Player Matchup

Cupid
Cupid
MortalRoad
Cupid
Level 126
God Stats
1,390W - 610L
1,792 SR
Queue Stats
1,394W - 614L
1,756 Elo+
Party 1
Atlas
Atlas
peppapigI
Atlas
Level 118
God Stats
60W - 14L
1,711 SR
Queue Stats
360W - 137L
1,683 Elo+
Party 1
Hercules
Hercules
江鱼丨云龙身四纵
Hercules
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 76L
1,594 Elo+
Party 1
Aphrodite
Aphrodite
珍妮玛士朵
Aphrodite
Level 156
God Stats
79W - 17L
1,809 SR
Queue Stats
1,526W - 602L
1,718 Elo+
Party 1
Zeus
Zeus
衔尾蛇z
Zeus
Level 144
God Stats
16W - 9L
1,668 SR
Queue Stats
262W - 198L
1,593 Elo+
Party 1
Team Averages
Level 140
1,696 SR
1,669 Elo+

VS

Team Averages
Level 100
1,414 SR
1,470 Elo+
Baron Samedi
Baron Samedi
HundredRound
Baron Samedi
Level 62
God Stats
9W - 10L
1,544 SR
Queue Stats
112W - 159L
1,385 Elo+
Solo
Camazotz
Camazotz
KEEM7K
Camazotz
Level 108
God Stats
0W - 3L
1,167 SR
Queue Stats
16W - 20L
1,477 Elo+
Solo
Achilles
Achilles
M1h4ly
Achilles
Level 56
God Stats
13W - 17L
1,485 SR
Queue Stats
189W - 202L
1,501 Elo+
Solo
Atlas
Atlas
Mutta97
Atlas
Level 129
God Stats
11W - 13L
1,575 SR
Queue Stats
383W - 282L
1,546 Elo+
Solo
Janus
Janus
signusMyo
Janus
Level 146
God Stats
4W - 2L
1,298 SR
Queue Stats
75W - 96L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
7 / 0 / 17
11,407
1,037
27,232
6,943
3,984
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
peppapigI
Atlas
17
1 / 0 / 21
11,790
1,072
16,654
15,220
20,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 0 / 17
11,528
1,048
12,378
16,338
20,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
珍妮玛士朵
Aphrodite
17
8 / 0 / 16
11,605
1,055
18,212
15,378
11,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 0 / 17
11,352
1,032
21,322
4,986
2,726
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

321

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HundredRound
Baron Samedi
15
0 / 8 / 0
9,244
840
9,606
16,238
8,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
KEEM7K
Camazotz
15
0 / 8 / 0
9,609
874
6,321
26,973
12,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Achilles
M1h4ly
Achilles
15
0 / 2 / 0
9,306
846
6,697
24,592
27,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
Mutta97
Atlas
15
0 / 7 / 0
10,573
961
11,751
30,133
45,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
signusMyo
Janus
14
0 / 0 / 0
9,522
866
15,419
5,331
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
0
25
Kills
0
0
Deaths
25
88
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HundredRound
Baron Samedi
0
8
0
0
L
Camazotz
KEEM7K
Camazotz
0
8
0
0
L
Achilles
M1h4ly
Achilles
0
2
0
0
W
Cupid
7
0
17
15.5
L
Atlas
Mutta97
Atlas
0
7
0
0
W
Atlas
peppapigI
Atlas
1
0
21
11.5
L
Janus
signusMyo
Janus
0
0
0
0
W
4
0
17
12.5
W
Aphrodite
珍妮玛士朵
Aphrodite
8
0
16
16
W
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,798
Damage
49,794
58,865
Taken
103,267
58,492
Mitigated
97,268
36,640
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HundredRound
Baron Samedi
9,606
1,133
2,109
1,102
16,238
8,888
0
8,761
7,477
19,586
0
L
Camazotz
KEEM7K
Camazotz
6,321
2,249
0
3,245
26,973
12,915
0
12,019
14,954
0
23,788
L
Achilles
M1h4ly
Achilles
6,697
414
0
2,018
24,592
27,757
0
13,755
10,837
0
10,195
W
Cupid
27,232
15,153
1,607
3,591
6,943
3,984
0
4,782
2,046
0
47,693
L
Atlas
Mutta97
Atlas
11,751
3,387
378
1,711
30,133
45,333
0
17,811
12,322
28,384
0
W
Atlas
peppapigI
Atlas
16,654
6,329
0
1,499
15,220
20,066
0
9,975
4,863
31,620
0
L
Janus
signusMyo
Janus
15,419
291
0
0
5,331
2,375
0
3,842
1,489
36,926
0
W
12,378
4,237
1,612
5,550
16,338
20,080
0
9,737
6,327
0
18,285
W
Aphrodite
珍妮玛士朵
Aphrodite
18,212
475
10,035
11,541
15,378
11,636
0
8,788
6,327
33,115
0
W
21,322
3,508
0
1,205
4,986
2,726
0
3,494
1,451
37,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,682
Gold Earned
48,254
171
Minions Killed
172
5
Camps Cleared
4
1,130,444
Distance Traveled
968,848
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,244
840
37
3
0
153,742
0
L
Camazotz
9,609
874
39
4
2
182,607
0
L
Achilles
9,306
846
6
1
2
245,806
0
W
Cupid
11,407
1,037
60
5
2
217,992
0
L
Atlas
10,573
961
28
3
0
190,002
0
W
Atlas
11,790
1,072
21
2
0
221,391
4
L
Janus
9,522
866
62
6
0
196,691
0
W
Hercules
11,528
1,048
11
1
0
232,206
2
W
Aphrodite
11,605
1,055
30
3
0
250,739
1
W
Zeus
11,352
1,032
49
4
3
208,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role