Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Fusentast
Cthulhu
Level 142
God Stats
8W - 7L
1,684 SR
Queue Stats
189W - 188L
1,508 Elo+
Solo
Thoth
Thoth
Ossi_KingIV
Thoth
Level 151
God Stats
1W - 0L
1,601 SR
Queue Stats
48W - 44L
1,523 Elo+
Party 1
Zeus
Zeus
vTwiX_GG
Zeus
Level 128
God Stats
1W - 0L
1,580 SR
Queue Stats
18W - 21L
1,480 Elo+
Party 1
Ganesha
Ganesha
xXComrade1008Xx
Ganesha
Level 103
God Stats
4W - 2L
1,557 SR
Queue Stats
44W - 38L
1,537 Elo+
Party 1
Team Averages
Level 136
1,584 SR
1,510 Elo+

VS

Team Averages
Level 112
1,508 SR
1,457 Elo+
Vulcan
Vulcan
ErocSt
Vulcan
Level 147
God Stats
1W - 2L
1,503 SR
Queue Stats
130W - 133L
1,548 Elo+
Party 3
Jing Wei
Jing Wei
Mieyrina
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,360 Elo+
Party 2
Skadi
Skadi
NaRkoTik KayZeR
Skadi
Level 120
God Stats
15W - 13L
1,536 SR
Queue Stats
752W - 793L
1,480 Elo+
Solo
Freya
Freya
Noci96
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 126L
1,539 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ShadowStormWar3
Cu Chulainn
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
8 / 3 / 7
12,408
730
14,566
14,359
8,110
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Fusentast
Cthulhu
20
4 / 1 / 16
12,603
741
16,103
23,329
34,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 4 / 11
12,720
748
21,209
17,683
10,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
19
5 / 4 / 11
11,838
696
14,766
12,648
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 4 / 22
11,893
700
8,492
22,350
36,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ErocSt
Vulcan
20
9 / 6 / 3
12,330
725
24,351
15,751
7,688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Mieyrina
Jing Wei
19
2 / 3 / 9
10,604
624
13,005
15,821
7,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 5 / 3
9,288
546
9,882
12,009
5,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Noci96
Freya
17
1 / 7 / 5
10,089
593
10,000
16,173
7,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
ShadowStormWar3
Cu Chulainn
17
1 / 7 / 11
10,460
615
13,434
22,634
20,553
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
26
Kills
16
16
Deaths
28
67
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
3
7
3.83
L
Vulcan
ErocSt
Vulcan
9
6
3
1.75
W
Cthulhu
Fusentast
Cthulhu
4
1
16
12
L
Jing Wei
Mieyrina
Jing Wei
2
3
9
2.17
L
3
5
3
0.9
L
Freya
Noci96
Freya
1
7
5
0.5
W
9
4
11
3.63
L
Cu Chulainn
ShadowStormWar3
Cu Chulainn
1
7
11
0.93
W
Zeus
5
4
11
2.63
W
0
4
22
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,136
Damage
70,672
90,369
Taken
82,388
95,935
Mitigated
47,942
33,237
Healing
23,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,566
9,301
3,901
4,487
14,359
8,110
3,443
4,536
9,823
0
34,233
L
Vulcan
ErocSt
Vulcan
24,351
7,860
1,267
1,825
15,751
7,688
579
14,774
977
49,466
0
W
Cthulhu
Fusentast
Cthulhu
16,103
390
3,465
5,446
23,329
34,624
517
8,698
14,631
33,254
0
L
Jing Wei
Mieyrina
Jing Wei
13,005
8,066
1,661
5,513
15,821
7,494
229
12,924
2,897
0
26,674
L
9,882
1,706
1,193
1,074
12,009
5,030
74
10,608
1,401
0
24,836
L
Freya
Noci96
Freya
10,000
3,262
2,769
3,148
16,173
7,177
275
13,975
2,198
24,787
0
W
21,209
566
3,623
3,293
17,683
10,127
2,532
4,507
13,176
45,394
0
L
Cu Chulainn
ShadowStormWar3
Cu Chulainn
13,434
1,866
2,499
3,018
22,634
20,553
213
8,289
14,345
0
17,452
W
Zeus
14,766
1,730
3,162
1,413
12,648
6,656
1,954
6,628
6,020
43,956
0
W
8,492
287
1,487
2,960
22,350
36,418
581
9,982
12,368
16,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,462
Gold Earned
52,771
209
Minions Killed
155
0
Camps Cleared
0
1,573,735
Distance Traveled
1,298,739
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,408
730
43
3
0
298,893
2
L
Vulcan
12,330
725
45
3
0
308,990
2
W
Cthulhu
12,603
741
46
3
0
385,283
4
L
Jing Wei
10,604
624
39
2
0
282,864
5
L
Skadi
9,288
546
20
1
0
184,107
0
L
Freya
10,089
593
35
2
0
274,326
0
W
Thoth
12,720
748
51
3
0
295,705
2
L
Cu Chulainn
10,460
615
16
1
0
248,452
0
W
Zeus
11,838
696
67
4
0
290,472
0
W
Ganesha
11,893
700
2
0
0
303,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role