Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AuseB
Amaterasu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,536 Elo+
Solo
Nemesis
Nemesis
Shalke
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 104L
1,522 Elo+
Solo
Freya
Freya
TheSunBro93
Freya
Level 151
God Stats
2W - 5L
1,500 SR
Queue Stats
104W - 106L
1,483 Elo+
Solo
Ra
Ra
Zohenfang
Ra
Level 123
God Stats
0W - 1L
1,741 SR
Queue Stats
83W - 84L
1,525 Elo+
Solo
Team Averages
Level 100
1,548 SR
1,513 Elo+

VS

Team Averages
Level 127
1,439 SR
1,461 Elo+
Raijin
Raijin
Carodejik
Raijin
Level 129
God Stats
6W - 6L
1,429 SR
Queue Stats
349W - 364L
1,506 Elo+
Solo
Guan Yu
Guan Yu
CptnVegas
Guan Yu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,265 Elo+
Solo
Ymir
Ymir
ItsReaperz
Ymir
Level 128
God Stats
2W - 1L
1,684 SR
Queue Stats
200W - 196L
1,509 Elo+
Solo
Susano
Susano
Misterfoofoo
Susano
Level 152
God Stats
4W - 4L
1,084 SR
Queue Stats
179W - 184L
1,454 Elo+
Solo
Apollo
Apollo
karakateca
Apollo
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 51L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 8 / 5
9,599
873
15,668
14,205
6,266
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
AuseB
Amaterasu
15
2 / 5 / 9
9,116
829
8,001
20,926
16,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Shalke
Nemesis
14
0 / 4 / 8
8,163
742
7,407
14,559
9,293
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 5 / 3
9,110
828
16,503
14,366
5,721
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 5 / 7
8,359
760
11,323
10,202
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Carodejik
Raijin
16
10 / 3 / 10
10,215
929
19,314
13,205
6,693
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
CptnVegas
Guan Yu
17
0 / 2 / 22
10,214
929
9,323
14,091
17,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 2 / 16
9,348
850
11,689
19,100
16,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
16
5 / 4 / 10
9,636
876
14,616
14,251
7,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
karakateca
Apollo
17
9 / 3 / 9
10,152
923
12,380
14,745
8,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
14
Kills
27
27
Deaths
14
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
8
5
1.06
L
Amaterasu
AuseB
Amaterasu
2
5
9
1.3
W
Raijin
Carodejik
Raijin
10
3
10
5
W
Guan Yu
CptnVegas
Guan Yu
0
2
22
5.5
W
3
2
16
5.5
W
Susano
5
4
10
2.5
L
Nemesis
Shalke
Nemesis
0
4
8
1
L
6
5
3
1.5
L
0
5
7
0.7
W
Apollo
karakateca
Apollo
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,902
Damage
67,322
74,258
Taken
75,392
42,410
Mitigated
56,078
26,549
Healing
32,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,668
2,982
888
446
14,205
6,266
0
6,137
8,068
0
21,875
L
Amaterasu
AuseB
Amaterasu
8,001
3,275
2,017
7,063
20,926
16,834
0
8,750
12,176
0
11,613
W
Raijin
Carodejik
Raijin
19,314
2,870
2,169
1,689
13,205
6,693
648
2,830
10,375
36,572
0
W
Guan Yu
CptnVegas
Guan Yu
9,323
974
9,086
7,013
14,091
17,273
461
5,551
8,540
0
17,316
W
11,689
627
870
5,813
19,100
16,115
916
9,651
9,449
17,862
0
W
Susano
14,616
2,285
914
1,756
14,251
7,414
484
3,037
11,214
0
24,281
L
Nemesis
Shalke
Nemesis
7,407
2,531
1,537
3,339
14,559
9,293
199
5,540
9,019
0
10,209
L
16,503
4,967
542
4,267
14,366
5,721
200
5,794
8,572
23,462
0
L
11,323
1,394
4,290
2,160
10,202
4,296
0
4,782
5,420
34,316
0
W
Apollo
karakateca
Apollo
12,380
5,802
533
2,422
14,745
8,583
1,805
6,757
7,988
0
23,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,347
Gold Earned
49,565
93
Minions Killed
112
0
Camps Cleared
0
925,698
Distance Traveled
1,014,593
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,599
873
8
1
0
156,432
1
L
Amaterasu
9,116
829
7
1
0
214,448
0
W
Raijin
10,215
929
34
3
0
192,986
3
W
Guan Yu
10,214
929
20
2
0
234,472
1
W
Ymir
9,348
850
10
1
0
192,502
1
W
Susano
9,636
876
19
2
0
202,225
1
L
Nemesis
8,163
742
12
1
0
195,043
0
L
Freya
9,110
828
21
2
0
187,068
0
L
Ra
8,359
760
45
4
0
172,707
0
W
Apollo
10,152
923
29
3
0
192,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role