Player Matchup

Kuzenbo
Kuzenbo
Maitre_Poplete
Kuzenbo
Level 147
God Stats
5W - 1L
1,473 SR
Queue Stats
194W - 209L
1,424 Elo+
Party 2
Janus
Janus
Neo16_05
Janus
Level 129
God Stats
5W - 8L
1,427 SR
Queue Stats
28W - 25L
1,450 Elo+
Party 2
Ishtar
Ishtar
libra_947
Ishtar
Level 147
God Stats
4W - 2L
1,629 SR
Queue Stats
40W - 26L
1,581 Elo+
Party 2
Team Averages
Level 141
1,510 SR
1,485 Elo+

VS

Team Averages
Level 71
1,279 SR
1,149 Elo+
Hades
Hades
Razer447
Hades
Level 59
God Stats
1W - 7L
1,207 SR
Queue Stats
3W - 23L
991 Elo+
Party 1
Cthulhu
Cthulhu
jazza505
Cthulhu
Level 16
God Stats
1W - 11L
1,133 SR
Queue Stats
3W - 23L
991 Elo+
Party 1
Cliodhna
Cliodhna
shockwave0011
Cliodhna
Level 138
God Stats
15W - 10L
1,495 SR
Queue Stats
88W - 100L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 19
11,935
796
8,595
12,929
21,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
Neo16_05
Janus
16
11 / 2 / 10
11,769
785
15,903
7,177
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
libra_947
Ishtar
17
8 / 1 / 15
11,569
771
21,075
9,584
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Razer447
Hades
14
0 / 9 / 3
9,457
630
5,517
18,921
10,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
jazza505
Cthulhu
12
0 / 8 / 0
7,991
533
5,195
17,478
14,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
shockwave0011
Cliodhna
15
3 / 6 / 0
10,569
705
10,589
18,485
8,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
23
Kills
3
3
Deaths
23
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
19
13.5
W
Janus
Neo16_05
Janus
11
2
10
8
L
Hades
Razer447
Hades
0
9
3
0.17
L
Cthulhu
jazza505
Cthulhu
0
8
0
0
W
Ishtar
libra_947
Ishtar
8
1
15
15.5
L
Cliodhna
shockwave0011
Cliodhna
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,573
Damage
21,301
29,690
Taken
54,884
30,692
Mitigated
33,472
4,120
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,595
2,934
0
3,355
12,929
21,971
358
4,579
8,350
16,618
0
W
Janus
Neo16_05
Janus
15,903
896
0
306
7,177
3,284
1,019
1,982
5,195
50,192
0
L
Hades
Razer447
Hades
5,517
1,238
670
3,237
18,921
10,290
58
9,664
9,257
25,361
0
L
Cthulhu
jazza505
Cthulhu
5,195
534
0
1,562
17,478
14,912
0
7,322
10,156
12,581
776
W
Ishtar
libra_947
Ishtar
21,075
10,052
0
459
9,584
5,437
1,170
4,111
5,473
0
48,157
L
Cliodhna
shockwave0011
Cliodhna
10,589
812
0
5,605
18,485
8,270
0
8,232
10,253
0
55,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,273
Gold Earned
28,017
151
Minions Killed
165
6
Camps Cleared
7
796,907
Distance Traveled
708,889
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,935
796
9
1
1
304,304
2
W
Janus
11,769
785
76
5
1
251,516
1
L
Hades
9,457
630
58
4
0
208,058
1
L
Cthulhu
7,991
533
18
1
0
243,796
0
W
Ishtar
11,569
771
66
4
4
241,087
3
L
Cliodhna
10,569
705
89
6
7
257,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role