Player Matchup

Fenrir
Fenrir
Thedestroyer653
Fenrir
Level 63
God Stats
3W - 4L
1,527 SR
Queue Stats
82W - 136L
1,254 Elo+
Party 1
Hel
Hel
Z3K
Hel
Level 87
God Stats
9W - 6L
1,478 SR
Queue Stats
29W - 37L
1,619 Elo+
Solo
Rama
Rama
smileypants101
Rama
Level 57
God Stats
1W - 1L
1,717 SR
Queue Stats
12W - 26L
1,256 Elo+
Party 1
Team Averages
Level 69
1,574 SR
1,377 Elo+

VS

Team Averages
Level 96
1,372 SR
1,446 Elo+
Medusa
Medusa
Lvl1Gobliin
Medusa
Level 123
God Stats
3W - 5L
1,458 SR
Queue Stats
11W - 22L
1,384 Elo+
Solo
Cthulhu
Cthulhu
dorpapa
Cthulhu
Level 40
God Stats
1W - 6L
1,081 SR
Queue Stats
26W - 61L
1,231 Elo+
Solo
The Morrigan
The Morrigan
unNainCapable09
The Morrigan
Level 125
God Stats
20W - 19L
1,577 SR
Queue Stats
1,181W - 922L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
6,255
626
3,227
7,299
5,931
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Z3K
Hel
10
0 / 1 / 0
5,909
591
2,706
6,998
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
5,843
584
2,419
10,578
4,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
4 / 0 / 2
7,473
747
9,321
4,183
1,581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
dorpapa
Cthulhu
11
0 / 0 / 6
7,558
756
4,987
7,298
5,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
unNainCapable09
The Morrigan
12
2 / 0 / 4
7,406
741
5,558
3,475
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
2
5
L
0
1
0
0
L
Hel
Z3K
Hel
0
1
0
0
W
Cthulhu
dorpapa
Cthulhu
0
0
6
3
L
0
4
0
0
W
The Morrigan
unNainCapable09
The Morrigan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,352
Damage
19,866
24,875
Taken
14,956
13,106
Mitigated
8,220
8,778
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,321
3,340
0
1,341
4,183
1,581
1,230
644
3,539
0
21,778
L
3,227
214
0
1,128
7,299
5,931
0
3,066
4,233
0
10,860
L
Hel
Z3K
Hel
2,706
148
3,675
3,289
6,998
2,934
0
3,161
3,837
23,533
0
W
Cthulhu
dorpapa
Cthulhu
4,987
277
1,817
3,210
7,298
5,017
238
1,935
5,363
18,642
0
L
2,419
2,341
0
686
10,578
4,241
0
4,086
6,492
0
17,175
W
The Morrigan
unNainCapable09
The Morrigan
5,558
599
132
652
3,475
1,622
767
1,162
2,313
29,481
1,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,007
Gold Earned
22,437
91
Minions Killed
121
2
Camps Cleared
7
552,028
Distance Traveled
569,294
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,473
747
25
3
1
196,322
3
L
Fenrir
6,255
626
11
1
1
214,986
0
L
Hel
5,909
591
44
4
1
176,702
2
W
Cthulhu
7,558
756
30
3
2
192,241
2
L
Rama
5,843
584
36
4
0
160,340
1
W
The Morrigan
7,406
741
66
7
4
180,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role