Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AristotleDavila
Susano
Level 105
God Stats
4W - 7L
1,186 SR
Queue Stats
165W - 161L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Justþéâčħÿ
Kukulkan
Level 41
God Stats
2W - 2L
1,437 SR
Queue Stats
51W - 50L
1,490 Elo+
Solo
Apollo
Apollo
MajoriaGaming
Apollo
Level 36
God Stats
10W - 12L
1,479 SR
Queue Stats
263W - 260L
1,520 Elo+
Solo
Tyr
Tyr
VICES1
Tyr
Level 41
God Stats
2W - 1L
1,553 SR
Queue Stats
19W - 15L
1,571 Elo+
Solo
Team Averages
Level 58
1,431 SR
1,503 Elo+

VS

Team Averages
Level 46
1,646 SR
1,560 Elo+
Anhur
Anhur
AutolockOrBust
Anhur
Level 27
God Stats
54W - 43L
1,700 SR
Queue Stats
146W - 100L
1,653 Elo+
Solo
Vulcan
Vulcan
GREZDADDY69
Vulcan
Level 54
God Stats
1W - 3L
1,342 SR
Queue Stats
23W - 25L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
Je Suis Charles
Kukulkan
Level 43
God Stats
2W - 4L
1,670 SR
Queue Stats
13W - 12L
1,540 Elo+
Party 1
Hercules
Hercules
ParentIssues117
Hercules
Level 15
God Stats
3W - 4L
1,714 SR
Queue Stats
8W - 8L
1,517 Elo+
Party 1
Skadi
Skadi
Uzumakispawn
Skadi
Level 89
God Stats
0W - 1L
1,801 SR
Queue Stats
9W - 11L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 1 / 11
8,399
840
5,762
13,371
14,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 2 / 6
7,753
775
9,105
9,914
4,210
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 2
7,838
784
5,137
4,477
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 6
7,897
790
6,123
8,018
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
VICES1
Tyr
17
10 / 0 / 2
9,461
946
13,471
9,604
9,950
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,613
761
10,967
9,680
4,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
14
0 / 4 / 5
7,395
740
4,458
7,212
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
14
0 / 2 / 4
7,463
746
6,088
4,755
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
12
0 / 2 / 1
6,649
665
4,124
8,575
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 5 / 1
8,132
813
9,663
12,284
5,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
17
Kills
7
7
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
11
6.5
W
3
2
6
3
L
2
4
2
0.75
L
Vulcan
0
4
5
0.63
L
Kukulkan
0
2
4
1
W
1
1
2
2
W
2
3
6
1.67
L
Hercules
0
2
1
0.25
L
5
5
1
1.1
W
Tyr
VICES1
Tyr
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,598
Damage
35,300
45,384
Taken
42,506
34,318
Mitigated
21,254
9,051
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,762
985
587
3,060
13,371
14,843
0
3,097
10,080
20,075
0
W
9,105
2,105
0
500
9,914
4,210
0
2,137
7,748
0
23,104
L
10,967
6,329
0
672
9,680
4,222
0
1,389
8,291
0
26,744
L
Vulcan
4,458
649
0
0
7,212
3,580
399
2,271
4,941
21,977
0
L
Kukulkan
6,088
718
499
458
4,755
2,462
60
238
4,517
24,543
0
W
5,137
88
0
250
4,477
2,082
1,100
1,210
3,267
35,996
0
W
6,123
3,908
0
893
8,018
3,233
0
1,963
6,055
0
21,546
L
Hercules
4,124
660
0
1,448
8,575
5,663
153
3,660
4,915
0
7,250
L
9,663
3,610
0
500
12,284
5,327
1,000
3,341
8,943
0
23,032
W
Tyr
VICES1
Tyr
13,471
1,467
0
3,761
9,604
9,950
0
2,139
7,337
0
38,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,348
Gold Earned
37,252
231
Minions Killed
187
0
Camps Cleared
0
1,075,002
Distance Traveled
998,327
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,399
840
28
3
0
206,066
2
W
Susano
7,753
775
20
2
0
217,123
0
L
Anhur
7,613
761
42
4
0
190,512
1
L
Vulcan
7,395
740
47
5
0
205,297
2
L
Kukulkan
7,463
746
50
5
0
218,982
0
W
Kukulkan
7,838
784
74
7
0
195,637
5
W
Apollo
7,897
790
48
5
0
216,118
1
L
Hercules
6,649
665
13
1
0
181,961
0
L
Skadi
8,132
813
35
4
0
201,575
2
W
Tyr
9,461
946
61
6
0
240,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role