Player Matchup

Ishtar
Ishtar
K1DD_RICAN365
Ishtar
Level 83
God Stats
0W - 2L
1,275 SR
Queue Stats
47W - 82L
1,282 Elo+
Solo
Cthulhu
Cthulhu
OMUTZ
Cthulhu
Level 148
God Stats
1W - 2L
1,600 SR
Queue Stats
54W - 49L
1,516 Elo+
Party 1
Nemesis
Nemesis
kiruasa
Nemesis
Level 24
God Stats
0W - 3L
1,366 SR
Queue Stats
17W - 31L
1,332 Elo+
Party 1
Team Averages
Level 85
1,414 SR
1,376 Elo+

VS

Team Averages
Level 128
1,760 SR
2,005 Elo+
Zhong Kui
Zhong Kui
SleepyAeren
Zhong Kui
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 27L
1,928 Elo+
Party 2
King Arthur
King Arthur
Wolvfs
King Arthur
Level 87
God Stats
2W - 0L
1,723 SR
Queue Stats
85W - 12L
2,028 Elo+
Party 2
Geb
Geb
swapzoar
Geb
Level 157
God Stats
261W - 24L
2,058 SR
Queue Stats
422W - 40L
2,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,007
667
5,241
8,789
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
OMUTZ
Cthulhu
9
0 / 2 / 2
6,234
693
6,899
15,135
11,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
kiruasa
Nemesis
8
0 / 4 / 1
5,452
606
3,152
9,901
6,241
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SleepyAeren
Zhong Kui
11
3 / 1 / 5
7,014
779
11,234
9,553
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Wolvfs
King Arthur
12
4 / 0 / 3
7,248
805
10,848
10,853
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 6
7,394
822
5,131
13,025
11,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Cthulhu
OMUTZ
Cthulhu
0
2
2
0.5
W
Zhong Kui
SleepyAeren
Zhong Kui
3
1
5
5.5
W
King Arthur
Wolvfs
King Arthur
4
0
3
5.5
L
Nemesis
kiruasa
Nemesis
0
4
1
0.13
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,292
Damage
27,213
33,825
Taken
33,431
21,451
Mitigated
26,565
5,539
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,241
2,859
0
0
8,789
3,714
0
5,247
3,338
0
13,903
L
Cthulhu
OMUTZ
Cthulhu
6,899
1,203
518
3,911
15,135
11,496
0
7,401
7,068
19,197
0
W
Zhong Kui
SleepyAeren
Zhong Kui
11,234
1,297
0
3,213
9,553
6,343
1,438
2,106
7,447
23,158
0
W
King Arthur
Wolvfs
King Arthur
10,848
1,731
0
3,470
10,853
9,007
414
2,776
8,077
4,594
26,173
L
Nemesis
kiruasa
Nemesis
3,152
862
255
855
9,901
6,241
0
4,108
5,261
0
7,005
W
5,131
839
1,972
5,706
13,025
11,215
535
2,738
10,287
17,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,693
Gold Earned
21,656
49
Minions Killed
93
0
Camps Cleared
7
500,854
Distance Traveled
533,611
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,007
667
26
3
0
148,497
1
L
Cthulhu
6,234
693
17
2
0
181,713
2
W
Zhong Kui
7,014
779
41
5
2
157,917
0
W
King Arthur
7,248
805
41
5
4
195,855
2
L
Nemesis
5,452
606
6
1
0
170,644
1
W
Geb
7,394
822
11
1
1
179,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role