Player Matchup

Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Slow fingers470
Hera
Level 21
God Stats
5W - 6L
1,724 SR
Queue Stats
374W - 393L
1,496 Elo+
Solo
Charybdis
Charybdis
maidenlesstrash
Charybdis
Level 23
God Stats
1W - 2L
1,562 SR
Queue Stats
30W - 32L
1,472 Elo+
Solo
Guan Yu
Guan Yu
soled_by_ikgf
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,098 Elo+
Solo
Team Averages
Level 25
1,557 SR
1,413 Elo+

VS

Team Averages
Level 94
1,628 SR
1,510 Elo+
Horus
Horus
Dannyguy41
Horus
Level 101
God Stats
1W - 0L
1,791 SR
Queue Stats
7W - 1L
1,738 Elo+
Party 1
King Arthur
King Arthur
Greetyone50
King Arthur
Level 89
God Stats
2W - 0L
2,005 SR
Queue Stats
12W - 6L
1,687 Elo+
Party 1
Janus
Janus
SillyCalf217702
Janus
Level 99
God Stats
1W - 0L
1,342 SR
Queue Stats
9W - 4L
1,233 Elo+
Party 1
Cernunnos
Cernunnos
Tchyeaboi
Cernunnos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,373 Elo+
Solo
Vulcan
Vulcan
holdenol
Vulcan
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 46L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 3 / 5
6,847
685
9,016
9,667
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
 
Danzaburou
11
0 / 8 / 3
6,660
666
4,267
12,178
4,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 5 / 0
7,743
774
9,177
7,145
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
maidenlesstrash
Charybdis
13
2 / 4 / 2
7,235
724
5,772
10,254
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
13
1 / 4 / 3
6,880
688
2,862
12,253
10,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 1 / 13
7,940
794
2,748
10,387
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Greetyone50
King Arthur
14
4 / 1 / 16
8,495
850
7,106
12,208
11,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 2 / 15
8,317
832
11,157
10,175
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Tchyeaboi
Cernunnos
15
5 / 1 / 12
8,973
897
12,240
9,876
5,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
holdenol
Vulcan
17
12 / 1 / 10
9,972
997
15,873
8,097
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
6
Kills
24
24
Deaths
6
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
5
0.83
L
Danzaburou
 
Danzaburou
0
8
3
0.19
W
Horus
0
1
13
6.5
W
King Arthur
Greetyone50
King Arthur
4
1
16
12
W
3
2
15
5.25
L
3
5
0
0.6
W
Cernunnos
Tchyeaboi
Cernunnos
5
1
12
11
W
Vulcan
holdenol
Vulcan
12
1
10
17
L
Charybdis
maidenlesstrash
Charybdis
2
4
2
0.75
L
Guan Yu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,094
Damage
49,124
51,497
Taken
50,743
26,522
Mitigated
35,873
15,932
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,016
2,614
552
2,078
9,667
4,134
0
5,693
3,778
0
16,683
L
Danzaburou
 
Danzaburou
4,267
637
635
1,010
12,178
4,882
0
7,018
4,982
0
10,391
W
Horus
2,748
893
1,976
2,339
10,387
9,727
647
1,707
8,680
0
5,437
W
King Arthur
Greetyone50
King Arthur
7,106
687
1,123
1,717
12,208
11,300
750
2,549
9,659
0
12,671
W
11,157
548
2,643
2,456
10,175
5,093
275
903
9,272
23,819
0
L
9,177
2,011
772
281
7,145
2,819
0
3,708
3,373
18,626
0
W
Cernunnos
Tchyeaboi
Cernunnos
12,240
5,816
1,236
2,851
9,876
5,220
1,192
2,821
7,055
0
27,573
W
Vulcan
holdenol
Vulcan
15,873
2,299
2,303
1,326
8,097
4,533
2,325
1,197
6,900
26,829
0
L
Charybdis
maidenlesstrash
Charybdis
5,772
1,670
1,327
2,095
10,254
4,173
0
5,076
5,022
0
16,840
L
Guan Yu
2,862
376
3,121
4,061
12,253
10,514
0
4,713
7,312
0
5,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
43,697
92
Minions Killed
116
0
Camps Cleared
0
864,533
Distance Traveled
930,185
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,847
685
29
3
0
173,106
2
L
Danzaburou
6,660
666
11
1
0
169,818
0
W
Horus
7,940
794
14
1
0
182,669
1
W
King Arthur
8,495
850
7
1
0
211,815
0
W
Janus
8,317
832
28
3
0
175,969
0
L
Hera
7,743
774
26
3
0
165,082
2
W
Cernunnos
8,973
897
36
4
0
164,926
0
W
Vulcan
9,972
997
31
3
0
194,806
0
L
Charybdis
7,235
724
22
2
0
155,003
2
L
Guan Yu
6,880
688
4
0
0
201,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role