Player Matchup

Charybdis
Charybdis
Clean Rockstar
Charybdis
Level 128
God Stats
5W - 6L
1,514 SR
Queue Stats
249W - 289L
1,376 Elo+
Solo
Ne Zha
Ne Zha
DjRoundOne
Ne Zha
Level 127
God Stats
7W - 5L
1,853 SR
Queue Stats
436W - 495L
1,371 Elo+
Solo
Nox
Nox
Tarichan
Nox
Level 127
God Stats
6W - 10L
1,440 SR
Queue Stats
239W - 255L
1,414 Elo+
Party 2
Scylla
Scylla
freiherrVw
Scylla
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 94L
1,280 Elo+
Party 2
Ymir
Ymir
maiguel2398
Ymir
Level 86
God Stats
3W - 2L
1,726 SR
Queue Stats
97W - 118L
1,391 Elo+
Solo
Team Averages
Level 104
1,607 SR
1,366 Elo+

VS

Team Averages
Level 97
1,448 SR
1,385 Elo+
Nu Wa
Nu Wa
Aliz-84
Nu Wa
Level 157
God Stats
5W - 7L
1,305 SR
Queue Stats
332W - 340L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
B_cemu
Zhong Kui
Level 86
God Stats
3W - 1L
1,487 SR
Queue Stats
83W - 104L
1,304 Elo+
Solo
Arachne
Arachne
Kevin77_351
Arachne
Level 108
God Stats
4W - 1L
1,593 SR
Queue Stats
90W - 87L
1,461 Elo+
Party 1
Yu Huang
Yu Huang
Lanoceane
Yu Huang
Level 49
God Stats
2W - 3L
1,355 SR
Queue Stats
80W - 85L
1,434 Elo+
Party 1
Thanatos
Thanatos
dee_fantasia
Thanatos
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 106L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Clean Rockstar
Charybdis
17
7 / 6 / 11
11,593
682
11,307
15,595
6,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
DjRoundOne
Ne Zha
18
8 / 5 / 9
11,696
688
18,112
21,678
9,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 7 / 13
12,358
727
12,636
14,945
7,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
freiherrVw
Scylla
20
6 / 10 / 11
13,180
775
14,077
18,741
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 9 / 13
13,931
819
21,259
29,054
28,366
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aliz-84
Nu Wa
20
7 / 6 / 18
13,099
771
20,779
16,308
6,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
B_cemu
Zhong Kui
16
2 / 9 / 13
10,927
643
12,048
19,426
14,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Kevin77_351
Arachne
20
17 / 8 / 13
15,266
898
31,211
25,325
15,211
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Lanoceane
Yu Huang
20
5 / 5 / 17
13,293
782
16,248
15,707
7,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
dee_fantasia
Thanatos
20
6 / 8 / 18
12,908
759
11,887
19,772
8,920
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
116
35
Kills
37
37
Deaths
36
57
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aliz-84
Nu Wa
7
6
18
2.67
W
Zhong Kui
B_cemu
Zhong Kui
2
9
13
0.94
L
Charybdis
Clean Rockstar
Charybdis
7
6
11
2.08
L
Ne Zha
DjRoundOne
Ne Zha
8
5
9
2.5
W
Arachne
Kevin77_351
Arachne
17
8
13
2.94
W
Yu Huang
Lanoceane
Yu Huang
5
5
17
2.7
L
6
7
13
1.79
W
Thanatos
dee_fantasia
Thanatos
6
8
18
1.88
L
Scylla
freiherrVw
Scylla
6
10
11
1.15
L
8
9
13
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,391
Damage
92,173
100,013
Taken
96,538
58,068
Mitigated
52,308
22,137
Healing
35,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aliz-84
Nu Wa
20,779
4,582
1,855
4,503
16,308
6,485
1,282
7,608
8,700
39,754
0
W
Zhong Kui
B_cemu
Zhong Kui
12,048
905
1,534
2,452
19,426
14,210
1,169
12,122
7,304
18,929
0
L
Charybdis
Clean Rockstar
Charybdis
11,307
5,258
938
2,762
15,595
6,138
1,379
9,254
6,341
0
33,549
L
Ne Zha
DjRoundOne
Ne Zha
18,112
5,857
1,944
9,385
21,678
9,844
1,163
8,689
12,989
0
41,500
W
Arachne
Kevin77_351
Arachne
31,211
24,368
2,026
8,851
25,325
15,211
2,197
9,856
15,469
0
43,886
W
Yu Huang
Lanoceane
Yu Huang
16,248
1,077
1,426
2,104
15,707
7,482
2,090
8,467
7,240
44,892
0
L
12,636
622
927
1,228
14,945
7,297
1,147
8,312
6,633
42,815
0
W
Thanatos
dee_fantasia
Thanatos
11,887
3,294
1,867
9,132
19,772
8,920
181
9,919
9,853
0
21,990
L
Scylla
freiherrVw
Scylla
14,077
1,352
759
1,404
18,741
6,423
259
6,836
11,905
23,468
0
L
21,259
3,497
716
2,074
29,054
28,366
484
15,984
13,070
46,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,758
Gold Earned
65,493
239
Minions Killed
156
0
Camps Cleared
0
1,197,031
Distance Traveled
1,359,776
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,099
771
36
2
0
281,958
0
W
Zhong Kui
10,927
643
18
1
0
220,115
0
L
Charybdis
11,593
682
45
3
0
252,976
1
L
Ne Zha
11,696
688
32
2
0
235,469
0
W
Arachne
15,266
898
23
1
0
290,356
0
W
Yu Huang
13,293
782
54
3
0
275,046
0
L
Nox
12,358
727
72
4
0
250,005
0
W
Thanatos
12,908
759
25
1
0
292,301
0
L
Scylla
13,180
775
27
2
0
232,895
0
L
Ymir
13,931
819
63
4
0
225,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role