Player Matchup

Neith
Neith
OgDaddypeach
Neith
Level 6
God Stats
0W - 3L
1,567 SR
Queue Stats
3W - 12L
1,190 Elo+
Party 1
Bellona
Bellona
Purepattao
Bellona
Level 128
God Stats
2W - 4L
1,574 SR
Queue Stats
44W - 69L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
Satansulcuir
Zhong Kui
Level 115
God Stats
6W - 9L
1,718 SR
Queue Stats
476W - 379L
1,666 Elo+
Solo
Team Averages
Level 83
1,620 SR
1,445 Elo+

VS

Team Averages
Level 159
1,885 SR
1,945 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Moemarrow
Terra
Level 160
God Stats
256W - 29L
2,077 SR
Queue Stats
708W - 84L
2,100 Elo+
Party 2
Achilles
Achilles
Yengar
Achilles
Level 158
God Stats
56W - 4L
2,078 SR
Queue Stats
1,263W - 108L
2,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,034
603
8,727
8,624
3,368
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Purepattao
Bellona
8
0 / 5 / 0
5,810
581
5,849
11,856
8,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Satansulcuir
Zhong Kui
9
0 / 4 / 0
5,937
594
5,269
10,939
6,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 0 / 9
7,462
746
9,831
9,939
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
Moemarrow
Terra
11
2 / 0 / 9
8,302
830
5,227
13,228
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Yengar
Achilles
13
10 / 0 / 4
8,726
873
13,548
12,085
11,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
14
14
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
9
6.5
W
Terra
Moemarrow
Terra
2
0
9
6.5
L
0
5
0
0
L
Bellona
Purepattao
Bellona
0
5
0
0
L
Zhong Kui
Satansulcuir
Zhong Kui
0
4
0
0
W
Achilles
Yengar
Achilles
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,845
Damage
28,606
31,419
Taken
35,252
18,662
Mitigated
31,117
5,451
Healing
14,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,831
1,426
0
3,288
9,939
6,534
944
1,971
7,968
35,178
0
W
Terra
Moemarrow
Terra
5,227
825
1,772
6,407
13,228
12,952
745
1,781
11,447
14,891
0
L
8,727
3,753
0
1,116
8,624
3,368
0
3,791
4,418
0
24,361
L
Bellona
Purepattao
Bellona
5,849
1,864
0
1,572
11,856
8,532
0
5,380
5,886
0
14,892
L
Zhong Kui
Satansulcuir
Zhong Kui
5,269
512
0
2,763
10,939
6,762
0
5,731
4,755
16,662
0
W
Achilles
Yengar
Achilles
13,548
2,695
0
3,479
12,085
11,631
400
1,998
10,087
482
26,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,781
Gold Earned
24,490
94
Minions Killed
110
2
Camps Cleared
6
496,414
Distance Traveled
600,373
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,462
746
72
7
6
180,070
3
W
Terra
8,302
830
16
2
0
190,699
3
L
Neith
6,034
603
34
3
1
151,546
0
L
Bellona
5,810
581
23
2
1
185,961
3
L
Zhong Kui
5,937
594
37
4
0
158,907
2
W
Achilles
8,726
873
22
2
0
229,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role