Player Matchup

Skadi
Skadi
White_Kuma347
Skadi
Level 29
God Stats
2W - 1L
1,710 SR
Queue Stats
2W - 4L
1,274 Elo+
Party 1
Freya
Freya
Xarlii31
Freya
Level 42
God Stats
15W - 6L
1,500 SR
Queue Stats
85W - 91L
1,338 Elo+
Solo
Artio
Artio
cybersamurai3110
Artio
Level 99
God Stats
2W - 1L
1,578 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 1
Susano
Susano
gabrivan920
Susano
Level 47
God Stats
7W - 7L
1,519 SR
Queue Stats
219W - 220L
1,380 Elo+
Solo
Zeus
Zeus
saidimedamin4593
Zeus
Level 47
God Stats
2W - 0L
1,098 SR
Queue Stats
66W - 53L
1,279 Elo+
Solo
Team Averages
Level 53
1,481 SR
1,328 Elo+

VS

Team Averages
Level 49
1,440 SR
1,284 Elo+
Achilles
Achilles
CreedUD
Achilles
Level 82
God Stats
1W - 3L
1,469 SR
Queue Stats
269W - 357L
1,261 Elo+
Party 2
Kukulkan
Kukulkan
Nostratepeta
Kukulkan
Level 85
God Stats
4W - 10L
1,214 SR
Queue Stats
276W - 357L
1,261 Elo+
Party 2
Cerberus
Cerberus
Panic Niky
Cerberus
Level 14
God Stats
1W - 1L
1,675 SR
Queue Stats
13W - 15L
1,293 Elo+
Party 3
Thanatos
Thanatos
croooood99
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 3
Arachne
Arachne
riki04206riki004
Arachne
Level 60
God Stats
22W - 24L
1,344 SR
Queue Stats
155W - 191L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
6,138
472
10,724
4,844
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Xarlii31
Freya
12
4 / 4 / 1
7,124
548
9,977
11,891
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 1 / 5
6,997
538
6,443
8,957
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
10
5 / 5 / 3
6,549
504
6,996
9,582
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 2 / 4
6,706
516
3,467
5,379
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CreedUD
Achilles
12
4 / 2 / 4
6,856
527
7,530
11,993
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Nostratepeta
Kukulkan
12
3 / 3 / 3
7,243
557
5,485
7,276
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Panic Niky
Cerberus
9
0 / 3 / 2
5,632
433
5,672
17,672
9,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
croooood99
Thanatos
8
1 / 7 / 0
4,876
375
3,121
8,868
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 4
6,746
519
3,703
11,521
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
19
Kills
11
12
Deaths
19
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
CreedUD
Achilles
4
2
4
3
L
Kukulkan
Nostratepeta
Kukulkan
3
3
3
1.5
L
Cerberus
Panic Niky
Cerberus
0
3
2
0.33
W
3
0
7
6.5
W
Freya
Xarlii31
Freya
4
4
1
1.13
L
Thanatos
croooood99
Thanatos
1
7
0
0.14
W
5
1
5
7.5
W
Susano
5
5
3
1.3
L
3
4
4
1.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,607
Damage
25,511
40,653
Taken
57,330
19,402
Mitigated
31,136
16,185
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CreedUD
Achilles
7,530
1,867
0
3,617
11,993
10,267
0
6,122
5,326
0
33,509
L
Kukulkan
Nostratepeta
Kukulkan
5,485
602
0
1,555
7,276
3,020
87
2,496
4,740
40,159
0
L
Cerberus
Panic Niky
Cerberus
5,672
468
0
6,809
17,672
9,362
0
3,861
13,811
27,531
0
W
10,724
4,639
346
2,067
4,844
1,548
146
2,018
2,826
0
41,987
W
Freya
Xarlii31
Freya
9,977
3,427
0
6,103
11,891
4,869
364
1,356
9,907
43,991
0
L
Thanatos
croooood99
Thanatos
3,121
851
0
1,995
8,868
3,698
0
2,582
6,286
0
17,041
W
6,443
1,889
865
4,336
8,957
7,430
0
3,477
5,480
21,090
0
W
Susano
6,996
1,884
0
2,218
9,582
3,632
0
2,196
6,992
0
33,964
L
3,703
2,856
0
5,410
11,521
4,789
0
4,107
7,280
0
34,720
W
3,467
938
0
250
5,379
1,923
504
1,636
3,557
44,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
31,353
307
Minions Killed
278
0
Camps Cleared
0
1,127,439
Distance Traveled
1,179,266
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,856
527
46
4
0
251,591
2
L
Kukulkan
7,243
557
85
7
0
216,006
0
L
Cerberus
5,632
433
53
4
0
237,168
0
W
Skadi
6,138
472
44
3
0
205,934
0
W
Freya
7,124
548
78
6
0
209,310
2
L
Thanatos
4,876
375
24
2
0
226,765
0
W
Artio
6,997
538
41
3
0
212,728
2
W
Susano
6,549
504
67
5
0
269,532
0
L
Arachne
6,746
519
70
5
0
247,736
0
W
Zeus
6,706
516
77
6
0
229,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role