Player Matchup

Danzaburou
Danzaburou
AaronH01
Danzaburou
Level 54
God Stats
4W - 4L
1,531 SR
Queue Stats
17W - 21L
1,395 Elo+
Party 2
Athena
Athena
DSB2030
Athena
Level 19
God Stats
14W - 11L
1,393 SR
Queue Stats
65W - 87L
1,300 Elo+
Party 2
Baron Samedi
Baron Samedi
Jc_howe1
Baron Samedi
Level 80
God Stats
3W - 2L
1,587 SR
Queue Stats
17W - 18L
1,263 Elo+
Party 2
Team Averages
Level 51
1,504 SR
1,319 Elo+

VS

Team Averages
Level 121
1,417 SR
1,392 Elo+
Ao Kuang
Ao Kuang
ALTEREDBEAST313
Ao Kuang
Level 147
God Stats
52W - 42L
1,663 SR
Queue Stats
103W - 102L
1,539 Elo+
Party 1
Vamana
Vamana
AU_DONT_GET_MAD
Vamana
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 248L
1,363 Elo+
Solo
Ra
Ra
Icdaloot
Ra
Level 63
God Stats
0W - 4L
1,089 SR
Queue Stats
95W - 169L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AaronH01
Danzaburou
19
2 / 3 / 10
14,748
670
23,146
19,456
11,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
DSB2030
Athena
19
3 / 2 / 10
15,432
701
6,910
16,786
22,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Jc_howe1
Baron Samedi
20
9 / 5 / 5
16,556
753
32,371
22,559
14,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
8 / 7 / 1
14,668
667
22,620
29,802
14,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 3 / 3
13,304
605
18,128
22,822
20,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 4 / 3
13,684
622
10,301
24,152
10,036
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
10
10
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
8
7
1
1.21
L
2
3
3
1.17
W
Danzaburou
AaronH01
Danzaburou
2
3
10
2.33
W
Athena
DSB2030
Athena
3
2
10
4
L
0
4
3
0.38
W
Baron Samedi
Jc_howe1
Baron Samedi
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,427
Damage
51,049
58,801
Taken
76,776
48,926
Mitigated
45,043
21,171
Healing
30,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
22,620
6,850
0
12,273
29,802
14,532
906
14,980
14,822
48,478
0
L
18,128
9,317
154
5,341
22,822
20,475
213
12,283
10,539
0
46,163
W
Danzaburou
AaronH01
Danzaburou
23,146
9,599
0
7,087
19,456
11,715
874
10,438
9,018
0
95,560
W
Athena
DSB2030
Athena
6,910
1,697
0
1,855
16,786
22,219
0
12,483
4,303
13,637
0
L
10,301
809
2,115
10,215
24,152
10,036
204
12,492
11,660
72,203
0
W
Baron Samedi
Jc_howe1
Baron Samedi
32,371
1,686
3,595
8,634
22,559
14,992
694
10,952
10,752
84,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,736
Gold Earned
41,656
237
Minions Killed
223
9
Camps Cleared
12
1,137,231
Distance Traveled
1,046,684
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
14,668
667
59
3
2
337,814
1
L
Vamana
13,304
605
49
2
5
334,812
2
W
Danzaburou
14,748
670
113
5
6
381,755
3
W
Athena
15,432
701
15
1
0
390,265
1
L
Ra
13,684
622
115
5
5
374,058
0
W
Baron Samedi
16,556
753
109
5
3
365,211
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role