Player Matchup

Scylla
Scylla
CroixGamer
Scylla
Level 28
God Stats
5W - 4L
1,291 SR
Queue Stats
10W - 10L
1,303 Elo+
Party 2
Vulcan
Vulcan
Elixi0
Vulcan
Level 49
God Stats
5W - 2L
1,575 SR
Queue Stats
121W - 143L
1,434 Elo+
Party 1
Bellona
Bellona
N3M3S1S557
Bellona
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 132L
1,454 Elo+
Party 1
Ra
Ra
RaiZelLu
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,303 Elo+
Party 2
Mulan
Mulan
serialnul
Mulan
Level 30
God Stats
5W - 3L
1,266 SR
Queue Stats
11W - 13L
1,303 Elo+
Party 2
Team Averages
Level 33
1,426 SR
1,359 Elo+

VS

Team Averages
Level 77
1,419 SR
1,374 Elo+
Chronos
Chronos
Abhorrence丶
Chronos
Level 145
God Stats
21W - 38L
1,249 SR
Queue Stats
811W - 804L
1,489 Elo+
Solo
Sobek
Sobek
DreamTheater41
Sobek
Level 124
God Stats
4W - 8L
1,389 SR
Queue Stats
155W - 174L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Nerokazama0
Kukulkan
Level 8
God Stats
5W - 6L
1,471 SR
Queue Stats
71W - 65L
1,279 Elo+
Party 3
Baba Yaga
Baba Yaga
Vamptacos
Baba Yaga
Level 86
God Stats
3W - 7L
1,484 SR
Queue Stats
58W - 49L
1,426 Elo+
Party 3
Thanatos
Thanatos
arashkk
Thanatos
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 17L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CroixGamer
Scylla
17
9 / 0 / 14
11,611
1,161
12,694
9,700
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Elixi0
Vulcan
17
1 / 2 / 14
10,253
1,025
7,408
6,068
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
N3M3S1S557
Bellona
17
4 / 1 / 14
11,178
1,118
11,187
14,926
14,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 0 / 18
12,163
1,216
10,055
9,784
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
serialnul
Mulan
17
11 / 0 / 15
12,495
1,250
19,479
10,026
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

302

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
1 / 4 / 1
9,163
916
5,616
10,128
3,954
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 1
8,801
880
3,941
11,708
9,783
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Nerokazama0
Kukulkan
15
0 / 5 / 3
9,978
998
15,948
13,091
5,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Vamptacos
Baba Yaga
15
1 / 7 / 1
9,512
951
13,907
14,257
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
arashkk
Thanatos
15
1 / 10 / 2
9,322
932
4,435
15,285
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
11
31
Kills
3
3
Deaths
31
75
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
1
4
1
0.38
W
Scylla
CroixGamer
Scylla
9
0
14
16
L
0
5
1
0.1
W
Vulcan
Elixi0
Vulcan
1
2
14
4
W
Bellona
N3M3S1S557
Bellona
4
1
14
11
L
Kukulkan
Nerokazama0
Kukulkan
0
5
3
0.3
W
6
0
18
15
L
Baba Yaga
Vamptacos
Baba Yaga
1
7
1
0.21
L
Thanatos
arashkk
Thanatos
1
10
2
0.2
W
Mulan
serialnul
Mulan
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,823
Damage
43,847
50,504
Taken
64,469
34,942
Mitigated
33,214
11,495
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
5,616
1,625
0
49
10,128
3,954
0
3,643
6,307
13,250
0
W
Scylla
CroixGamer
Scylla
12,694
1,865
0
0
9,700
4,627
0
7,422
2,278
25,789
0
L
3,941
674
33
1,161
11,708
9,783
0
5,497
6,042
7,243
0
W
Vulcan
Elixi0
Vulcan
7,408
224
0
0
6,068
2,992
0
4,827
1,241
28,854
0
W
Bellona
N3M3S1S557
Bellona
11,187
3,059
1,862
1,690
14,926
14,274
0
11,769
3,157
0
15,000
L
Kukulkan
Nerokazama0
Kukulkan
15,948
1,363
0
0
13,091
5,931
0
5,573
7,347
58,179
0
W
10,055
1,226
1,307
2,861
9,784
5,020
0
7,949
1,835
33,622
0
L
Baba Yaga
Vamptacos
Baba Yaga
13,907
421
0
870
14,257
6,330
0
8,150
6,023
27,474
0
L
Thanatos
arashkk
Thanatos
4,435
765
0
1,889
15,285
7,216
0
7,294
7,825
0
9,490
W
Mulan
serialnul
Mulan
19,479
5,707
0
3,775
10,026
8,029
0
7,445
2,581
0
30,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,700
Gold Earned
46,776
173
Minions Killed
175
8
Camps Cleared
3
1,063,559
Distance Traveled
812,225
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,163
916
22
2
0
126,187
1
W
Scylla
11,611
1,161
30
3
1
205,341
1
L
Sobek
8,801
880
6
1
0
103,263
0
W
Vulcan
10,253
1,025
43
4
2
209,110
0
W
Bellona
11,178
1,118
8
1
1
216,872
0
L
Kukulkan
9,978
998
99
10
0
203,216
0
W
Ra
12,163
1,216
65
7
0
219,541
0
L
Baba Yaga
9,512
951
37
4
2
191,723
0
L
Thanatos
9,322
932
11
1
1
187,836
0
W
Mulan
12,495
1,250
27
3
4
212,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role