Player Matchup

Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Sir BlackBolt
Vulcan
Level 148
God Stats
5W - 9L
1,398 SR
Queue Stats
503W - 514L
1,527 Elo+
Party 2
Ishtar
Ishtar
Tiiakii
Ishtar
Level 80
God Stats
5W - 3L
1,285 SR
Queue Stats
499W - 497L
1,458 Elo+
Solo
Hercules
Hercules
TobiRiggz
Hercules
Level 83
God Stats
2W - 1L
1,295 SR
Queue Stats
21W - 29L
1,459 Elo+
Solo
Thanatos
Thanatos
VicktorCrumb
Thanatos
Level 122
God Stats
2W - 4L
1,240 SR
Queue Stats
278W - 275L
1,538 Elo+
Party 2
Team Averages
Level 116
1,343 SR
1,496 Elo+

VS

Team Averages
Level 119
1,508 SR
1,514 Elo+
Hera
Hera
 
Hera
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Bebruks
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,505 Elo+
Solo
King Arthur
King Arthur
CoconuTree
King Arthur
Level 158
God Stats
0W - 1L
1,680 SR
Queue Stats
66W - 63L
1,509 Elo+
Party 1
Lancelot
Lancelot
Jokeras15
Lancelot
Level 108
God Stats
2W - 1L
1,579 SR
Queue Stats
73W - 67L
1,520 Elo+
Solo
Cabrakan
Cabrakan
ZeMDe
Cabrakan
Level 148
God Stats
1W - 7L
1,279 SR
Queue Stats
646W - 675L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 4 / 14
11,738
783
20,496
15,042
8,606
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 4 / 18
10,863
724
24,391
13,996
7,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Tiiakii
Ishtar
18
5 / 5 / 15
11,719
781
18,384
14,144
8,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TobiRiggz
Hercules
19
2 / 3 / 24
11,032
735
11,324
25,725
31,850
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
VicktorCrumb
Thanatos
20
14 / 5 / 10
12,990
866
16,413
19,594
11,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
7 / 4 / 6
11,222
748
17,591
13,472
6,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Bebruks
Cernunnos
18
5 / 5 / 8
11,273
752
16,389
16,289
9,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
CoconuTree
King Arthur
18
3 / 5 / 14
10,883
726
15,163
27,320
29,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
Jokeras15
Lancelot
17
5 / 9 / 10
10,735
716
18,373
26,458
22,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
ZeMDe
Cabrakan
14
1 / 7 / 8
9,031
602
7,751
21,358
27,040
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
67
30
Kills
21
21
Deaths
30
81
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
4
14
3.5
L
Hera
 
Hera
7
4
6
2.5
L
Cernunnos
Bebruks
Cernunnos
5
5
8
1.8
L
King Arthur
CoconuTree
King Arthur
3
5
14
2
L
Lancelot
Jokeras15
Lancelot
5
9
10
1.11
W
2
4
18
2.75
W
Ishtar
Tiiakii
Ishtar
5
5
15
2.5
W
Hercules
TobiRiggz
Hercules
2
3
24
4.67
W
Thanatos
VicktorCrumb
Thanatos
14
5
10
3.8
L
Cabrakan
ZeMDe
Cabrakan
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,008
Damage
75,267
88,501
Taken
104,897
67,782
Mitigated
94,276
42,507
Healing
27,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,496
5,311
4,101
4,236
15,042
8,606
914
2,885
12,157
41,993
0
L
Hera
 
Hera
17,591
2,884
2,676
1,729
13,472
6,526
632
6,902
6,570
41,603
0
L
Cernunnos
Bebruks
Cernunnos
16,389
5,673
1,832
1,702
16,289
9,471
1,400
10,507
5,782
0
38,986
L
King Arthur
CoconuTree
King Arthur
15,163
969
2,388
6,720
27,320
29,068
214
10,415
16,905
0
32,583
L
Lancelot
Jokeras15
Lancelot
18,373
2,730
630
5,198
26,458
22,171
660
8,964
17,494
0
26,516
W
24,391
5,841
1,704
2,652
13,996
7,829
1,719
4,769
9,227
49,571
0
W
Ishtar
Tiiakii
Ishtar
18,384
11,206
1,512
1,526
14,144
8,137
2,834
3,154
10,990
0
43,578
W
Hercules
TobiRiggz
Hercules
11,324
2,089
1,146
9,722
25,725
31,850
170
8,687
17,038
0
19,216
W
Thanatos
VicktorCrumb
Thanatos
16,413
2,491
1,840
14,068
19,594
11,360
1,609
5,847
13,747
0
30,116
L
Cabrakan
ZeMDe
Cabrakan
7,751
801
1,315
3,665
21,358
27,040
393
8,099
13,259
15,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,342
Gold Earned
53,144
179
Minions Killed
182
0
Camps Cleared
0
1,400,314
Distance Traveled
1,437,085
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,738
783
44
3
0
280,413
2
L
Hera
11,222
748
56
4
0
307,917
0
L
Cernunnos
11,273
752
62
4
0
263,600
0
L
King Arthur
10,883
726
25
2
0
306,777
0
L
Lancelot
10,735
716
22
1
0
293,179
0
W
Vulcan
10,863
724
45
3
0
306,764
0
W
Ishtar
11,719
781
51
3
0
245,617
1
W
Hercules
11,032
735
18
1
0
289,538
1
W
Thanatos
12,990
866
21
1
0
277,982
0
L
Cabrakan
9,031
602
17
1
0
265,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role