Player Matchup

Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FADHEL-AFA
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,430 Elo+
Solo
Horus
Horus
Sogoo2beGodly
Horus
Level 111
God Stats
4W - 4L
1,450 SR
Queue Stats
291W - 328L
1,392 Elo+
Solo
Hun Batz
Hun Batz
XBommerX
Hun Batz
Level 29
God Stats
2W - 0L
1,687 SR
Queue Stats
65W - 55L
1,540 Elo+
Solo
Team Averages
Level 80
1,527 SR
1,472 Elo+

VS

Team Averages
Level 73
1,491 SR
1,460 Elo+
Arachne
Arachne
 
Arachne
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AMORSEXOLOCURA
Nu Wa
Level 17
God Stats
1W - 1L
1,735 SR
Queue Stats
15W - 24L
1,445 Elo+
Solo
Freya
Freya
iKillasteve
Freya
Level 60
God Stats
0W - 1L
1,222 SR
Queue Stats
29W - 31L
1,352 Elo+
Solo
Ra
Ra
picasso af
Ra
Level 145
God Stats
3W - 7L
1,286 SR
Queue Stats
985W - 962L
1,601 Elo+
Solo
Ullr
Ullr
yeonss
Ullr
Level 88
God Stats
5W - 6L
1,712 SR
Queue Stats
121W - 115L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 1 / 8
10,754
827
9,150
10,869
6,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
 
Merlin
18
5 / 0 / 11
10,430
802
14,483
10,803
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
16
2 / 0 / 10
9,414
724
10,995
9,443
6,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 0 / 11
10,890
838
5,251
18,054
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
XBommerX
Hun Batz
15
3 / 4 / 9
9,316
717
14,136
15,662
8,041
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 5 / 3
7,973
613
6,392
15,040
8,355
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 3 / 3
8,654
666
18,265
11,435
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 1
7,480
575
2,774
6,421
2,502
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 4 / 1
8,745
673
8,184
12,322
10,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
yeonss
Ullr
16
0 / 2 / 4
8,499
654
8,907
12,700
6,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
18
Kills
5
5
Deaths
18
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
8
9
W
Merlin
 
Merlin
5
0
11
10.5
L
Arachne
 
Arachne
1
5
3
0.5
L
1
3
3
0.83
W
Chaac
2
0
10
7
W
3
0
11
8.5
W
Hun Batz
XBommerX
Hun Batz
3
4
9
1.88
L
2
4
1
0.63
L
1
4
1
0.38
L
Ullr
yeonss
Ullr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,015
Damage
44,522
64,831
Taken
57,918
46,991
Mitigated
32,884
39,662
Healing
25,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,150
1,156
4,909
4,414
10,869
6,186
2,443
5,212
5,657
0
45,195
W
Merlin
 
Merlin
14,483
876
4,228
4,083
10,803
6,031
514
5,932
4,871
36,475
0
L
Arachne
 
Arachne
6,392
3,906
914
4,536
15,040
8,355
0
3,517
11,523
0
11,853
L
18,265
5,991
2,524
1,921
11,435
5,599
0
3,326
8,109
32,082
0
W
Chaac
10,995
365
303
4,498
9,443
6,078
1,379
3,760
5,683
0
20,016
W
5,251
2,259
6,825
7,207
18,054
20,655
452
7,681
10,373
0
13,289
W
Hun Batz
XBommerX
Hun Batz
14,136
1,978
1,112
2,083
15,662
8,041
553
6,638
9,024
0
28,295
L
2,774
827
150
990
6,421
2,502
0
1,455
4,966
5,297
0
L
8,184
352
5,938
4,615
12,322
10,065
0
3,098
9,224
23,789
0
L
Ullr
yeonss
Ullr
8,907
3,535
503
3,246
12,700
6,363
0
3,087
9,613
0
24,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
41,351
205
Minions Killed
130
0
Camps Cleared
0
1,285,535
Distance Traveled
1,110,108
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,754
827
71
5
0
235,856
1
W
Merlin
10,430
802
59
5
0
272,529
7
L
Arachne
7,973
613
15
1
0
258,620
3
L
Nu Wa
8,654
666
30
2
0
221,001
2
W
Chaac
9,414
724
25
2
0
249,295
0
W
Horus
10,890
838
15
1
0
265,145
0
W
Hun Batz
9,316
717
35
3
0
262,710
0
L
Freya
7,480
575
3
0
0
115,215
0
L
Ra
8,745
673
43
3
0
267,963
0
L
Ullr
8,499
654
39
3
0
247,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role