Player Matchup

Tyr
Tyr
Fate15
Tyr
Level 62
God Stats
9W - 7L
1,414 SR
Queue Stats
64W - 68L
1,440 Elo+
Solo
Thanatos
Thanatos
LIVEVILxACID
Thanatos
Level 104
God Stats
6W - 0L
1,544 SR
Queue Stats
93W - 101L
1,477 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zeck1905
Kumbhakarna
Level 100
God Stats
19W - 19L
1,511 SR
Queue Stats
277W - 307L
1,380 Elo+
Solo
Janus
Janus
kidwithideas
Janus
Level 115
God Stats
4W - 7L
1,384 SR
Queue Stats
306W - 284L
1,452 Elo+
Solo
Izanami
Izanami
ruthlessrob87
Izanami
Level 84
God Stats
19W - 13L
1,616 SR
Queue Stats
185W - 195L
1,442 Elo+
Solo
Team Averages
Level 93
1,494 SR
1,438 Elo+

VS

Team Averages
Level 30
1,437 SR
1,335 Elo+
Ullr
Ullr
CanicoxMTR
Ullr
Level 64
God Stats
2W - 4L
1,413 SR
Queue Stats
12W - 15L
1,335 Elo+
Party 1
Gilgamesh
Gilgamesh
GlubGlubGeb
Gilgamesh
Level 36
God Stats
1W - 4L
1,339 SR
Queue Stats
21W - 64L
1,410 Elo+
Solo
Ymir
Ymir
ImPrincessLeia
Ymir
Level 15
God Stats
1W - 2L
1,429 SR
Queue Stats
5W - 10L
1,288 Elo+
Party 1
Cthulhu
Cthulhu
Infura
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 1
Scylla
Scylla
NoeeLS
Scylla
Level 26
God Stats
1W - 4L
1,503 SR
Queue Stats
6W - 6L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Fate15
Tyr
6
0 / 1 / 0
4,890
445
466
2,776
955
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
LIVEVILxACID
Thanatos
10
5 / 2 / 6
6,552
596
5,534
8,629
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Zeck1905
Kumbhakarna
8
2 / 2 / 10
5,518
502
3,701
8,401
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 5
6,367
579
5,937
4,456
1,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
10
5 / 1 / 3
6,738
613
5,757
5,984
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
4,784
435
3,279
6,981
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
GlubGlubGeb
Gilgamesh
11
4 / 1 / 1
6,490
590
3,857
5,861
2,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

4
0 / 4 / 3
4,524
411
1,701
7,727
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Infura
Cthulhu
6
0 / 3 / 2
4,507
410
3,223
7,145
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
NoeeLS
Scylla
8
1 / 5 / 0
5,251
477
1,724
6,280
1,849
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
6
7
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Tyr
Fate15
Tyr
0
1
0
0
L
Gilgamesh
GlubGlubGeb
Gilgamesh
4
1
1
4.5
L
0
4
3
0.38
L
Cthulhu
Infura
Cthulhu
0
3
2
0.33
W
Thanatos
LIVEVILxACID
Thanatos
5
2
6
4
L
Scylla
NoeeLS
Scylla
1
5
0
0.2
W
Kumbhakarna
Zeck1905
Kumbhakarna
2
2
10
3.5
W
4
1
5
6.5
W
Izanami
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,395
Damage
13,784
30,246
Taken
33,994
12,800
Mitigated
13,250
12,991
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,279
1,480
0
307
6,981
1,796
128
1,085
5,805
0
19,830
W
Tyr
Fate15
Tyr
466
267
0
866
2,776
955
0
72
2,704
0
18,085
L
Gilgamesh
GlubGlubGeb
Gilgamesh
3,857
1,336
0
2,009
5,861
2,522
0
405
5,396
0
36,943
L
1,701
1,044
0
688
7,727
3,796
0
1,916
5,651
4,563
0
L
Cthulhu
Infura
Cthulhu
3,223
299
0
492
7,145
3,287
0
3,305
3,778
7,982
0
W
Thanatos
LIVEVILxACID
Thanatos
5,534
1,559
0
5,664
8,629
3,122
620
2,027
6,602
0
28,576
L
Scylla
NoeeLS
Scylla
1,724
330
0
560
6,280
1,849
0
2,492
3,726
26,452
0
W
Kumbhakarna
Zeck1905
Kumbhakarna
3,701
1,434
0
2,342
8,401
5,230
154
2,647
5,754
7,735
0
W
5,937
844
0
286
4,456
1,527
0
1,240
3,216
44,766
0
W
Izanami
5,757
4,332
0
3,833
5,984
1,966
0
662
5,322
0
51,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
25,556
275
Minions Killed
154
0
Camps Cleared
0
885,171
Distance Traveled
913,796
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,784
435
22
2
0
186,817
1
W
Tyr
4,890
445
41
4
0
99,071
0
L
Gilgamesh
6,490
590
66
6
0
198,112
3
L
Ymir
4,524
411
8
1
0
148,292
0
L
Cthulhu
4,507
410
15
1
0
204,683
2
W
Thanatos
6,552
596
52
5
0
218,499
4
L
Scylla
5,251
477
43
4
0
175,892
3
W
Kumbhakarna
5,518
502
11
1
0
198,855
8
W
Janus
6,367
579
72
7
0
198,420
2
W
Izanami
6,738
613
99
9
0
170,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role