1,432 Elo+
Solo
Susano
Susano
Juliuscaesar1551
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,434 Elo+
Solo
Yu Huang
Yu Huang
dabigd89
Yu Huang
Level 149
God Stats
0W - 3L
1,151 SR
Queue Stats
152W - 168L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
12 / 3 / 8
11,256
1,023
20,189
12,276
6,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
17
7 / 2 / 15
9,974
907
11,068
17,233
16,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Cody13_98
King Arthur
13
0 / 3 / 13
8,500
773
4,048
15,996
15,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
RayRay435
Morgan Le Fay
18
7 / 1 / 15
10,504
955
13,435
10,974
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 11
9,484
862
5,509
10,687
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 7 / 1
8,168
743
8,665
11,998
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
 
Xbalanque
14
1 / 5 / 4
7,999
727
11,916
12,074
5,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 9 / 7
7,742
704
6,872
13,112
5,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 4
9,068
824
5,783
13,027
5,240
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
dabigd89
Yu Huang
17
5 / 3 / 4
9,577
871
16,521
9,609
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
30
Kills
11
11
Deaths
30
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
3
8
5.33
L
He Bo
 
He Bo
2
7
1
0.36
L
Xbalanque
 
Xbalanque
1
5
4
0.6
W
Vamana
7
2
15
7.25
L
0
9
7
0.39
W
King Arthur
Cody13_98
King Arthur
0
3
13
2.17
L
3
6
4
0.83
W
Morgan Le Fay
RayRay435
Morgan Le Fay
7
1
15
14.5
W
4
2
11
4.75
L
Yu Huang
dabigd89
Yu Huang
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,249
Damage
49,757
67,166
Taken
59,820
49,259
Mitigated
25,721
21,463
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,189
839
2,439
2,309
12,276
6,605
1,423
2,584
9,692
44,227
0
L
He Bo
 
He Bo
8,665
130
786
1,998
11,998
5,142
0
9,510
2,488
17,929
0
L
Xbalanque
 
Xbalanque
11,916
2,601
444
1,015
12,074
5,642
0
7,736
4,338
0
19,348
W
Vamana
11,068
5,913
4,101
6,123
17,233
16,104
2,224
7,578
9,655
0
17,636
L
6,872
952
1,149
786
13,112
5,250
851
7,035
6,077
14
14,121
W
King Arthur
Cody13_98
King Arthur
4,048
171
0
0
15,996
15,664
167
5,861
10,135
0
9,848
L
5,783
336
148
1,819
13,027
5,240
346
8,473
4,554
0
10,744
W
Morgan Le Fay
RayRay435
Morgan Le Fay
13,435
255
1,589
1,680
10,974
5,988
2,996
4,007
6,967
28,044
0
W
5,509
297
1,303
1,919
10,687
4,898
912
5,170
5,517
16,821
0
L
Yu Huang
dabigd89
Yu Huang
16,521
543
1,610
2,678
9,609
4,447
627
6,379
3,230
30,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,718
Gold Earned
42,554
111
Minions Killed
98
0
Camps Cleared
0
1,104,577
Distance Traveled
984,791
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,256
1,023
44
4
0
226,259
0
L
He Bo
8,168
743
21
2
0
179,627
1
L
Xbalanque
7,999
727
14
1
0
198,940
0
W
Vamana
9,974
907
11
1
0
228,053
0
L
Loki
7,742
704
11
1
0
191,373
1
W
King Arthur
8,500
773
11
1
0
197,432
0
L
Susano
9,068
824
14
1
0
211,058
5
W
Morgan Le Fay
10,504
955
13
1
0
242,892
1
W
Eset
9,484
862
32
3
0
209,941
0
L
Yu Huang
9,577
871
38
3
0
203,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role