Player Matchup

Artio
Artio
Zumbatumba66
Artio
Level 159
God Stats
2W - 3L
1,256 SR
Queue Stats
355W - 147L
1,752 Elo+
Party 1
Raijin
Raijin
isradical03
Raijin
Level 157
God Stats
3W - 0L
1,576 SR
Queue Stats
214W - 64L
1,841 Elo+
Party 1
Charybdis
Charybdis
ixion22
Charybdis
Level 160
God Stats
4W - 0L
1,460 SR
Queue Stats
206W - 66L
1,804 Elo+
Party 1
Team Averages
Level 159
1,431 SR
1,799 Elo+

VS

Team Averages
Level 92
1,595 SR
1,583 Elo+
Athena
Athena
BiTo_88
Athena
Level 146
God Stats
5W - 3L
1,598 SR
Queue Stats
259W - 224L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
Predator_Lestat
Baron Samedi
Level 128
God Stats
3W - 4L
1,535 SR
Queue Stats
163W - 136L
1,524 Elo+
Party 2
Neith
Neith
SQUASH15
Neith
Level 1
God Stats
3W - 2L
1,652 SR
Queue Stats
5W - 2L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
8,334
833
5,828
17,043
13,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
12
1 / 0 / 8
7,446
745
10,282
5,899
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
ixion22
Charybdis
14
5 / 0 / 4
8,411
841
13,889
9,290
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BiTo_88
Athena
10
1 / 2 / 1
7,098
710
3,541
14,036
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Predator_Lestat
Baron Samedi
9
0 / 5 / 2
6,277
628
5,981
9,892
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
SQUASH15
Neith
11
2 / 2 / 0
6,775
678
8,610
8,655
3,653
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
3
3
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
BiTo_88
Athena
1
2
1
0.75
L
Baron Samedi
Predator_Lestat
Baron Samedi
0
5
2
0.2
L
Neith
SQUASH15
Neith
2
2
0
1
W
3
3
6
2
W
Raijin
1
0
8
5
W
Charybdis
ixion22
Charybdis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,999
Damage
18,132
32,232
Taken
32,583
20,039
Mitigated
21,453
14,073
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BiTo_88
Athena
3,541
1,446
0
1,100
14,036
13,254
0
5,940
8,096
5,956
0
L
Baron Samedi
Predator_Lestat
Baron Samedi
5,981
512
817
2,637
9,892
4,546
0
5,928
3,964
19,490
0
L
Neith
SQUASH15
Neith
8,610
3,821
0
891
8,655
3,653
0
4,814
3,841
0
31,626
W
5,828
444
2,235
6,377
17,043
13,595
144
3,108
13,935
13,691
0
W
Raijin
10,282
1,179
0
890
5,899
2,437
387
3,295
2,604
35,155
0
W
Charybdis
ixion22
Charybdis
13,889
6,282
0
4,571
9,290
4,007
766
3,618
5,672
0
41,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,191
Gold Earned
20,150
143
Minions Killed
99
7
Camps Cleared
2
576,478
Distance Traveled
579,517
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,098
710
7
1
0
206,720
0
L
Baron Samedi
6,277
628
32
3
2
170,534
5
L
Neith
6,775
678
60
6
0
202,263
0
W
Artio
8,334
833
7
1
0
201,499
2
W
Raijin
7,446
745
75
8
3
191,235
2
W
Charybdis
8,411
841
61
6
4
183,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role