Player Matchup

Jormungandr
Jormungandr
AaronH01
Jormungandr
Level 54
God Stats
4W - 2L
1,584 SR
Queue Stats
17W - 21L
1,379 Elo+
Party 1
Baron Samedi
Baron Samedi
Jc_howe1
Baron Samedi
Level 79
God Stats
3W - 2L
1,579 SR
Queue Stats
17W - 18L
1,204 Elo+
Party 1
Lancelot
Lancelot
Reaching MD
Lancelot
Level 72
God Stats
4W - 0L
1,363 SR
Queue Stats
536W - 411L
1,529 Elo+
Solo
Team Averages
Level 68
1,509 SR
1,371 Elo+

VS

Team Averages
Level 57
1,475 SR
1,434 Elo+
Poseidon
Poseidon
ClutchKey
Poseidon
Level 102
God Stats
0W - 3L
1,331 SR
Queue Stats
10W - 19L
1,226 Elo+
Solo
Ishtar
Ishtar
DemonTrapz
Ishtar
Level 29
God Stats
2W - 4L
1,598 SR
Queue Stats
8W - 10L
1,538 Elo+
Party 2
Chaac
Chaac
Lucifer6669862
Chaac
Level 41
God Stats
3W - 5L
1,497 SR
Queue Stats
8W - 10L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AaronH01
Jormungandr
12
0 / 1 / 9
7,465
747
8,493
9,417
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Jc_howe1
Baron Samedi
11
1 / 1 / 8
6,744
674
5,014
7,085
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Reaching MD
Lancelot
14
9 / 0 / 1
8,363
836
10,005
7,111
4,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ClutchKey
Poseidon
9
0 / 6 / 2
5,868
587
4,037
6,461
2,503
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
DemonTrapz
Ishtar
10
1 / 2 / 1
6,281
628
4,825
9,212
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 1
6,267
627
6,657
10,758
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AaronH01
Jormungandr
0
1
9
4.5
L
Poseidon
ClutchKey
Poseidon
0
6
2
0.17
L
Ishtar
DemonTrapz
Ishtar
1
2
1
0.75
W
Baron Samedi
Jc_howe1
Baron Samedi
1
1
8
5
L
1
2
1
0.75
W
Lancelot
Reaching MD
Lancelot
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
15,519
23,613
Taken
26,431
18,006
Mitigated
13,151
8,247
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AaronH01
Jormungandr
8,493
1,577
270
2,742
9,417
8,944
0
1,999
7,161
26,286
0
L
Poseidon
ClutchKey
Poseidon
4,037
219
89
499
6,461
2,503
0
4,239
2,222
16,693
0
L
Ishtar
DemonTrapz
Ishtar
4,825
3,098
0
2,131
9,212
3,972
0
4,166
5,046
0
18,333
W
Baron Samedi
Jc_howe1
Baron Samedi
5,014
207
792
1,971
7,085
4,166
197
1,802
5,018
18,734
0
L
6,657
506
109
3,514
10,758
6,676
0
5,249
5,509
0
15,809
W
Lancelot
Reaching MD
Lancelot
10,005
1,455
0
2,472
7,111
4,896
0
1,054
5,961
0
31,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,572
Gold Earned
18,416
110
Minions Killed
96
8
Camps Cleared
1
577,966
Distance Traveled
504,895
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,465
747
27
3
2
176,870
2
L
Poseidon
5,868
587
26
3
0
135,574
0
L
Ishtar
6,281
628
44
4
0
166,942
3
W
Baron Samedi
6,744
674
28
3
4
182,032
5
L
Chaac
6,267
627
26
3
1
202,379
2
W
Lancelot
8,363
836
55
6
2
219,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role