Player Matchup

Chiron
Chiron
LukeMyG
Chiron
Level 46
God Stats
29W - 37L
1,337 SR
Queue Stats
134W - 189L
1,399 Elo+
Solo
Ymir
Ymir
Nitroklaus98
Ymir
Level 146
God Stats
2W - 2L
1,481 SR
Queue Stats
248W - 260L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
samudomene
Baron Samedi
Level 68
God Stats
32W - 35L
1,444 SR
Queue Stats
53W - 111L
1,292 Elo+
Solo
Team Averages
Level 87
1,421 SR
1,383 Elo+

VS

Team Averages
Level 89
1,503 SR
1,395 Elo+
Ymir
Ymir
Thijs_Turbo
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,446 Elo+
Party 1
Hera
Hera
cloudsfuryy
Hera
Level 114
God Stats
10W - 8L
1,510 SR
Queue Stats
64W - 97L
1,320 Elo+
Solo
Danzaburou
Danzaburou
sietse2011
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LukeMyG
Chiron
11
4 / 0 / 5
7,546
755
8,250
4,384
1,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
1 / 0 / 8
7,633
763
4,977
12,222
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
samudomene
Baron Samedi
12
4 / 0 / 5
7,443
744
7,589
5,154
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,218
622
2,391
9,183
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 1 / 0
6,337
634
3,820
6,682
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
sietse2011
Danzaburou
9
0 / 4 / 0
5,914
591
7,418
9,376
3,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
LukeMyG
Chiron
4
0
5
6.5
W
1
0
8
5
L
0
4
0
0
L
0
1
0
0
W
Baron Samedi
samudomene
Baron Samedi
4
0
5
6.5
L
Danzaburou
sietse2011
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,816
Damage
13,629
21,760
Taken
25,241
15,038
Mitigated
15,835
13,062
Healing
7,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
LukeMyG
Chiron
8,250
2,768
1,136
1,723
4,384
1,693
1,516
641
3,743
0
26,224
W
4,977
940
0
5,014
12,222
10,826
349
3,588
8,634
15,783
0
L
2,391
591
351
1,144
9,183
8,833
0
4,676
4,507
7,930
0
L
3,820
1,182
211
3,322
6,682
3,031
0
3,014
3,668
13,279
0
W
Baron Samedi
samudomene
Baron Samedi
7,589
348
2,521
2,668
5,154
2,519
625
2,232
2,922
23,776
0
L
Danzaburou
sietse2011
Danzaburou
7,418
3,881
0
2,426
9,376
3,971
0
5,239
4,137
0
20,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,622
Gold Earned
18,469
103
Minions Killed
67
6
Camps Cleared
2
545,594
Distance Traveled
483,742
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,546
755
39
4
4
177,512
2
W
Ymir
7,633
763
16
2
2
181,601
2
L
Ymir
6,218
622
20
2
0
152,226
1
L
Hera
6,337
634
15
2
2
175,742
3
W
Baron Samedi
7,443
744
48
5
0
186,481
2
L
Danzaburou
5,914
591
32
3
0
155,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role