Player Matchup

Khepri
Khepri
LargeFatherName
Khepri
Level 95
God Stats
1W - 1L
1,226 SR
Queue Stats
11W - 10L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
MinatoNF
Cabrakan
Level 69
God Stats
1W - 1L
1,354 SR
Queue Stats
7W - 3L
1,528 Elo+
Party 1
Thanatos
Thanatos
Pausxx
Thanatos
Level 88
God Stats
2W - 1L
1,869 SR
Queue Stats
32W - 25L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
TacticalTempzz
Sylvanus
Level 25
God Stats
2W - 3L
1,577 SR
Queue Stats
7W - 6L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
elfifo1
Kukulkan
Level 117
God Stats
1W - 0L
1,152 SR
Queue Stats
18W - 11L
1,566 Elo+
Party 1
Team Averages
Level 79
1,436 SR
1,544 Elo+

VS

Team Averages
Level 40
1,407 SR
1,462 Elo+
Anhur
Anhur
 
Anhur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Clurg00
Cupid
Level 35
God Stats
7W - 6L
1,202 SR
Queue Stats
30W - 52L
1,313 Elo+
Solo
The Morrigan
The Morrigan
DrogonDatDragon
The Morrigan
Level 48
God Stats
9W - 13L
1,293 SR
Queue Stats
597W - 549L
1,510 Elo+
Solo
Hades
Hades
HateCreWDRoll
Hades
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 94L
1,485 Elo+
Solo
Bellona
Bellona
Miena22
Bellona
Level 40
God Stats
2W - 2L
1,539 SR
Queue Stats
34W - 38L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,750
554
3,963
6,116
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
MinatoNF
Cabrakan
13
1 / 2 / 2
7,798
557
6,496
11,145
8,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Pausxx
Thanatos
13
8 / 2 / 0
8,103
579
10,029
8,891
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
12
1 / 3 / 1
6,969
498
4,349
9,124
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
elfifo1
Kukulkan
12
0 / 2 / 4
7,052
504
5,901
6,459
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 4 / 1
7,066
505
3,936
10,570
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Clurg00
Cupid
13
3 / 3 / 0
7,315
523
5,748
11,874
4,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
DrogonDatDragon
The Morrigan
12
3 / 1 / 1
7,319
523
5,569
7,202
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 2
7,691
549
6,210
13,303
8,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Miena22
Bellona
11
0 / 2 / 2
6,796
485
4,243
11,644
9,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
13
Kills
9
9
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
1
0.63
L
Cupid
Clurg00
Cupid
3
3
0
1
L
The Morrigan
DrogonDatDragon
The Morrigan
3
1
1
3.5
L
1
3
2
0.67
W
3
0
1
3.5
L
Bellona
Miena22
Bellona
0
2
2
0.5
W
Cabrakan
MinatoNF
Cabrakan
1
2
2
1
W
Thanatos
Pausxx
Thanatos
8
2
0
4
W
Sylvanus
1
3
1
0.5
W
Kukulkan
elfifo1
Kukulkan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,738
Damage
25,706
41,735
Taken
54,593
26,386
Mitigated
28,707
19,505
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,936
2,578
0
2,223
10,570
4,227
107
4,921
5,649
0
49,834
L
Cupid
Clurg00
Cupid
5,748
2,974
140
3,808
11,874
4,011
0
2,904
8,970
0
58,172
L
The Morrigan
DrogonDatDragon
The Morrigan
5,569
1,538
0
4,520
7,202
2,747
0
1,170
6,032
54,111
1,442
L
6,210
1,046
86
6,137
13,303
8,024
0
6,422
6,881
55,122
0
W
3,963
436
0
1,735
6,116
5,386
0
57
6,059
27,509
0
L
Bellona
Miena22
Bellona
4,243
777
1,793
2,794
11,644
9,698
17
4,638
7,006
136
28,944
W
Cabrakan
MinatoNF
Cabrakan
6,496
1,463
0
3,536
11,145
8,425
99
7,096
4,049
62,375
0
W
Thanatos
Pausxx
Thanatos
10,029
2,529
0
10,190
8,891
4,033
0
1,056
7,835
0
53,701
W
Sylvanus
4,349
1,711
370
2,647
9,124
5,749
0
117
9,007
35,791
12,408
W
Kukulkan
elfifo1
Kukulkan
5,901
868
0
1,027
6,459
2,793
66
2,294
4,165
50,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,672
Gold Earned
36,187
441
Minions Killed
445
0
Camps Cleared
0
1,348,861
Distance Traveled
1,296,329
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,066
505
94
7
0
248,848
3
L
Cupid
7,315
523
103
7
0
252,473
0
L
The Morrigan
7,319
523
100
7
0
272,001
1
L
Hades
7,691
549
105
8
0
244,627
3
W
Khepri
7,750
554
28
2
0
285,446
6
L
Bellona
6,796
485
43
3
0
278,380
7
W
Cabrakan
7,798
557
132
9
0
215,906
0
W
Thanatos
8,103
579
80
6
0
343,453
1
W
Sylvanus
6,969
498
96
7
0
208,550
3
W
Kukulkan
7,052
504
105
8
0
295,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role