Player Matchup

Jormungandr
Jormungandr
Jorjz87
Jormungandr
Level 149
God Stats
2W - 2L
1,590 SR
Queue Stats
174W - 187L
1,557 Elo+
Party 2
Nike
Nike
SkyR97
Nike
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,561 Elo+
Party 3
Baron Samedi
Baron Samedi
Suprimus93
Baron Samedi
Level 127
God Stats
1W - 3L
1,416 SR
Queue Stats
174W - 184L
1,534 Elo+
Party 2
Ao Kuang
Ao Kuang
apotenqul
Ao Kuang
Level 145
God Stats
2W - 5L
1,231 SR
Queue Stats
661W - 639L
1,537 Elo+
Solo
Hachiman
Hachiman
dawidovsky
Hachiman
Level 69
God Stats
3W - 3L
1,645 SR
Queue Stats
140W - 127L
1,526 Elo+
Party 3
Team Averages
Level 111
1,476 SR
1,543 Elo+

VS

Team Averages
Level 139
1,470 SR
1,513 Elo+
Olorun
Olorun
DarkOdin
Olorun
Level 160
God Stats
0W - 2L
1,538 SR
Queue Stats
66W - 67L
1,491 Elo+
Party 4
Cerberus
Cerberus
Kyldeth
Cerberus
Level 157
God Stats
0W - 2L
1,513 SR
Queue Stats
29W - 17L
1,582 Elo+
Party 4
Ishtar
Ishtar
KyuuriX3
Ishtar
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 228L
1,466 Elo+
Party 1
Ullr
Ullr
Mantilla
Ullr
Level 143
God Stats
0W - 2L
1,287 SR
Queue Stats
88W - 78L
1,528 Elo+
Party 1
Thanatos
Thanatos
Solastrike
Thanatos
Level 116
God Stats
5W - 8L
1,511 SR
Queue Stats
265W - 261L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jorjz87
Jormungandr
17
2 / 3 / 18
9,918
763
14,776
16,749
20,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
SkyR97
Nike
17
3 / 1 / 16
10,546
811
12,114
16,429
14,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Suprimus93
Baron Samedi
17
7 / 1 / 14
10,406
800
19,998
14,168
8,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
apotenqul
Ao Kuang
14
3 / 3 / 16
9,229
710
7,419
11,182
5,768
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
dawidovsky
Hachiman
19
9 / 1 / 14
11,128
856
21,791
12,274
6,367
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DarkOdin
Olorun
14
2 / 4 / 2
8,274
636
8,045
13,726
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Kyldeth
Cerberus
14
1 / 3 / 7
8,443
649
10,938
22,507
22,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
KyuuriX3
Ishtar
16
3 / 5 / 5
8,915
686
9,748
17,065
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
16
3 / 6 / 4
9,339
718
9,673
16,064
8,657
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Solastrike
Thanatos
13
0 / 6 / 6
7,659
589
6,548
13,377
6,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
33
24
Kills
9
9
Deaths
24
78
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
DarkOdin
Olorun
2
4
2
0.75
W
Jormungandr
Jorjz87
Jormungandr
2
3
18
3.67
L
Cerberus
Kyldeth
Cerberus
1
3
7
1.5
L
Ishtar
KyuuriX3
Ishtar
3
5
5
1.1
L
Ullr
3
6
4
0.83
W
Nike
SkyR97
Nike
3
1
16
11
L
Thanatos
Solastrike
Thanatos
0
6
6
0.5
W
Baron Samedi
Suprimus93
Baron Samedi
7
1
14
14
W
Ao Kuang
apotenqul
Ao Kuang
3
3
16
3.67
W
Hachiman
dawidovsky
Hachiman
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,098
Damage
44,952
70,802
Taken
82,739
56,172
Mitigated
54,400
26,357
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DarkOdin
Olorun
8,045
3,931
2,015
2,710
13,726
7,809
919
8,687
5,039
20,706
1,707
W
Jormungandr
Jorjz87
Jormungandr
14,776
1,427
954
1,467
16,749
20,557
584
5,318
11,431
24,861
0
L
Cerberus
Kyldeth
Cerberus
10,938
352
1,894
8,308
22,507
22,556
133
9,472
13,035
19,312
0
L
Ishtar
KyuuriX3
Ishtar
9,748
3,346
495
3,556
17,065
8,555
879
8,456
8,609
0
19,984
L
Ullr
9,673
3,297
616
1,389
16,064
8,657
455
8,040
8,024
0
21,430
W
Nike
SkyR97
Nike
12,114
695
2,508
2,024
16,429
14,599
810
3,198
13,231
0
21,862
L
Thanatos
Solastrike
Thanatos
6,548
164
1,043
3,357
13,377
6,823
546
7,538
5,839
0
10,395
W
Baron Samedi
Suprimus93
Baron Samedi
19,998
1,362
8,211
6,265
14,168
8,881
1,329
5,186
8,982
42,289
0
W
Ao Kuang
apotenqul
Ao Kuang
7,419
2,022
944
1,835
11,182
5,768
1,725
2,542
8,517
12,784
0
W
Hachiman
dawidovsky
Hachiman
21,791
11,075
1,053
1,096
12,274
6,367
3,271
1,658
10,616
0
38,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,227
Gold Earned
42,630
116
Minions Killed
122
0
Camps Cleared
0
1,260,328
Distance Traveled
1,127,123
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,274
636
38
3
0
213,090
1
W
Jormungandr
9,918
763
15
1
0
237,360
0
L
Cerberus
8,443
649
32
2
0
259,973
7
L
Ishtar
8,915
686
30
2
0
216,097
3
L
Ullr
9,339
718
16
1
0
204,529
0
W
Nike
10,546
811
24
2
0
278,950
1
L
Thanatos
7,659
589
6
0
0
233,434
2
W
Baron Samedi
10,406
800
28
2
0
258,336
5
W
Ao Kuang
9,229
710
10
1
0
259,008
1
W
Hachiman
11,128
856
39
3
0
226,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role