Player Matchup

Fafnir
Fafnir
DrBuckshots
Fafnir
Level 101
God Stats
2W - 2L
1,617 SR
Queue Stats
109W - 87L
1,542 Elo+
Party 1
King Arthur
King Arthur
KITTEN_EMPEROR
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,414 Elo+
Solo
Bastet
Bastet
Stephkill007
Bastet
Level 140
God Stats
4W - 1L
1,949 SR
Queue Stats
329W - 316L
1,471 Elo+
Solo
Kukulkan
Kukulkan
q2livewhite7501
Kukulkan
Level 104
God Stats
2W - 3L
1,528 SR
Queue Stats
106W - 98L
1,452 Elo+
Solo
Ullr
Ullr
shadows102
Ullr
Level 124
God Stats
1W - 4L
1,293 SR
Queue Stats
74W - 71L
1,509 Elo+
Party 1
Team Averages
Level 115
1,577 SR
1,478 Elo+

VS

Team Averages
Level 113
1,522 SR
1,458 Elo+
Ymir
Ymir
Brotusky
Ymir
Level 67
God Stats
3W - 4L
1,246 SR
Queue Stats
141W - 164L
1,454 Elo+
Party 2
Khepri
Khepri
Devilkraw666
Khepri
Level 160
God Stats
5W - 4L
1,553 SR
Queue Stats
154W - 172L
1,491 Elo+
Party 2
Pele
Pele
HaLfTrUtH42O
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
MrNimbus3sm
Zhong Kui
Level 142
God Stats
15W - 13L
1,574 SR
Queue Stats
1,477W - 1,592L
1,464 Elo+
Solo
Zeus
Zeus
cronos15987
Zeus
Level 68
God Stats
3W - 0L
1,735 SR
Queue Stats
143W - 142L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 2 / 4
8,507
773
5,575
12,266
16,916
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
KITTEN_EMPEROR
King Arthur
13
2 / 4 / 2
7,994
727
3,108
12,489
15,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
13
1 / 5 / 3
7,310
665
9,549
9,581
4,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
16
0 / 1 / 4
8,491
772
18,090
5,439
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 2
7,551
686
6,535
10,801
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 1 / 13
8,715
792
4,956
12,185
11,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
15
0 / 1 / 10
8,762
797
2,491
8,665
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 2 / 6
9,423
857
17,141
11,955
6,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
MrNimbus3sm
Zhong Kui
17
6 / 1 / 8
9,871
897
9,373
13,230
20,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 2 / 8
7,963
724
10,126
5,148
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
5
Kills
15
15
Deaths
7
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
13
7.5
W
Khepri
0
1
10
5
L
Fafnir
1
2
4
1.5
W
7
2
6
5
L
King Arthur
KITTEN_EMPEROR
King Arthur
2
4
2
0.75
W
Zhong Kui
MrNimbus3sm
Zhong Kui
6
1
8
10
L
Bastet
1
5
3
0.5
W
1
2
8
2.5
L
Kukulkan
0
1
4
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,857
Damage
44,087
50,576
Taken
51,183
44,569
Mitigated
49,266
17,298
Healing
19,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,956
482
1,082
3,179
12,185
11,311
338
8,497
3,688
15,446
0
W
Khepri
2,491
194
624
1,224
8,665
8,909
442
3,786
4,879
6,127
0
L
Fafnir
5,575
1,541
1,999
3,935
12,266
16,916
0
6,348
5,918
8,223
0
W
17,141
2,878
828
4,194
11,955
6,488
632
5,286
6,669
0
31,056
L
King Arthur
KITTEN_EMPEROR
King Arthur
3,108
330
684
567
12,489
15,045
0
7,057
5,432
0
7,373
W
Zhong Kui
MrNimbus3sm
Zhong Kui
9,373
297
2,242
5,161
13,230
20,250
0
5,082
8,148
18,098
0
L
Bastet
9,549
1,355
1,156
1,176
9,581
4,348
0
5,203
4,378
0
13,294
W
10,126
1,377
189
749
5,148
2,308
435
1,014
4,134
26,002
0
L
Kukulkan
18,090
692
1,999
609
5,439
2,752
0
2,329
3,110
44,945
0
L
6,535
3,414
2,512
2,661
10,801
5,508
77
6,009
4,792
0
18,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
44,734
115
Minions Killed
135
0
Camps Cleared
0
1,060,889
Distance Traveled
1,038,521
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,715
792
15
1
0
205,065
1
W
Khepri
8,762
797
7
1
0
218,404
0
L
Fafnir
8,507
773
5
0
0
197,301
0
W
Pele
9,423
857
40
4
0
193,473
0
L
King Arthur
7,994
727
8
1
0
206,786
0
W
Zhong Kui
9,871
897
28
3
0
208,578
0
L
Bastet
7,310
665
6
1
0
217,539
1
W
Zeus
7,963
724
45
4
0
213,001
3
L
Kukulkan
8,491
772
74
7
0
240,364
0
L
Ullr
7,551
686
22
2
0
198,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role