Player Matchup

Izanami
Izanami
ATR JAY 4L
Izanami
Level 74
God Stats
21W - 13L
1,540 SR
Queue Stats
295W - 298L
1,444 Elo+
Solo
Ullr
Ullr
DireWolf7669
Ullr
Level 26
God Stats
7W - 7L
1,294 SR
Queue Stats
56W - 75L
1,379 Elo+
Party 1
Arachne
Arachne
Osakaii-
Arachne
Level 94
God Stats
4W - 5L
1,321 SR
Queue Stats
87W - 110L
1,266 Elo+
Party 1
Ao Kuang
Ao Kuang
OsakaiiOG
Ao Kuang
Level 65
God Stats
2W - 1L
1,725 SR
Queue Stats
86W - 114L
1,349 Elo+
Party 1
Jormungandr
Jormungandr
ZeldrisZdk
Jormungandr
Level 86
God Stats
2W - 5L
1,429 SR
Queue Stats
93W - 112L
1,311 Elo+
Solo
Team Averages
Level 69
1,462 SR
1,350 Elo+

VS

Team Averages
Level 73
1,545 SR
1,450 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CRIPWALKlNGJR
Chiron
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,452 Elo+
Party 2
Ymir
Ymir
CRIPWALKlNNG
Ymir
Level 24
God Stats
2W - 0L
1,663 SR
Queue Stats
9W - 12L
1,483 Elo+
Party 2
Ra
Ra
Fur_Crumb
Ra
Level 61
God Stats
12W - 4L
1,654 SR
Queue Stats
40W - 26L
1,506 Elo+
Solo
Osiris
Osiris
TTVpumpzxx
Osiris
Level 55
God Stats
6W - 5L
1,406 SR
Queue Stats
67W - 82L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATR JAY 4L
Izanami
13
0 / 3 / 1
7,373
461
3,638
8,844
2,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 1
8,050
503
6,707
8,764
3,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Osakaii-
Arachne
13
2 / 5 / 5
8,477
530
9,207
13,748
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
OsakaiiOG
Ao Kuang
12
2 / 3 / 1
7,459
466
5,225
14,181
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
ZeldrisZdk
Jormungandr
10
0 / 2 / 3
6,436
402
2,650
7,672
5,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 0
7,099
444
3,666
9,898
4,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 2
8,133
508
12,060
8,964
3,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 3
7,473
467
3,055
9,698
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 0
8,434
527
9,229
7,933
3,804
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
TTVpumpzxx
Osiris
13
3 / 2 / 3
7,904
494
3,572
9,973
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
15
16
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
0
0.33
L
Izanami
ATR JAY 4L
Izanami
0
3
1
0.17
W
5
1
2
6
W
2
1
3
3.5
L
4
3
1
1.5
W
4
1
0
4
L
Arachne
Osakaii-
Arachne
2
5
5
0.9
L
Ao Kuang
OsakaiiOG
Ao Kuang
2
3
1
0.83
W
Osiris
TTVpumpzxx
Osiris
3
2
3
2.25
L
Jormungandr
ZeldrisZdk
Jormungandr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,427
Damage
31,582
53,209
Taken
46,466
21,886
Mitigated
28,133
16,776
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,666
122
0
2,815
9,898
4,544
558
991
8,907
45,864
0
L
Izanami
ATR JAY 4L
Izanami
3,638
2,352
0
2,379
8,844
2,354
1,121
606
8,238
0
59,968
W
12,060
3,791
562
2,744
8,964
3,777
27
1,146
7,818
0
68,207
W
3,055
404
0
2,810
9,698
9,472
0
1,541
8,157
24,516
0
L
6,707
1,863
0
1,307
8,764
3,363
450
3,706
5,058
0
52,894
W
9,229
1,017
536
4,055
7,933
3,804
412
2,241
5,692
60,566
0
L
Arachne
Osakaii-
Arachne
9,207
5,107
0
4,482
13,748
5,517
0
6,650
7,098
0
48,526
L
Ao Kuang
OsakaiiOG
Ao Kuang
5,225
1,192
0
7,856
14,181
4,910
0
3,545
10,636
41,875
0
W
Osiris
TTVpumpzxx
Osiris
3,572
1,474
0
2,605
9,973
6,536
0
1,956
8,017
0
50,223
L
Jormungandr
ZeldrisZdk
Jormungandr
2,650
888
0
752
7,672
5,742
307
1,633
6,039
25,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,795
Gold Earned
39,043
399
Minions Killed
445
0
Camps Cleared
0
1,401,796
Distance Traveled
1,431,451
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,099
444
67
4
0
244,758
0
L
Izanami
7,373
461
111
7
0
280,437
3
W
Chiron
8,133
508
113
7
0
285,674
6
W
Ymir
7,473
467
45
3
0
298,602
3
L
Ullr
8,050
503
91
6
0
277,896
0
W
Ra
8,434
527
125
8
0
304,243
1
L
Arachne
8,477
530
93
6
0
259,675
4
L
Ao Kuang
7,459
466
69
4
0
324,854
0
W
Osiris
7,904
494
95
6
0
298,174
0
L
Jormungandr
6,436
402
35
2
0
258,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role