Player Matchup

Ymir
Ymir
Josker
Ymir
Level 123
God Stats
15W - 9L
1,619 SR
Queue Stats
336W - 315L
1,458 Elo+
Solo
Bellona
Bellona
Twizted101
Bellona
Level 65
God Stats
42W - 25L
1,633 SR
Queue Stats
118W - 121L
1,482 Elo+
Solo
Mercury
Mercury
Youve_Been_Had_
Mercury
Level 125
God Stats
7W - 4L
1,612 SR
Queue Stats
646W - 762L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
ZeurXD
Danzaburou
Level 109
God Stats
16W - 10L
1,624 SR
Queue Stats
104W - 72L
1,559 Elo+
Solo
Olorun
Olorun
bambam6400
Olorun
Level 79
God Stats
18W - 11L
1,501 SR
Queue Stats
140W - 194L
1,422 Elo+
Party 1
Team Averages
Level 100
1,598 SR
1,478 Elo+

VS

Team Averages
Level 110
1,582 SR
1,433 Elo+
Danzaburou
Danzaburou
HolyDemon131
Danzaburou
Level 110
God Stats
6W - 1L
1,971 SR
Queue Stats
323W - 327L
1,492 Elo+
Party 2
Terra
Terra
SheerGem1544
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
590W - 592L
1,484 Elo+
Party 2
Mercury
Mercury
Sn1ckl3Fr1Tz
Mercury
Level 47
God Stats
3W - 3L
1,760 SR
Queue Stats
82W - 99L
1,401 Elo+
Solo
Bellona
Bellona
SolvingVirus1
Bellona
Level 146
God Stats
30W - 29L
1,280 SR
Queue Stats
125W - 115L
1,382 Elo+
Solo
Merlin
Merlin
WesternQuestion
Merlin
Level 118
God Stats
4W - 6L
1,401 SR
Queue Stats
148W - 168L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Josker
Ymir
13
1 / 0 / 6
8,546
475
5,457
15,574
15,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Twizted101
Bellona
17
3 / 1 / 2
10,208
567
11,274
14,375
12,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 2 / 3
9,214
512
6,477
14,032
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
ZeurXD
Danzaburou
16
4 / 3 / 5
10,286
571
13,940
17,029
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
bambam6400
Olorun
13
4 / 3 / 3
8,665
481
9,760
13,000
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HolyDemon131
Danzaburou
13
1 / 5 / 1
8,245
458
9,093
15,094
5,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 6
8,305
461
6,260
17,834
18,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Sn1ckl3Fr1Tz
Mercury
15
3 / 2 / 2
9,096
505
8,629
16,166
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
15
0 / 2 / 0
8,856
492
9,857
13,855
13,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 4 / 1
9,200
511
13,132
9,036
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
16
Kills
9
9
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HolyDemon131
Danzaburou
1
5
1
0.3
W
Ymir
Josker
Ymir
1
0
6
4
L
1
3
6
1.33
L
Mercury
Sn1ckl3Fr1Tz
Mercury
3
2
2
2
L
Bellona
0
2
0
0
W
Bellona
Twizted101
Bellona
3
1
2
4
L
4
4
1
1.13
W
4
2
3
2.75
W
Danzaburou
ZeurXD
Danzaburou
4
3
5
2.17
W
Olorun
bambam6400
Olorun
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
46,971
74,010
Taken
71,985
48,784
Mitigated
49,026
19,331
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HolyDemon131
Danzaburou
9,093
2,482
0
4,130
15,094
5,973
384
1,081
14,013
0
65,625
W
Ymir
Josker
Ymir
5,457
2,098
496
2,934
15,574
15,712
0
7,268
8,306
42,524
0
L
6,260
1,945
1,326
3,954
17,834
18,091
24
6,413
11,421
19,068
0
L
Mercury
Sn1ckl3Fr1Tz
Mercury
8,629
4,054
0
4,473
16,166
6,945
0
2,170
13,996
0
71,238
L
Bellona
9,857
2,478
0
6,193
13,855
13,236
294
46
13,809
0
71,788
W
Bellona
Twizted101
Bellona
11,274
5,193
0
1,558
14,375
12,945
0
410
13,965
0
93,681
L
13,132
555
0
125
9,036
4,781
0
4,199
4,837
83,401
0
W
6,477
3,423
0
1,098
14,032
6,113
633
2,584
11,448
0
69,242
W
Danzaburou
ZeurXD
Danzaburou
13,940
5,319
0
6,401
17,029
7,803
990
2,225
14,804
0
86,755
W
Olorun
bambam6400
Olorun
9,760
4,798
1,094
5,750
13,000
6,211
110
7,593
5,407
51,492
7,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,919
Gold Earned
43,702
559
Minions Killed
500
0
Camps Cleared
0
1,697,019
Distance Traveled
1,676,277
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,245
458
109
6
0
293,852
3
W
Ymir
8,546
475
65
4
0
324,933
6
L
Terra
8,305
461
31
2
0
338,884
12
L
Mercury
9,096
505
92
5
0
402,155
1
L
Bellona
8,856
492
122
7
0
336,150
7
W
Bellona
10,208
567
165
9
0
351,147
2
L
Merlin
9,200
511
146
8
0
305,236
0
W
Mercury
9,214
512
115
6
0
393,169
2
W
Danzaburou
10,286
571
124
7
0
327,068
3
W
Olorun
8,665
481
90
5
0
300,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role