Player Matchup

Fenrir
Fenrir
Amaetus
Fenrir
Level 133
God Stats
102W - 65L
1,576 SR
Queue Stats
317W - 294L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Lorenzothe4th
Cthulhu
Level 68
God Stats
14W - 19L
1,466 SR
Queue Stats
56W - 67L
1,419 Elo+
Party 1
Scylla
Scylla
soldxuls
Scylla
Level 22
God Stats
1W - 1L
1,354 SR
Queue Stats
2W - 4L
1,230 Elo+
Party 1
Team Averages
Level 74
1,466 SR
1,374 Elo+

VS

Team Averages
Level 113
1,430 SR
1,511 Elo+
Cernunnos
Cernunnos
RAG3o1
Cernunnos
Level 123
God Stats
17W - 16L
1,539 SR
Queue Stats
177W - 210L
1,334 Elo+
Solo
Ganesha
Ganesha
That Go Rilla
Ganesha
Level 88
God Stats
0W - 1L
1,250 SR
Queue Stats
11W - 14L
1,500 Elo+
Party 2
Scylla
Scylla
TimTanooki
Scylla
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 41L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amaetus
Fenrir
20
5 / 1 / 7
14,406
655
22,508
30,370
27,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
18
0 / 2 / 11
14,442
656
14,233
23,796
36,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
soldxuls
Scylla
19
7 / 1 / 2
14,526
660
10,943
11,503
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RAG3o1
Cernunnos
17
2 / 3 / 1
12,753
580
16,826
13,056
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
17
0 / 6 / 4
11,988
545
11,828
23,023
28,380
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
TimTanooki
Scylla
19
2 / 3 / 1
13,410
610
15,834
14,725
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amaetus
Fenrir
5
1
7
8.5
W
Cthulhu
0
2
11
2.75
L
Cernunnos
RAG3o1
Cernunnos
2
3
1
0.83
L
Ganesha
0
6
4
0.33
L
Scylla
TimTanooki
Scylla
2
3
1
0.83
W
Scylla
soldxuls
Scylla
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,684
Damage
44,488
65,669
Taken
50,804
69,643
Mitigated
42,631
19,529
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amaetus
Fenrir
22,508
5,064
0
9,035
30,370
27,685
1,770
13,716
16,654
0
83,345
W
Cthulhu
14,233
480
2,095
5,005
23,796
36,396
229
9,994
13,802
50,467
0
L
Cernunnos
RAG3o1
Cernunnos
16,826
4,800
0
490
13,056
7,671
260
7,934
5,122
0
54,579
L
Ganesha
11,828
845
0
750
23,023
28,380
0
13,295
9,728
27,768
0
L
Scylla
TimTanooki
Scylla
15,834
1,369
0
2,816
14,725
6,580
0
4,266
10,459
69,744
0
W
Scylla
soldxuls
Scylla
10,943
1,674
0
3,394
11,503
5,562
1,015
4,956
6,547
45,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
38,151
229
Minions Killed
234
9
Camps Cleared
11
1,209,086
Distance Traveled
1,082,670
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,406
655
87
4
6
444,412
4
W
Cthulhu
14,442
656
65
3
1
403,256
2
L
Cernunnos
12,753
580
99
5
7
318,071
0
L
Ganesha
11,988
545
0
0
0
379,929
4
L
Scylla
13,410
610
135
6
4
384,670
3
W
Scylla
14,526
660
77
4
2
361,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role